Fuhrmann et al., 1999 - Google Patents
Occlusion in collaborative augmented environmentsFuhrmann et al., 1999
View PDF- Document ID
- 15183783204121187470
- Author
- Fuhrmann A
- Hesina G
- Faure F
- Gervautz M
- Publication year
- Publication venue
- Computers & Graphics
External Links
Snippet
Augmented environments superimpose computer enhancements on the real world. Such augmented environments are well suited for collaboration of multiple users. To improve the quality and consistency of the augmentation the occlusion of real objects by computer …
- 230000003190 augmentative 0 title abstract description 31
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
- G06F3/04815—Interaction with three-dimensional environments, e.g. control of viewpoint to navigate in the environment
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/012—Head tracking input arrangements
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/033—Pointing devices displaced or positioned by the user, e.g. mice, trackballs, pens or joysticks; Accessories therefor
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/03—Arrangements for converting the position or the displacement of a member into a coded form
- G06F3/0304—Detection arrangements using opto-electronic means
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/017—Gesture based interaction, e.g. based on a set of recognized hand gestures
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T15/00—3D [Three Dimensional] image rendering
- G06T15/10—Geometric effects
- G06T15/20—Perspective computation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T11/00—2D [Two Dimensional] image generation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T19/00—Manipulating 3D models or images for computer graphics
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T13/00—Animation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F2203/00—Indexing scheme relating to G06F3/00 - G06F3/048
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06T—IMAGE DATA PROCESSING OR GENERATION, IN GENERAL
- G06T2200/00—Indexing scheme for image data processing or generation, in general
Similar Documents
| Publication | Publication Date | Title |
|---|---|---|
| Fuhrmann et al. | Occlusion in collaborative augmented environments | |
| US11577159B2 (en) | Realistic virtual/augmented/mixed reality viewing and interactions | |
| Azuma | A survey of augmented reality | |
| Gauglitz et al. | Integrating the physical environment into mobile remote collaboration | |
| CN103443742B (en) | For staring the system and method with gesture interface | |
| Carmigniani et al. | Augmented reality technologies, systems and applications | |
| US9886102B2 (en) | Three dimensional display system and use | |
| US10739936B2 (en) | Zero parallax drawing within a three dimensional display | |
| US20160267720A1 (en) | Pleasant and Realistic Virtual/Augmented/Mixed Reality Experience | |
| Zillner et al. | 3D-board: a whole-body remote collaborative whiteboard | |
| WO2025024476A1 (en) | Systems, devices, and methods for audio presentation in a three-dimensional environment | |
| Henrysson | Bringing augmented reality to mobile phones | |
| JP2010128986A (en) | Mixed reality presentation system and brightness adjustment method of virtual light source | |
| Mazuryk et al. | History, applications, technology and future | |
| Agarwal et al. | The evolution and future scope of augmented reality | |
| JP2016105279A (en) | Device and method for processing visual data, and related computer program product | |
| US12182391B2 (en) | Devices, methods, and graphical user interfaces for interacting with three-dimensional environments | |
| Gigante | Virtual reality: Enabling technologies | |
| Zheng | Spatio-temporal registration in augmented reality | |
| Wischgoll | Display systems for visualization and simulation in virtual environments | |
| US20240404189A1 (en) | Devices, Methods, and Graphical User Interfaces for Viewing and Interacting with Three-Dimensional Environments | |
| Siegl et al. | An augmented reality human–computer interface for object localization in a cognitive vision system | |
| Hsu et al. | HoloTabletop: an anamorphic illusion interactive holographic-like tabletop system | |
| US12566498B2 (en) | Devices, methods, and graphical user interfaces for displaying presentation environments for a presentation application | |
| State et al. | The A-Desk: A Unified Workspace of the Future |