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Pelatihan Desain Grafis Menggunakan CorelDraw sebagai Tambahan Keterampilan Siswa SMK Negeri 7 Surabaya Lynda Refnitasari; Hendra Wahyu Cahyaka; Nurmi Frida D.B.P.; Muhammad Imaduddin
JPP IPTEK (Jurnal Pengabdian dan Penerapan IPTEK) Vol 7, No 1 (2023)
Publisher : LPPM ITATS

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31284/j.jpp-iptek.2023.v7i1.3763

Abstract

Saat ini, pelajaran TIK (Teknologi Informasi dan Komunikasi) menjadi salah satu mata pelajaran yang wajib untuk dikuasai oleh setiap siswa di masing-masing sekolah. Akan tetapi, materi-materi yang didapatkan terkait mata pelajaran TIK ini sebatas pada pengenalan secara umum, seperti aplikasi Microsoft Office, yang terdiri atas Microsoft Word, Excel, dan PowerPoint. Cukup jarang sekolah yang membekali siswanya dengan keterampilan desain grafis dalam proses pembelajaran TIK. Padahal, keterampilan di bidang desain grafis saat ini sangat banyak dibutuhkan di dunia kerja, mulai dari percetakan, advertising, multimedia, maupun industri-industri kreatif lainnya. Berdasarkan latar belakang tersebut, maka kegiatan PKM ini bertujuan untuk membantu mitra, yaitu SMKN 7 Surabaya, dalam meningkatkan kemampuan siswa, khususnya terkait dengan penguasaan aplikasi CorelDraw untuk pembuatan desain grafis. Adapun pelatihan yang diberikan meliputi pengenalan fungsi dasar CorelDraw beserta tools yang ada di dalamnya. Selanjutnya, pelatihan juga meliputi praktik dalam pembuatan desain logo, curriculum vitae, dan poster. Di samping itu, modul pelatihan juga disediakan untuk memudahkan siswa dalam mempraktikkan setiap tahapan dalam desain grafis. Dari lembar evaluasi yang diisi oleh siswa, diperoleh hasil rata-rata bahwa lebih dari 75% siswa yang mengikuti pelatihan menyatakan bahwa teori yang disampaikan oleh pemateri mudah untuk dipahami dan modul yang diberikan mudah untuk dipraktikkan. Hal ini berdampak positif pada bertambahnya keterampilan siswa dalam mendesain logo, curriculum vitae, dan juga poster.
Pelatihan Penjadwalan Proyek Konstruksi Dengan Aplikasi Microsoft Project Pada Siswa SMKN 5 Surabaya Gde Agus Yudha Prawira Adistana; Meity Wulandari; Purwo Mahardi; Muhammad Imaduddin; Mochamad Firmansyah Sofianto; Lynda Refnitasari
Kanigara Vol 2 No 1 (2022): Kanigara
Publisher : Universitas PGRI Adi Buana Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36456/kanigara.v2i1.4583

Abstract

Learning related to scheduling is done manually and with the help of Microsoft Excel applications. In its implementation, there are still some minor errors that cause changes in the total cost as a whole. The use of applications such as Microsoft Project is believed to be able to minimize the occurrence of this error because of the workflow control feature. The implementation of community service is expected to be able to increase knowledge and improve students' skills in preparing schedules appropriately and in accordance with applicable rules. From the questionnaire, it can be concluded that the students felt this training helped them to be more familiar with the scheduling function with Microsoft Project and helped to better understand the Construction Cost Estimation (EBK) learning.
PENINGKATAN KUALITAS PEMBELAJARAN IPS SD MELALUI PROBLEM BASED LEARNING BERBANTUAN AUGMENTED REALITY Muhammad Imaduddin; Hana Andriningrum; Muh Syauqi Malik; Ika Febriana Wati; Vit Ardhyantama; Delia Indrawati; Helda Kususma Wardani
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 9 No. 4 (2024): Volume 09 No. 04 Desember 2024 In Press
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v9i4.19919

Abstract

The purpose of the study was to improve the quality of elementary school social studies learning through the application of Problem-Based Learning (PBL) assisted by Augmented Reality (AR). The research design was adopted from the Kemmis and Taggart spiral design including the stages of planning, action, observation, and reflection. The subjects involved included fifth-grade students of SDN Sendangmulyo 01 Semarang City who were tested and observed. The data collected were then analyzed qualitatively and quantitatively. The results showed a significant increase in teacher skills, student activities, and learning outcomes. Teacher skills showed a significant increase, with an average score of Cycle 1 of 69.64% (good category), Cycle 2 of 73.21% (good), and Cycle 3 of 87.5% (very good). Student activity also increased, with an average score of Cycle 1 of 67.93% (good), Cycle 2 of 73.70% (good), and Cycle 3 of 81.89% (very good). The classical completeness of student learning outcomes showed a stable increase, from 64.85% in Cycle 1 to 75% in Cycle 2, and 85.71% in Cycle 3. Based on the findings, it can be concluded that the implementation of the AR-assisted PBL model is effective in improving the quality of social studies learning, as evidenced by increased teacher skills, student activities, and learning outcomes.