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Pull requests: bevyengine/bevy
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extract MeshPlugin
C-Bug
An unexpected or incorrect behavior
P-Crash
A sudden unexpected crash
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20725
opened Aug 23, 2025 by
atlv24
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remove irrelevant ui dependencies
C-Bug
An unexpected or incorrect behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20724
opened Aug 23, 2025 by
atlv24
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rename SpriteRenderingPlugin to SpriteRenderPlugin
A-Rendering
Drawing game state to the screen
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
add plugin tracing spans
A-App
Bevy apps and plugins
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
S-Needs-Testing
Testing must be done before this is safe to merge
#20722
opened Aug 23, 2025 by
atlv24
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Inventory screen example
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Examples
An addition or correction to our examples
Animations- support for specifying Time type with QueryFilter
#20717
opened Aug 22, 2025 by
Leinnan
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rename animation feature to bevy_animation
A-Animation
Make things move and change over time
C-Dependencies
A change to the crates that Bevy depends on
#20714
opened Aug 22, 2025 by
atlv24
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use affine inverse in prepass
A-Rendering
Drawing game state to the screen
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20710
opened Aug 22, 2025 by
atlv24
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use affine in volumetric fog
A-Rendering
Drawing game state to the screen
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20709
opened Aug 22, 2025 by
atlv24
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use affine not mat4 inverse in light probes
A-Rendering
Drawing game state to the screen
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20708
opened Aug 22, 2025 by
atlv24
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Use a correct default value for half space initialization in from_clip_from_world_no_far
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20703
opened Aug 22, 2025 by
atlv24
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improve precision of ndc_to_world
A-Rendering
Drawing game state to the screen
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20701
opened Aug 22, 2025 by
atlv24
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improve precision of viewport_to_world
A-Rendering
Drawing game state to the screen
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20700
opened Aug 22, 2025 by
atlv24
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Consolidate together Bevy's TaskPools
A-Tasks
Tools for parallel and async work
C-Performance
A change motivated by improving speed, memory usage or compile times
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
D-Unsafe
Touches with unsafe code in some way
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Blocked
This cannot move forward until something else changes
Emit the Platform-agnostic interface layer to run your app in
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
WindowScaleFactorChanged
event
A-Windowing
#20698
opened Aug 21, 2025 by
ickshonpe
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Allow an entity's observer to be defined as a component of that entity
#20695
opened Aug 21, 2025 by
KurlykovDanila
•
Draft
Change breakout example from fixed time updates to virtual time updates
A-Physics
Collisions, kinematics, forces and more
C-Examples
An addition or correction to our examples
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
#20694
opened Aug 21, 2025 by
rossleonardy
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Improve tracing level docs in profiling.md
C-Docs
An addition or correction to our documentation
C-Testing
A change that impacts how we test Bevy or how users test their apps
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20692
opened Aug 21, 2025 by
Weihnachtsbaum
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Ensure systems passed to Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
P-Unsound
A bug that results in undefined compiler behavior
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Combine
cannot be called re-entrantly either
A-ECS
#20689
opened Aug 21, 2025 by
SkiFire13
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Cut and merge some 0.17 release notes
A-Meta
About the project itself
C-Docs
An addition or correction to our documentation
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Contentious
There are nontrivial implications that should be thought through
fix(mesh2d): replace unwrap by error log in specialize system
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
P-Crash
A sudden unexpected crash
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
X-Contentious
There are nontrivial implications that should be thought through
UI drag and drop example
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Examples
An addition or correction to our examples
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#20673
opened Aug 20, 2025 by
ickshonpe
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system combinators short circuiting with system failure
A-ECS
Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
Allow configuring Bevy's thread priorities
A-Rendering
Drawing game state to the screen
A-Tasks
Tools for parallel and async work
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Needs-Benchmarking
This set of changes needs performance benchmarking to double-check that they help
#20668
opened Aug 20, 2025 by
james7132
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2 tasks
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