In many mythologies, there exists a time before time, where the world had not yet been made. All that existed was simply Chaos (usually), and from here the gods/primordial entities would form, and shape the world as they saw fit. In other cases, there was nothing at all, and in others still, it was someplace indescribable by mortal words. It may still exist in some form, either as a (strange) part of the reality in question, or as a connected but separate reality.
Note that, in Greek and Roman mythology where this term originated, "Chaos" did not generally refer to disorder or randomness that is usually meant by the word today. Instead, it meant something closer to "void" or "nonexistence", and referred to the abyss or state of un-being that preceded the formation of the world. The term retained more or less this meaning in early fantasy works, where Chaos was usually presented as a force of destruction and nihilism that sought the unmaking of the world.
Eldritch Abominations like to call this place home. It occasionally has an Anthropomorphic Personification, or may be sentient itself, in which case see God of Chaos. It's also nearly always part of a Creation Myth.
The Cosmic Egg may have resided in it. See also Chaos Is Evil and The Dark Times.
Examples:
- Futari wa Pretty Cure Splash★Star: The true Big Bad, Gooyan, lived in the Primordial Chaos long before the Big Bang that created the universe. The reason he wants to destroy the universe is because he thinks life is too noisy and he wants to return to peaceful nothingness.
- The Seven Deadly Sins and its sequel depicts Chaos as a creator god of the series setting who was sealed away by two its creations, the Demon King and the Supreme Being, in fear of its power. The first series depicts Merlin working to unseal Chaos and make King Arthur its vessel, resulting in the king becoming an antagonist seeking to create his own ideal world at the cost of the current one. As the King of Chaos, Arthur can manipulate reality to his will.
- The DCU has multiple interpretations on the void that it (and maybe the rest of the Multiverse) came from:
- In Alan Moore's Swamp Thing, during a tie-in to Crisis on Infinite Earths, a cult called the Brujeria summons up something far, far worse than the Anti-Monitor: this very chaos, called the "Original Darkness". It's likely the most powerful supervillain DC has ever thought up: its fingernail couldn't be dented by The Spectre, and, again, this is during Crisis, meaning this is the same Spectre who fought evenly with the Anti-Monitor after the latter had absorbed the Infinite Earths. Despite its power, however, the Darkness is a rather innocent being, very ignorant of the ways of the universe. It absorbs Etrigan, Doctor Fate, and the Spectre, trying to get information from them, but they just end up making it worse when they tell the Darkness that it is "evil". Swamp Thing then convinces it that it is what it makes of itself, and finally the Presence Himself descends from Heaven and merges with the Darkness, equalizing it.
- Similar to the Darkness is Night from The Sandman: Overture, the Anthropomorphic Personification of the eternal night preceding the Big Bang. She is the estranged wife of Time and mother of the Seven Endless.
Before the beginning was the night. And the night was without boundaries and the night was without end.
- The Teiresias Wars arc from Doom Patrol (1987) shows that the world once was without shape, constantly fluctuating between shapes and forms. The Teiresiae were created as the Anthropomorphic Personification of this constant change. However, a Teiresias inventing the first fixed grammar-based language set reality into rigid unchangeable forms.
- During Blackest Night, the origin of the Green Lantern villain Nekron is given: it turns out he is a "defense mechanism" created by the Primordial Chaos to fight back against light and life. You see, the universe rightfully belonged to the Darkness; the Presence invaded when He created the Entity, which in turn created life. Whether this Darkness is the same being as the Swamp Thing character (covered below) is anyone's guess, but given Geoff Johns' apparent fondness for Alan Moore stories about Eldritch Abominations, it wouldn't be surprising.
- Marvel Universe:
- The villain the Chaos King is the Primordial Chaos as an Anthropomorphic Personification. He's very loosely based on the Japanese mythological figure Amatsu-Mikaboshi. A later story links Mikaboshi to the abstract entity Oblivion as an aspect of said entity. Oblivion IS the nothingness/chaos/whatever that preceded creation.
- Knull — the god of the symbiotes — is another Anthropomorphic Personification of the primordial void that existed before the universe began.
- There's also Oblivion, who the aforementioned Chaos King is a mere fragment of. In the third iteration of the multiverse, there was the Anti-All, the Draconic Abomination embodiment of non-existence, who, upon defeat, shattered and gave rise to the void beings that would plague the current iteration of the multiverse. There's the Rokkva, an "antilife" being that emerged from the Norse Ginnungagap. Nyx, like Knull, existed in the primordial darkness and sought to return it to that state.
- Demon Knight: Brayker explains that the universe was like this before God showed up and managed to partially keep the forces of evil at bay to create life as we know it, and the main conflict of the film stems from keeping the last key away from the demonic Collector or else everything will revert into that hellish chaos.
- In Thor: The Dark World, the Dark Elves are reimagined as an extremely ancient race originating from the primordial void, who seek to return the universe to darkness. They tried using the Aether (actually the Reality Stone) to do so, but were defeated by the Asgardians. 5,000 years later, they've returned to try again.
- A Batalha do Apocalipse: Tehom was the embodiment of the primordial chaos and darkness, who existed alongside with Yahweh in the timeless, space-less Proto-Universe and opposed Yahweh's order and light.
- Bleach: Can't Fear Your Own World: Eons ago, the universe of Bleach is described this way. Life and death blurred, and Hollows were born much quicker and stronger than they are in the present. Eventually, the Soul King was created to demarcate life and death, creating the Human World, Soul Society, and Hueco Mundo.
- Cthulhu Mythos: Azathoth is described as this. As H. P. Lovecraft wrote: "the ancient legends of Ultimate Chaos, at whose center sprawls the blind idiot god Azathoth, Lord of All Things, encircled by his flopping horde of mindless and amorphous dancers, and lulled by the thin monotonous piping of a demonic flute held in nameless paws." Ramsey Campbell makes Azathoth an inversion: it wasn't always ultimate chaos, it became that way when it lost its intellect.
They danced insanely to the high, thin whining
Of a cracked flute clutched in a monstrous paw,
Whence flow the aimless waves whose chance combining
Gives each frail cosmos its eternal law. - The Dark Tower has the Prim, which will return if the Tower falls.
- Ender's Game: The later books introduce "Outside", an infinite number of philotes (fundamental building blocks of matter, similar to the classical atom) with no sense of time, space, direction, or any other governing principle. It is theorized that the known universe and, potentially, other universes spontaneously sprang (spring? will have sprung?) from it.
- The Garden of Sinners (and the Nasuverse at large) refers to the primordial chaos as "the Void" — the absence of anything and the origin of everything. Its exact involvement in the plot is highly complex but to oversimplify it, the protagonist Shiki Ryougi's body is, in fact, a physical manifestation of the Void, which is the origin of her unusual powers. In fact, the book's original Japanese title Kara no Kyoukai can be translated as "boundary of emptiness/void", referring to the essence of the primordial Void being bound within the physical form of Shiki's body.
- Inheritance Trilogy: The Maelstrom spat out the three Gods, who in turn created the universe and the lesser godlings. Not even the Gods can comprehend the Maelstrom or know whether it's at all sentient, because it doesn't communicate and would reabsorb them if they got too close.
- The Moorcockverse is predicated on the eternal struggle between Chaos and Law. A higher force called The Balance ensures neither gets absolute dominion: even in an aspect of The Multiverse apparently ruled solely by Chaos, there is still a little pocket of Law, and vice-versa. Thus, Primordial Chaos always, inevitably, settles into stability as Law gains more and more of a foothold. Eventually Law turns everything into an unchanging grey waste — we call this Entropy — until a little pocket of Chaos emerges. And the cycle begins again.
- Paradise Lost's take on the Christian creation has "Chaos and Old Night" described as "the womb of nature and perhaps her grave". Satan has to cross this territory to get to Earth from Hell and it's an arduous journey even for him.
- The world(s) in which Runemarks and The Gospel of Loki take place began with only Order and Chaos.
- The Silmarillion starts this way. God (Eru) creates classes of angels (Ainur), then shows them His grand design (through having them sing), and sends them out into the void to create it for Him.
- Slayers has the Sea of Chaos, from which the four worlds arose at the beginning of time.
- In To Reign in Hell, Yaweh and the Angels are fighting to save Heaven from incursions of the formless, chaotic, destructive Cacoastrum from which they all originally sprang.
- In the Young Wizards series, there is Eternity, the place outside of time where the Powers That Be dwelled before they created the universes. The most powerful of the Powers still exist mainly in Eternity, projecting mere fragments of themselves into the universes to interact with things that exists inside of time.
- Supernatural:
- The Season 10 finale has Death reveal that before God created the universe, there wasn't nothing; instead there was the Darkness, an amoral force of destruction. God and His archangels waged war on it, eventually sealing it away and creating the Mark of Cain to serve as the lock and key for this seal, though this had the side effect of the Mark becoming The Corruption for anyone who bore it. Freeing Dean from the Mark destroys it, unleashing the Darkness onto the world. Slightly retconed as Season 11 goes by, as we learn that the Darkness didn't exist before God, she/it is God's equal and opposite and came into existence alongside Him. As for being "amoral force of destruction", that's simply part of their nature — what God creates, the Darkness must destroy. That's why He had to seal her away before He could make reality as we know it.
- A better example of this trope would be introduced in Season 13, with the revelation of the Empty, which is the actual primal void which existed before creation, before even God and the Darkness. And it still exists outside the universe, being where the souls of dead angels and demons go, to sleep dreamlessly for eternity. Oh, and it's sentient.
- Arrernte cosmology holds that the first things to exist were the Inapertwa, which like the Chinese Hundun were featureless blobs of flesh. The gods then shaped them into the various animals, plants and people. You may share an ancestral Inapertwa with a kangaroo or a tree or even a random rock, hence they are also vaguely analogous to other cultures' concepts of "totems".
- Aztec Mythology: The universe was originally an infinite void above a primordial ocean that was home to Cipactli, a giant crocodilian-fish-toad monster with mouths on every joint of its body that devoured everything it came across. Quetzalcoatl and Tezcatlipoca had to work together to defeat it, with Tezcatlipoca losing a leg in the process, and later repurposed its body to create the earth's land.
- Chinese Mythology: One explanation for the creation of the world is that the universe was once a formless chaotic thing called Hundun. Two Emperors came across Hundun (somehow) and decided that Hundun should have seven holes in its body, since people have seven holes (nostril, nostril, mouth, ear, ear, anus, the other one). They drilled the seven holes, and Hundun died, creating the universe.
- Classical Mythology gave us the Trope Namer in the form of the Khaos
from which the cosmos arose.
- Hindu Mythology. In fact, gods even intentionally fished there once, just to see what they would pull out of it. And collected an impressive pile of weird stuff, some more useful than others. No boots, though.
- Japanese Mythology describes the "primordial chaos" from which the Gods came from (and created the Heavenly Plains and later Earth) as dark, cold and jelly-like. The Star God Amatsu-Mikaboshi is usually associated with the pre-Earth chaos.
- A recurring concept in the Near Eastern cosmologies — including the Sumero-Babylonian, Ugaritic, Egyptian, and Biblical systems — is that a primordial chaos, identified as an ocean of water or darkness and sometimes as a vast sea monster, existed before the universe and had to be overcome by the gods/God in order to make space for creation. Anthropologists have suggested that nothing spoke "chaos" as well to desert farmers and nomads as a raging sea.
- The earliest form of this myth known is described in the Babylonian creation myth, the Enūma Eliš, which describes Marduk leading the gods to conquer the primordial oceans of Abzū and Tiamat, alongside the hordes of monsters spawned by the latter, after which they create the dome of the sky to separate the cosmic oceans from each other and the newly-made world.
- The Bible: Early Hebrew cosmology is very similar to the Babylionian form, with a flat world overtopped by a firmament that keeps out the primordial waters that existed before the world. These were typically described as a force of unformed, hostile chaos that was tamed and rebuked by God, who forced it out of the space intended for the ordered world and set bounds for it that it cannot pass. Early literature usually refers to this as tehôm, yām, or nāhār, terms used somewhat interchangeably for the primordial chaos-ocean, the cosmic sea still existing outside of creation, and the regular sea within it; these are sometimes also personified as monstrous dragons or serpents that God destroyed or drove out. Later Abrahamic religion moved away from this, in part because it required the existence of... well, existence before the act of creation and of things existing that were not made by God, and instead describe chaos and evil as flaws introduced by human or angelic imperfection later on rather than remnants of a primordial force of chaos, but the motif of God setting boundaries on the movement of the sea or rebuking and taming vast monsters remained a recurring way of describing the establishment of divine order.
- The Book of Genesis says that in the beginning, the Earth was formless, empty, and covered in darkness, where the the spirit of God moved over waters before any creation had taken place. The act of the Second Day, where God divides the upper from the lower waters by creating the firmament, still shows traces of the old ordering-of-chaos myths.
- Later books contain passages that still refer back to the idea of God overcoming and taming the primordial sea of chaos, such as the Book of Psalms ("Thou didst divide the seas by Thy might; Thou didst break the heads of the dragons on the waters. Thou didst crush the heads of Leviathan.") and the Book of Job ("By His power He stilled the sea; by His understanding He smote Rahab. By His wind the heavens were made fair; His hand pierced the fleeing serpent.")
- God's monologue in the Book of Job ends with two chapters
where He describes the chaos and disorder of the universe as monsters known as the Behemoth and the Leviathan. He describes their vastness and power in great detail while asking who else but the Lord can tame such horrible beasts who laugh at spears of men and strike fear into the gods just by rising up.
- Canaanite Mythology: The Ugaritic Baal cycle describes the storm god Baal battling Yam, the malevolent god of the sea, and his servant, the sea monster Lotan, as they struggle for kingship of the cosmos. Baal is victorious, and the present order of the world is established.
- Egyptian Mythology: Several of the creation myths have the ordered cosmos created or born from the chaos-sea of Nun. Nun (as both a god and as the Primordial Chaos) continues to exist alongside the cosmos, which must be continually maintained to prevent it collapsing back into chaos, and is not always strongly distinct from the regular sea that was visibly in daily life. In some versions, the chaos-sea is instead the Goddess Neith.
- Norse Mythology: Ginnungagap was the void between the unbearably hot Muspellheim and the bitterly cold Niflheim in which the world emerged.
- In some Pacific Island myths, instead of darkness there was light, and a rock. This rock split into 12 brother gods who made the world. Another myth states the world was completely underwater and a deity rose the island chain and threw the basket to make another island.
- Some variants of theistic Satanism believe that the primordial Abyss or Darkness that existed before the creation of the Cosmos, sometimes called the acausal realm, was/is inhabited by powerful acausal gods who predated Yaweh and that would eventually destroy Yaweh's creation that is currently encroached by it. This has inspire some of the most radical followers to actually commit crimes as this is believe to accelerate the fall of society and Western civilization which at the same time would cause the coming of the Chaos.
- Dungeons & Dragons has a somewhat complicated relationship with this trope.
- In the Great Wheel cosmology, the original cosmology developed for D&D and popularized by Planescape, this is the basic motif of the Plane of Limbo. It's a swirling vortex of rainbow-colored, ephemeral "protomatter" with the consistency of soup, which can temporarily be stabilized into physical matter by the thoughts and wills of sapient creatures. From a meta-perspective, its primary role in the cosmology is serving as the platonic embodiment of Chaotic Neutral, and it's largely self-confined.
- The demonologist Tulket nor Ahm instead insisted that the Abyss, the plane that embodies Chaotic Evil, is the primordial chaos the gods imposed order upon to shape creation. The plane's native demons — and likely the Abyss itself — greatly resent the gods for "corrupting" the purity of their chaos, and seek to tear down creation and bring the multiverse back to its original state.
- Also in the Great Wheel, the Ethereal Plane has aspects of the Primordial Chaos in that it's the plane most associated with untapped potential. This is why demiplanes, miniature bubbles of reality that can eventually blossom into full-fledged planets or even dimensions, are found and created here.
- In the World Axis cosmology, created for and unique to Dungeons & Dragons 4th Edition, the plane known as the Elemental Chaos is one of the two meta-planes that created reality, the other being the Astral Sea. Essentially a conglomeration of Limbo and the more strictly defined Elemental Planes of the Great Wheel, the Elemental Chaos is an ever-shifting morass of elemental energies and matter, where elemental matter doesn't follow the same "rules" it does in the mortal world — earth that floats or has the consistency of water, fire that freezes, lightning that is solid to the touch, rivers that float freely through the air, etc. The mortal world and its Dark World reflections were originally part of the Elemental Chaos, created when the Primordials decided to take portions of the Chaos and shape it into the shape of worlds for their own amusement; then the gods came down from the Astral Sea and gave permanency to the world, which created the conditions where life could flourish, but also triggered the apocalyptic Dawn War between Primordials and Gods.
- Dungeons & Dragons 5th Edition has both Limbo and the Elemental Chaos, although the latter's role is downplayed to simply a barrier realm where the elemental planes "meet" that also separates them from the alignment-based "Outer Planes" beyond.
- Exalted has the Wyld, the infinite realm of possibility, change, chaos and unreality in which the Primordials built Creation, the main world of the setting. The Wyld still exists around Creation and periodically tries to eat it, so the world must be actively maintained and protected from this chaos. It's also home to The Fair Folk.
- Legend of the Five Rings: One of the villains, responsible for "real" ninjas, is this — leftovers of the primal darkness, which hate being forced into shape and so would like to undo all creation. The ninja powers of its servants comes from them being "unnamed" — they don't have true names and as such aren't set in reality, so their shape is a matter of whim. It is generally known as "the Lying Darkness", and it was defeated when it was magically named "Akodo", forcing a shape on it and rendering it vulnerable. Only a handful of its ninja survived, ones given "temporary" names to allow them to infiltrate human society and thus not affected by the naming.
- Magic: The Gathering: The titular Space Opera setting of the Edge of Eternities set is separated from the Blind Eternities and the planes within it by the Chaos Wall, a region where new matter forms out of mana and aether. This also makes it the center from which the universe of the Edge expands into the endless void of space. Sometimes, things from the Multiverse get ejected trough the Chaos Wall into the Edge. The Drix actively hunt anything that arrives this way since it tends to be things like the Eldrazi.
- Nobilis:
- The land of the Excrucians (simply known as the Lands Beyond Creation) sometimes plays this role, and the Strategists seem to believe existence was in some way stolen from or is a blasphemy against this void, hence their ability to obliterate all kinds of things.
- Chuubo's Marvelous Wish-Granting Engine (being a Nobilis spin-off) has a more straightforward example in the Outside. After the sun was killed and brought to the Lands Beyond Creation, there was a metaphysical metamorphosis that turned it from a Void Between the Worlds to this trope.
- Pathfinder: The Maelstrom, the Outer Plane that embodies the concept of pure chaos untainted by morality or malice, is a vast, churning sea of possibility and creation, where form and matter are eternally emerging, changing and subsuming back into the formlessness. It's believed to be one of the first two planes to have come into existence — it's unclear whether it or the Chaotic Evil Abyss came first — and it gave birth to the other planes, which first emerged as random products of its infinite creative potential. It still serves a major role in maintaining the health of the multiverse, as it constantly erodes away at the edges of the other Outer Planes, breaking them down into unshaped quintessence that is eventually drained away through the Maelstrom and into the Positive Energy Plane, where it matures into new souls that are then incarnated, live lives, and migrate to the Outer Planes once more.
- Scion: Hundun, the Titan of Chaos, is Chaos, unthinking and unknowable. It couldn't be imprisoned along with the other Titans, for to imprison something requires that you be able to define it. Hundun cannot be defined. Entering it causes you to face a swirling, shifting hell of unreality, which you must fix into place with your thoughts if you want any hope of survival.
- Inverted in Dark Souls; The Age of Ancients was a time when the world was unformed, shrouded by fog, and completely unmoving and static. A land of gray crags, Archtrees and Everlasting Dragons. There was no color but grey, no death or life to go with it, and no cold or warmth. Then the First Flame appeared, and with it came the concept of disparity: hot and cold, life and death, light and dark. In other words, the world was originally still and unmoving, until Chaos was introduced into it.
- Dragon Age makes references to the Void, a primordial nothingness. Different cultures have different beliefs about it. The Chantry considers it an antithesis to the Maker's creation. Elves believe it is the home / prison of evil gods known as the Forgotten Ones. One Codex in Inquisition "The Empty Ones" describes a short-lived cult that believed the Taint came from the Void. Meanwhile another Codex "Elven God Andruil" tells the story of Andruil going mad after multiple excursions into the Void, and that after one of them she even brought back a plague...
- Elden Ring:
- The Crucible is said to be a form of proto-Erdtree that is the origin of all life in the Lands Between. Its blessings came in the form of wings, horns, tails, and other extremities. However, as civilization advanced, the Greater Will expanded in power, and the conquests of Marika's demigods rose in power, these signs of blessing were later viewed as curses. The Misbegotten were slaughtered and enslaved by humans, causing them to retaliate with extreme prejudice after the Shattering. Another group, the Omens, were shunned because their "corruption" prevented their souls from being reborn into the Erdtree, and persecuted by Omenkillers. However, there are some hints that at one point the Crucible was respected and revered by a select few; the Crubible Knights served the first Elden Lord Godfrey, and are able to morph body parts to grow temporary wings and tails for combat.
- Adherents of the Frenzied Flame, whose Madness Mantra is "may chaos take the world", seek to use its power to incinerate all that divides and distinguishes, restoring the world to a primordial state when all that existed was a single homogenous mass they call the One Great. Their theology states that all that exists was created by the Greater Will fracturing the One Great to create differences and life (compare real-world mythology of gods making the world by making forms out of the primordial chaos), which they view as a hideous mistake because doing so also introduced suffering to the world.
- The Elder Scrolls: In the series' most prominent Creation Myth, the early universe was a great "Void" in which Anu and Padomay, the anthropomorphized primordial forces of "stasis/order/light" and "change/chaos/darkness" respectively, had their interplay which led to "creation". This interplay created Nir, "creation". Nir loved Anu, which Padomay hated. Padomay killed Nir and the 12 worlds she gave birth to. Anu wounded Padomay, presuming him dead. Anu salvaged the pieces of the 12 world to create one world: Nirn. Padomay returned and wounded Anu, seeking to destroy Nirn. Anu then pulled Padomay and himself outside of time, ending Padomay's threat to creation "forever". From the intermingling of their spilled blood came the "et'Ada", or "original spirits", who would go on to become either the Aedra or the Daedra depending on their actions during the creation of Mundus, the mortal realm. (Some myths state that the Aedra come from the mixed blood of Anu and Padomay, while the Daedra come purely from the blood of Padomay). Slain Daedra are said to return to the Void on death, where they coalesce (thanks to retaining their Complete Immortality). However, it said that they fear this place, and find the process humiliating.
- In Guild Wars 2: End of Dragons, it's revealed that the world began as a shapeless Void of unchecked magical energy until the Mother Dragon Soo-Won emerged, split the Void into the six aspects of magic, and in turn created the five other Elder Dragons to each regulate one alongside her, giving stability and shape to the world of Tyria as we know it. With the death of the Elder Dragons, the magics begin to meld back together, and when Soo-Won loses control, it re-emerges as the Dragonvoid, an entity hostile to all life that seeks to return all of existence to the nothingness it came from.
- Chaos is a person in Hades, and they (yes, they) govern a realm also known as Chaos. For a blood price, Zagreus can enter this strange dimension, where there are three attractions on offer: an endless void, boons that inflict negative effects on you, and... new fish to catch. Maybe the fishing minigame really has been around since the beginning of time.
- The Legend of Zelda has always had a "void before creation" as part of its Creation Myth, with Ocarina of Time describing the three Golden Goddesses descending on the chaos before creating Hyrule. However, it later becomes a central plot point in Echoes of Wisdom: the entity Null is a being of the void that predates the very creation of Hyrule's world. The Golden Goddesses created Hyrule and the Triforce to seal Null away, while Null itself would gather strength and plot to return the world to the chaos it once was.
- Pro Pinball: Timeshock! has the Dawn of Time, where the player must travel to in order to stop a wave of anti-time from destroying creation.
- While the Shin Megami Tensei series usually involves chaos in the Anarchy Is Chaos sense, Shin Megami Tensei V: Vengeance takes this approach instead. The Qadištu want to unmake the universe that has been built the Horned Gods lineage and undo the cyclical generations of order and return everything to the primordial chaos, with their goal being to resurrect the goddess Tiamat to bring this to be. They ultimately want a world free of structure where all are equal, but in doing so they completely disregard the current world and all that live within it. Should you side with Law and fell Tiamat, then Yoko will call upon the void itself and become Tehom, the void from which God created the world.
- Chaos does appear in the cosmology in Nixvir. Described as a golden void, similarly to its counterpart in Classical Mythology, it is implied to be sentient, to the extent that it grew bored and wanted something to play with, and so it created Walrence, the Primordial God of the Sky, and Nalsa the Great Lioness, the Mother Goddess who would later go on to give birth to the World Oak, the former corresponding roughly to Ouranos, and the latter corresponding to Gaea from the same mythology.
- Adventure Time: In "Gold Stars", the Lich claims that long ago, the universe was an amalgam of Eldritch Abominations. "Before there was time, before there was anything, there was nothing, and before there was nothing... there were monsters." If you look closely at the scene with the monsters, you'll notice Orgalorg among them. This means the Breaker of worlds, a.k.a. Gunther, is one of the last remnants of that time.
- Under some hypotheses, the Big Bang arose from a pre-universe described as a "Quantum Foam".
- Another hypothesis says nothing existed, because before the Big Bang time didn't exist. This idea has lost credibility in the eyes of most physicists, both because of the logical conundrum it presents (if there is no time, nothing can "start" in the first place) and because it relies on the rather narrow definition of "time" to begin with, as the entropic constant rather than the fourth dimension.
- There are hypotheses that the Chaos permanently exists and is the underlying fabric from which the current universe and all possible universes (past and future included) spring from as temporary nodes of stability. (Cf. especially QED theory, where everything that can happen does happen at the same time — is there a more true Chaos? — and the classic world comes from interference mass-cancelling.)
- However a recent hypothesis
suggests the Universe may have existed forever before the Big Bangnote , likely in Cosmic Egg-esque fashion (for example, as what some cosmologists have described as a sort of "state of Hell"
: infinitely small, hot, and devoid of space).
- Another hypothesis for how this universe came to be includes this universe being the remains of another universe that shrank and expanded in a Big Bang, which could be followed by another universe going Big Bang after ours had shrank and so on perhaps ad infinitum. Interestingly, this idea was echoed in some Hindu beliefs, with the idea that even the universe begins, is grown, dies and then will be reborn, just like mortals do. However, this idea has fallen out of favor with physicists once the redshift of distant galaxies showed that the universe is still expanding, and the expansion is in fact accelerating.
- The biological version in "primordial soup", which existed on the very early Earth and contained the basic chemical building blocks of life, including carbon and nitrogen.
- The Earth itself was like this 4 billion years ago, especially when it was a molten rock, and if the Theia hypothesis is correctnote the collision would have extended that state. Also, about 3 billion years ago the entire Earth was under water or just about, with the continents Ur and Columbia later forming. This was about the same time that life is thought to have first existed. Whether or not the entire planet was under thick clouds to make darkness cover the world is still unknown, though if that was the case it did not last long.