Questions tagged [scene]
This tag should be used for questions on the management of scenes (in the game engine) , across any platform. Note that the tag of the platform you are using needs to be added also.
162 questions
1
vote
0
answers
82
views
Necessity of node-graph-based rendering in simple game engine
I'm working on a C++ game engine for my own projects. It's divided into two parts: one which handles basic functionality like logging, cross-platform abstractions, filesystem utilities, etc., and ...
0
votes
0
answers
46
views
Controlling Rendering Order of Multiple Canvases in Additive Scenes with Screen Space - Overlay in Unity
Question:
In Unity, I have multiple additive scenes, each with its own camera and Canvas. The Canvases are set to Screen Space - Overlay and use their respective scene cameras. All Canvases are on the ...
2
votes
2
answers
958
views
Should a CharacterBody3D be the root of a character, or a child node?
I'm watching a tutorial on setting up a 3D player character in Godot, and at around 7:45, it shows CharacterBody3D as the root node.
I'm wondering if this is ...
1
vote
0
answers
211
views
Why does AsyncOperation.allowSceneActivation=false NOT stop my scene from loading?
I am trying to halt my level scenes from fully loading until I press a button to start the level but for some odd reason when I call LoadSceneAsync on my Additive ...
0
votes
1
answer
100
views
Why does my "Game" tab show images with grayish/wrong colors while my "Scene" tab correctly shows images with correct colors in Unity?
I create a Unity project.
The "Scene" tab shows the image with the correct colors.
But, the "Game" tab shows the image with a grayish colors, which are the wrong colors.
Here is ...
0
votes
2
answers
473
views
How to prevent the "_ready" events and pre-ready var declarations in a loaded, instantiated scene?
I have a simple save game/load game system that packs the entire world scene to the disk, then loads it via ResourceLoader.load():
...
1
vote
1
answer
429
views
Is it possible to set properties on a scene in a TileMap/TileSet?
If I have the following:
sample of code showing exported properties:
[Export]
public TileSet TileSet { get; set; }
[Export]
public string TileName { get; set; }
...
0
votes
2
answers
429
views
Stray (orphaned) nodes remain after queue_free() of their parent scene
Godot 4.2.1
I have implemented a simple scene-save system:
The Savegame Autoload listens for the S key press.
When S is pressed, the ...
0
votes
2
answers
732
views
How to make multiple variants of an enemy mob scene?
I'm just starting out in Godot 4. I followed this tutorial on how to create my first game, and I'd like to add some new features to make it more interesting, and start coding some stuff of my own.
I'd ...
0
votes
1
answer
76
views
How to save score without resetting to 0 between Game Scene and Pause Scene?
I'm currently working on a LibGDX Java Game Project inspired by the Space Invaders game where I have created 2 Scene Classes: LevelScene and ...
0
votes
0
answers
35
views
Passing objects through scenes
I thought this would have been asked already but I could not find an answer to it so sorry if it has been asked already.
I am making a VR game in Unity using the Hurricane VR Framework. Now I am ...
0
votes
1
answer
592
views
How can I change scenes when the player touches another CollisionShape2D in Godot 3.5?
I need to know how I can change scenes in Godot 3.5 when the player touches another CollisionShape2D.
I've tried this:
...
0
votes
1
answer
86
views
How do you declare a custom structure to retain field values after a scene reload?
I have the following code :
...
0
votes
1
answer
1k
views
How to play only the active scene when entering Play Mode?
Complete Unity novice here. First project ever, trying to get familiar and understand the basic aspects of game development with Unity. Trying to work with scenes now.
I have two scenes in my ...
0
votes
1
answer
58
views
Play each scene at godot 3.1
I have created a project.
And I have saved 20 scenes for 20 game levels.
I have designed each scene but when I hit f5 to play each scene, it shows level1 scene.
I don't know what the problem is.