Questions tagged [tilesets]
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36 questions
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Aligning OpenStreetMap data with Cesium 3D tiles
I have my OpenStreetMap data exported using QGIS as a gltf file, and I'm trying to align it with Cesium 3d tiles for my high resolution model.
The problem is that both have different coordinate ...
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1
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How to correctly set up peering bits for terrain sets/autotiling?
I'm trying to set up autotiling for this tileset in Godot:
I set the peering bits like this:
However, when I try to place the terrain tiles, all I get is this mess:
What am I doing wrong?
4
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1
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What is Starbound's method for handling tiled textures called?
When digging through Starbound's assets, the assets for dirt had two rows. A top row that was 8x8 pixels and a bottom that was 12x12 (See image):
Now I know that they're not just simply being placed ...
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I would like to know more about the “three commonly used tile sets” mentioned in the video [duplicate]
Around 35 seconds into this video, three commonly used tilesets are mentioned: "15-piece, 47-piece, Reduced."
The video points out some issues with these tilesets, but it doesn't seem to ...
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Should tiles from a tileset atlas be separated into individual images when the program loads?
I load a large tileset image in at the start of my program.
To draw the game world, I loop over a 2D array of tile IDs and based on that ID I cut out a 16x16 portion from the tileset and draw that as ...
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Is it possible to set properties on a scene in a TileMap/TileSet?
If I have the following:
sample of code showing exported properties:
[Export]
public TileSet TileSet { get; set; }
[Export]
public string TileName { get; set; }
...
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Help with 2D Pixel art sizing in unity
I just got into making a pixel art platformer for fun and I wanted it to work so that I could have a scrolling parallax background and also a tile set for the actual level to be played on. I ...
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Is there a way to set custom data per cell in Godot 4?
My idea is to mark a cell as "occupied" when a character is in that cell doing something so no other character can be on that cell working.
My first thought was to set a ...
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2
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If I have three different kinds of blob tiles, how many tiles do I need?
Blob tiles are autotiles that match edges and corners. I know that for two different kinds of tiles, I need 47 * 2 tiles. But I have three different kinds of tiles. I thought that I needed 47 * 3! ...
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How would I bitmask these tiles?
I am using Cup Noobles's Sprout Lands asset pack for my small game. I want to use the wooden house tileset, but I am confused about how to set up its Autotile bitmask in Godot. How can I achieve this?
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How to structure/size isometric sprites
I'm taking a look at a isometric asset pack from Kenney, and all the images are 512x256..even images with just a small barrel in it. Seems like a lot of space is wasted?
Is this good practice, to keep ...
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How to fix texture atlas border bleeding?
I am having an issue with texture bleeding, I am getting these lines that border each tile:
I have tried to solve the issue by rounding/flooring, but that does not work either.
The texture atlas has ...
3
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327
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How can I generate random splatter shapes like these?
I am trying to make a tileset. I made some tiles by hand in GIMP using one of the included pencil shapes. I would like to automate the process. They need to fit in the square and have the features you ...
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How to make pngs into tilemap and sprites for unity
I have a tilemap in png form from Pyxel Edit I want to put in Unity. I tried to just use the png but I realized I can't do that and am now stuck.
The backgrounds are not there because I used a decent ...
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995
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Divide a tile map into multiple images
So let's say I have a tilemap 5 x 5, which equals 25 tiles.
How can I divide my tilemap into 25 different images? I'm using tiled, but I don't know if it is possible to do it on there or if I need to ...