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Student Creativity in Creating Geogebra Applet for Quadratic Function Material Karomah, Syarifatul; Siswono, Tatag Yuli Eko; Zulnaidi, Hutkemri
Journal of Mathematical Pedagogy (JoMP) Vol. 5 No. 2: July 2024
Publisher : Universitas Negeri Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26740/jomp.v5n2.p54-66

Abstract

This research aims to describe the creativity and creative process of students with high, medium, and low levels of creativity. This qualitative research involved 6 Senior High School students in grade XI, 2 students at each level of creativity. The data collection technique uses assignments to make Geogebra applets that are analyzed with document analysis methods and interviews related to students' creative processes that are analyzed with interactive models. The research results show that the Geogebra applets produced by students are different at each level. The higher the level, the Geogebra applets are the more complex in use of Geogebra tools, providing many elements of novelty from the examples given, relevant to the task, and effective in achieving the set goals. Furthermore, the student's creative process with the stages of synthesizing ideas, generating ideas, planning the ideas, and applying ideas at each level has a different process. High creativity students go through each creative process stage well and repeat several stages to produce the Geogebra applet as in the assignment. Meanwhile, students with medium and low creativity are not good at going through each stage of the creative process.
Need Analysis of Critical Thinking Skills Acquisition through Adaptive Learning Model: Indonesian Perspective on Freedom of Learning Curriculum Susilana, Rudi; Dewi, Laksmi; Setiawan, Budi; Alias, Norlidah; DeWitt, Dorothy; Hazar, Siti; Zulnaidi, Hutkemri
AL-ISHLAH: Jurnal Pendidikan Vol 16, No 3 (2024): AL-ISHLAH: JURNAL PENDIDIKAN
Publisher : STAI Hubbulwathan Duri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35445/alishlah.v16i3.4720

Abstract

This study aims to determine the needs of teachers at proposed schools using the freedom of learning curriculum to acquire the foundational principles of its curriculum acquisition within the learning, namely critical thinking and adaptive learning. The study's data were obtained using qualitative and quantitative research methodologies, including a scale designed by the researcher to evaluate teachers' needs for students' critical thinking completion through adaptive learning and semi-structured interview forms. The participants were junior high school teachers who taught at phase D (class VII-IX, ages 13- 15) in the total number of 123 people. The data were collected by using likert scale questionnaire and analysed by applying coding and key concepts techniques.  According to the findings, they require a focused revision for the main principles covering; critical thinking (interpretation, analysis, assessment, inferences, evaluation, explanation, self-reflection, inductive reasoning, deductive reasoning) and adaptive learning (students' behaviour, knowledge, achievement, preferences, information resources, navigational structure, trail generation, contents selection, goal selection) on the highly needed level.
Factors influencing the attitude of undergraduate students towards mathematical reasoning: An approach using AMOS-structural equation modelling Tak, Chan Choon; Zulnaidi, Hutkemri; Eu, Leong Kwan
Jurnal Infinity Vol 14 No 1 (2025): VOLUME 14, NUMBER 1, INFINITY
Publisher : IKIP Siliwangi and I-MES

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/infinity.v14i1.p109-124

Abstract

Studies on mathematics achievement status show that mathematical reasoning in Malaysian education is critical, especially among university students. Students' attitude toward mathematics is affected by affective, behavioural and cognitive factors. The present research investigated the connections between these variables and their impact on individuals' attitudes towards mathematics reasoning. A statistical analysis method, namely, AMOS-Structural Equation Modelling, was used in this approach. The survey method involving 378 university education students around the Klang Valley was selected using a proportional stratified random sampling technique. The respondents must complete the mathematics reasoning assessment and answer the questionnaire consisting of three components: affective, behavioural and cognitive towards mathematics reasoning. AMOS-Structural Equation Modelling (AMOS-SEM) was applied using data obtained from questionnaires. Results demonstrated that the measurement models showed acceptable validity and reliability by removing some indications from the scales. The findings illustrate the relationship between students' attitudes and mathematical reasoning. Moreover, attitude is significantly related to students' mathematical reasoning performance in university education. The next study's recommendation involves an interview session to explore more findings that might impact their learning in mathematical reasoning.
Development of Pythagorean Theorem Content Worksheets Based on Creative Problem Solving to Facilitate Mathematical Reasoning Skills Suanto, Elfis; Rianti, Efni; Armis, Armis; Zulnaidi, Hutkemri
Kreano, Jurnal Matematika Kreatif-Inovatif Vol. 15 No. 2 (2024): Kreano, Jurnal Matematika Kreatif-Inovatif
Publisher : UNNES JOURNAL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/0hvj4181

Abstract

Mathematical reasoning ability is one of the most important parts of mathematics learning. However, the facts show that students' mathematical reasoning ability is still low, especially in the context of the Pythagorean theorem. One attempt to facilitate this is using students' worksheets based on creative problem solving (CPS). This research aims to develop valid and practical student' worksheets. It refers to the 4D development model, which includes defining, designing, developing, and disseminating. The instruments used are validation and practicality questionnaire sheets. The results of the validity assessment of students' worksheets were very valid, with an average percentage of 95,07%. The results of the practicality assessment of students' worksheets were very practical, with an average rate of 89,38%. Thus, it is in accord with the valid and practical requirements, so the worksheet is usable. This research aims to make it easier for students to build knowledge independently in mathematics learning so that mathematical reasoning abilities can be facilitated. Kemampuan penalaran matematis (KPM) menjadi salah satu aspek yang terpenting dalam pembelajaran matematika, namun fakta menunjukkan KPM peserta didik masih rendah khususnya pada konten teorema Pythagoras. Salah satu upaya untuk memfasilitasi masalah tersebut dengan menggunakan Lembar kerja peserta didik (LEMBAR KERJA SISWA) berbasis Creative Problem Solving (CPS). Tujuan penelitian ini adalah mengembangkan LEMBAR KERJA SISWA yang valid dan praktis. Penelitian pengembangan ini mengacu pada model pengembangan 4D yang meliputi define, design, develop, dan disseminate. Instrumen yang digunakan adalah angket validasi dan angket praktikalitas. Hasil analisis data angket validasi diperoleh bahwa LEMBAR KERJA SISWA dikategorikan sangat valid dengan persentase rata-rata yaitu 95,07%. Hasil analisis data angket praktikalitas diperoleh bahwa LEMBAR KERJA SISWA dikategorikan sangat praktis dengan persentase rata-rata yaitu 89,38%. Maka, LEMBAR KERJA SISWA pada penelitian ini telah memenuhi syarat valid dan praktis sehingga dapat digunakan dalam kegiatan pembelajaran. Implikasi dari penelitian ini adalah untuk mempermudah peserta didik dalam membangun pengetahuan secara mandiri pada pembelajaran matematika sehingga kemampuan penalaran matematis dapat terfasilitasi.
Factors influencing the attitude of undergraduate students towards mathematical reasoning: An approach using AMOS-structural equation modelling Tak, Chan Choon; Zulnaidi, Hutkemri; Eu, Leong Kwan
Jurnal Infinity Vol 14 No 1 (2025): VOLUME 14, NUMBER 1, INFINITY
Publisher : IKIP Siliwangi and I-MES

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/infinity.v14i1.p109-124

Abstract

Studies on mathematics achievement status show that mathematical reasoning in Malaysian education is critical, especially among university students. Students' attitude toward mathematics is affected by affective, behavioural and cognitive factors. The present research investigated the connections between these variables and their impact on individuals' attitudes towards mathematics reasoning. A statistical analysis method, namely, AMOS-Structural Equation Modelling, was used in this approach. The survey method involving 378 university education students around the Klang Valley was selected using a proportional stratified random sampling technique. The respondents must complete the mathematics reasoning assessment and answer the questionnaire consisting of three components: affective, behavioural and cognitive towards mathematics reasoning. AMOS-Structural Equation Modelling (AMOS-SEM) was applied using data obtained from questionnaires. Results demonstrated that the measurement models showed acceptable validity and reliability by removing some indications from the scales. The findings illustrate the relationship between students' attitudes and mathematical reasoning. Moreover, attitude is significantly related to students' mathematical reasoning performance in university education. The next study's recommendation involves an interview session to explore more findings that might impact their learning in mathematical reasoning.
Development of mobile augmented reality-based geometry learning games to facilitate spatial reasoning Mandala, Arif Sapta; Anwar, Lathiful; Sa'dijah, Cholis; Zulnaidi, Hutkemri
Jurnal Infinity Vol 14 No 2 (2025): VOLUME 14, NUMBER 2, INFINITY
Publisher : IKIP Siliwangi and I-MES

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/infinity.v14i2.p323-348

Abstract

Geometry learning requires a comprehensive understanding of spatial reasoning, but students face difficulty in mastering the skill. As a virtual technology, Augmented Reality (AR) offers a solution to overcome the challenges in spatial reasoning with the potential to represent and manipulate objects and develop spatial images mentally. Therefore, this research aimed to develop a mobile educational game named GEMBI AR to support students' spatial reasoning skills in geometry learning. The ADDIE model consists of analysis, design, development, implementation, and evaluation phases used to conduct research and development (R&D). The participants included six expert validators, two mathematics teachers, and eighteen eighth graders. In addition, the expert validators validated GEMBI AR in terms of quality. The result showed that GEMBI AR was valid as a geometry learning tool. According to the feedback of teachers and students, GEMBI AR was practical for educational purposes since the application positively impacted spatial reasoning. Students' spatial reasoning skills were also enhanced to compare the differences in the pre-test and post-test using Wilcoxon (Z = –3.578, p = 0.000 < 0.05). Meanwhile, the N-Gain score of 0.576, showing moderate improvement, reflected gains in spatial perception, mental rotation, and visualization. These findings suggest that GEMBI AR is a functional and valid educational resource useful for helping students develop geometric spatial reasoning. Thus, geometry learning supported by GEMBI AR has the potential to enhance spatial reasoning in secondary school.
Development of mobile augmented reality-based geometry learning games to facilitate spatial reasoning Mandala, Arif Sapta; Anwar, Lathiful; Sa'dijah, Cholis; Zulnaidi, Hutkemri
Jurnal Infinity Vol 14 No 2 (2025): VOLUME 14, NUMBER 2, INFINITY
Publisher : IKIP Siliwangi and I-MES

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/infinity.v14i2.p323-348

Abstract

Geometry learning requires a comprehensive understanding of spatial reasoning, but students face difficulty in mastering the skill. As a virtual technology, Augmented Reality (AR) offers a solution to overcome the challenges in spatial reasoning with the potential to represent and manipulate objects and develop spatial images mentally. Therefore, this research aimed to develop a mobile educational game named GEMBI AR to support students' spatial reasoning skills in geometry learning. The ADDIE model consists of analysis, design, development, implementation, and evaluation phases used to conduct research and development (R&D). The participants included six expert validators, two mathematics teachers, and eighteen eighth graders. In addition, the expert validators validated GEMBI AR in terms of quality. The result showed that GEMBI AR was valid as a geometry learning tool. According to the feedback of teachers and students, GEMBI AR was practical for educational purposes since the application positively impacted spatial reasoning. Students' spatial reasoning skills were also enhanced to compare the differences in the pre-test and post-test using Wilcoxon (Z = –3.578, p = 0.000 < 0.05). Meanwhile, the N-Gain score of 0.576, showing moderate improvement, reflected gains in spatial perception, mental rotation, and visualization. These findings suggest that GEMBI AR is a functional and valid educational resource useful for helping students develop geometric spatial reasoning. Thus, geometry learning supported by GEMBI AR has the potential to enhance spatial reasoning in secondary school.
Development of digital learning media with articulate storylines 3 based on students' algebraic thinking skills Sari, Rika Mulyati Mustika; Zulnaidi, Hutkemri; Sopiany, Hanifah Nurus; Hakim, Dori Lukman; Ardiyanti, Yusi; Yadav, Dharmendra Kumar
International Journal of Didactic Mathematics in Distance Education Vol. 2 No. 1 (2025): ijdmde
Publisher : LPPM Universitas Terbuka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33830/ijdmde.v2i1.10305

Abstract

This study aims to develop digital learning media designed to enhance students’ algebraic thinking skills, addressing the urgent need for innovative instructional tools that foster higher-order mathematical reasoning. The research was motivated by the persistently low levels of algebraic thinking among students and the lack of engaging media that can support the development of these essential skills. Employing a research and development (R&D) approach, the study utilized the ADDIE model—Analysis, Design, Development, Implementation, and Evaluation—to guide the creation of an Android-based learning application focused on systems of linear equations in two variables. The study involved media and content expert validators who assessed the quality, relevance, and usability of the developed media. Data were collected through questionnaires and guided interviews, and analyzed using descriptive qualitative methods. The final product is a digital application that integrates algebraic thinking tasks and interactive content to support student engagement and conceptual understanding. Validation results from both media and content experts confirmed that the digital learning media is pedagogically sound and suitable for classroom use. Furthermore, student feedback indicated that the application is user-friendly, visually engaging, contextually relevant, and effective in helping them practice and strengthen their algebraic thinking abilities. This research contributes to the growing field of educational technology by offering a validated digital tool specifically designed to target algebraic reasoning. Future research should explore the broader implementation of this media across diverse learning contexts and its long-term impact on students' mathematical performance and motivation.
Factors influencing the attitude of undergraduate students towards mathematical reasoning: An approach using AMOS-structural equation modelling Tak, Chan Choon; Zulnaidi, Hutkemri; Eu, Leong Kwan
Jurnal Infinity Vol 14 No 1 (2025): VOLUME 14, NUMBER 1, INFINITY
Publisher : IKIP Siliwangi and I-MES

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/infinity.v14i1.p109-124

Abstract

Studies on mathematics achievement status show that mathematical reasoning in Malaysian education is critical, especially among university students. Students' attitude toward mathematics is affected by affective, behavioural and cognitive factors. The present research investigated the connections between these variables and their impact on individuals' attitudes towards mathematics reasoning. A statistical analysis method, namely, AMOS-Structural Equation Modelling, was used in this approach. The survey method involving 378 university education students around the Klang Valley was selected using a proportional stratified random sampling technique. The respondents must complete the mathematics reasoning assessment and answer the questionnaire consisting of three components: affective, behavioural and cognitive towards mathematics reasoning. AMOS-Structural Equation Modelling (AMOS-SEM) was applied using data obtained from questionnaires. Results demonstrated that the measurement models showed acceptable validity and reliability by removing some indications from the scales. The findings illustrate the relationship between students' attitudes and mathematical reasoning. Moreover, attitude is significantly related to students' mathematical reasoning performance in university education. The next study's recommendation involves an interview session to explore more findings that might impact their learning in mathematical reasoning.
Development of mobile augmented reality-based geometry learning games to facilitate spatial reasoning Mandala, Arif Sapta; Anwar, Lathiful; Sa'dijah, Cholis; Zulnaidi, Hutkemri
Jurnal Infinity Vol 14 No 2 (2025): VOLUME 14, NUMBER 2, INFINITY
Publisher : IKIP Siliwangi and I-MES

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22460/infinity.v14i2.p323-348

Abstract

Geometry learning requires a comprehensive understanding of spatial reasoning, but students face difficulty in mastering the skill. As a virtual technology, Augmented Reality (AR) offers a solution to overcome the challenges in spatial reasoning with the potential to represent and manipulate objects and develop spatial images mentally. Therefore, this research aimed to develop a mobile educational game named GEMBI AR to support students' spatial reasoning skills in geometry learning. The ADDIE model consists of analysis, design, development, implementation, and evaluation phases used to conduct research and development (R&D). The participants included six expert validators, two mathematics teachers, and eighteen eighth graders. In addition, the expert validators validated GEMBI AR in terms of quality. The result showed that GEMBI AR was valid as a geometry learning tool. According to the feedback of teachers and students, GEMBI AR was practical for educational purposes since the application positively impacted spatial reasoning. Students' spatial reasoning skills were also enhanced to compare the differences in the pre-test and post-test using Wilcoxon (Z = –3.578, p = 0.000 < 0.05). Meanwhile, the N-Gain score of 0.576, showing moderate improvement, reflected gains in spatial perception, mental rotation, and visualization. These findings suggest that GEMBI AR is a functional and valid educational resource useful for helping students develop geometric spatial reasoning. Thus, geometry learning supported by GEMBI AR has the potential to enhance spatial reasoning in secondary school.