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Pull requests: bevyengine/bevy

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Pull requests list

extract MeshPlugin C-Bug An unexpected or incorrect behavior P-Crash A sudden unexpected crash S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20725 opened Aug 23, 2025 by atlv24 Loading…
remove irrelevant ui dependencies C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20724 opened Aug 23, 2025 by atlv24 Loading…
rename SpriteRenderingPlugin to SpriteRenderPlugin A-Rendering Drawing game state to the screen S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20723 opened Aug 23, 2025 by atlv24 Loading… 0.17
add plugin tracing spans A-App Bevy apps and plugins C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward S-Needs-Testing Testing must be done before this is safe to merge
#20722 opened Aug 23, 2025 by atlv24 Loading…
Re-enable the workspace wide dead_code lint
#20721 opened Aug 23, 2025 by james7132 Loading…
Inventory screen example A-UI Graphical user interfaces, styles, layouts, and widgets C-Examples An addition or correction to our examples
#20718 opened Aug 22, 2025 by ickshonpe Draft
rename animation feature to bevy_animation A-Animation Make things move and change over time C-Dependencies A change to the crates that Bevy depends on
#20714 opened Aug 22, 2025 by atlv24 Loading…
use affine inverse in prepass A-Rendering Drawing game state to the screen S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20710 opened Aug 22, 2025 by atlv24 Loading…
use affine in volumetric fog A-Rendering Drawing game state to the screen S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20709 opened Aug 22, 2025 by atlv24 Loading…
use affine not mat4 inverse in light probes A-Rendering Drawing game state to the screen S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20708 opened Aug 22, 2025 by atlv24 Loading…
Use a correct default value for half space initialization in from_clip_from_world_no_far A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20703 opened Aug 22, 2025 by atlv24 Loading…
improve precision of ndc_to_world A-Rendering Drawing game state to the screen S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20701 opened Aug 22, 2025 by atlv24 Loading…
improve precision of viewport_to_world A-Rendering Drawing game state to the screen S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20700 opened Aug 22, 2025 by atlv24 Loading…
Consolidate together Bevy's TaskPools A-Tasks Tools for parallel and async work C-Performance A change motivated by improving speed, memory usage or compile times D-Complex Quite challenging from either a design or technical perspective. Ask for help! D-Unsafe Touches with unsafe code in some way M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide M-Needs-Release-Note Work that should be called out in the blog due to impact S-Blocked This cannot move forward until something else changes
#20699 opened Aug 22, 2025 by james7132 Draft
1 task
0.18
Emit the WindowScaleFactorChanged event A-Windowing Platform-agnostic interface layer to run your app in C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20698 opened Aug 21, 2025 by ickshonpe Loading…
Change breakout example from fixed time updates to virtual time updates A-Physics Collisions, kinematics, forces and more C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#20694 opened Aug 21, 2025 by rossleonardy Loading…
Improve tracing level docs in profiling.md C-Docs An addition or correction to our documentation C-Testing A change that impacts how we test Bevy or how users test their apps D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20692 opened Aug 21, 2025 by Weihnachtsbaum Loading…
Ensure systems passed to Combine cannot be called re-entrantly either A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior D-Complex Quite challenging from either a design or technical perspective. Ask for help! P-Unsound A bug that results in undefined compiler behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20689 opened Aug 21, 2025 by SkiFire13 Loading…
Cut and merge some 0.17 release notes A-Meta About the project itself C-Docs An addition or correction to our documentation D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Contentious There are nontrivial implications that should be thought through
#20681 opened Aug 20, 2025 by alice-i-cecile Loading… 0.17
fix(mesh2d): replace unwrap by error log in specialize system A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples P-Crash A sudden unexpected crash S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it X-Contentious There are nontrivial implications that should be thought through
#20677 opened Aug 20, 2025 by mirsella Loading… 0.17
UI drag and drop example A-UI Graphical user interfaces, styles, layouts, and widgets C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20673 opened Aug 20, 2025 by ickshonpe Loading…
system combinators short circuiting with system failure A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#20671 opened Aug 20, 2025 by janis-bhm Loading… 0.18
Allow configuring Bevy's thread priorities A-Rendering Drawing game state to the screen A-Tasks Tools for parallel and async work C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Benchmarking This set of changes needs performance benchmarking to double-check that they help
#20668 opened Aug 20, 2025 by james7132 Loading…
2 tasks
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