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PENERAPAN MODEL PEMBELAJARAN KOOPERATIF TIPE TEAM ASSISTED INDIVIDUALIZATION DALAM MENINGKATKAN HASIL BELAJAR MATEMATIKA PADA MATERI TURUNAN SISWA KELAS XI IPA 3 SMA NEGERI 1 BOLO Nurrahmah, Nurrahmah
Media Pendidikan Matematika Vol 2, No 1 (2014)
Publisher : IKIP Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (412.693 KB) | DOI: 10.33394/mpm.v2i1.1850

Abstract

Penelitian ini merupakan penelitian tindakan kelas (Class Room Action Research) yang direncanakan dalam beberapa siklus dan dilaksanakan dalam dua siklus. Subjek penelitian ini adalah siswa kelas XI IPA 3 SMA Negeri 1 Bolo dengan jumlah siswa 30 orang. Tiap siklus terdiri dari perencanaan, pelaksanaan tindakan, observasi, evaluasi dan refleksi. Tujuan penelitian ini adalah untuk mengetahui peningkatan hasil belajar matematika pada materi turunan siswa kelas XI IPA 3 SMA Negeri 1 Bolo .Teknik pengumpulan data dalam peneltian ini adalah: (1) data tentang hasil observasi siswa dan guru diambil pada saat proses belajar mengajar berlangsung, (2) hasil belajar siswa dikumpulkan dengan memberikan tes pada setiap akhir siklus. Aktivitas belajar siswa minimal berkategori aktif, ketuntasan klasikal, bila mencapai nilai 85% yaitu siswa yang memperoleh nilai ? 60 merupakan indikator yang digunakan untuk mengetahui peningkatan yang terjadi. Hasil penelitian yang diperoleh adalah sebagai berikut: Siklus I; nilai rata-rata hasil belajar siswa 70,57 dengan porsentase ketuntasan belajarnya sebesar 83,33% dan rata-rata aktivitas siswa petemuan I dan II sebesar 2,92 dan 3,00 yang tergolong pada kategori cukup aktif. Dan terjadi peningkatan pada siklus II;  nilai rata-rata hasil belajar siswa naik 9,73 poin menjadi 79,94 dengan porsentase ketuntasan belajarnya sebesar 96,67% dan rata-rata aktivitas siswa sebesar 3,16 yang tergolong pada kategori aktif. Hasil tersebut menunjukan sudah tercapainya indikator penelitian yang ditetapkan sehingga dapat disimpulkan bahwa Penerapan Model Pembelajaran Kooperatif Tipe Team Assisted Individualization Dalam Meningkatkan Hasil Belajar Matematika Pada Materi Turunan  Siswa Kelas XI IPA 3 SMA Negeri 1 Bolo.
Multimedia Interaktif: Media Belajar untuk Membuat Paspor RI melalui Simulasi Sembiring, Evaliata Br; Nurrahmah, Nurrahmah
JOURNAL OF DIGITAL EDUCATION, COMMUNICATION, AND ARTS (DECA) Vol 2 No 02 (2019): Journal of Digital Education, Communication, and Arts (DECA)-September 2019
Publisher : Pusat Penelitian dan Pengabdian Masyarakat, Politeknik Negeri Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1148.006 KB) | DOI: 10.30871/deca.v2i02.1511

Abstract

APM is an Innovation in 2017 implemented at the Immigration class II Tanjung Balai Karimun Office in making an Indonesian passport. People complain about the new system. Generally, there is a lot of files that need to be prepared and confused to run the procedure. the development of technology can answer these complaints through various media. One of the media that can be used is Interactive Multimedia. Through this media, people can be guided in preparing files and carrying procedures under the activities carried out at the immigration office. therefore, the model is applied in the form of simulation.This research applies the ADDIE model so that the implementation started with a needs analysis, system design based on needs, media development, implementation and evaluation of the applied media. the results of the study are: (1)The results of the needs analysis regarding information on submitting an application for an Indonesian passport there are 69.87% of applicants not yet aware of the passport application procedures through the APM application; (2)Interactive multimedia about the Indonesian passport application simulation using the APM application produced as one of the information media for the community by applying the ADDIE model packaged in format (SWF) and (exe), applying the navigation button feature for user interactivity, content format in the form of text, images, and 2D animation video’s; (3)Formative and summative evaluation results enable interactive multimedia as a learning medium to assist the community in completing files and applying for an Indonesian passport in accordance with actual implementation at the immigration office.
RESTRUKTURISASI SAPAAN KEKERABATAN BAHASA ACEH SEBAGAI PENDIDIKAN STRATEGI TUTUR SAPA BAGI KAUM MUDA ACEH Subhayni, Subhayni; Armia, Armia; Nurrahmah, Nurrahmah
JURNAL SERAMBI ILMU Vol 21, No 1 (2020): Jurnal Serambi Ilmu
Publisher : UNIVERSITAS SERAMBI MEKKAH

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (401.546 KB) | DOI: 10.32672/si.v21i1.1901

Abstract

Penelitian ini  bertujuan untuk mendeskripsikan gambaran kata penyapa hubungan kekerabatan yang terdapat dalam bahasa Aceh. Banyak keluarga di Aceh saat ini tidak lagi  menggunakan kata sapaan bahasa Aceh, khususnya kata penyapa dalam hubungan kekeluargaan, terutama, kaum muda. Penelitian ini mengggunakan pendekatan kualitatif dengan dekskripsi-analitis. Data penelitian ini dikumpulkan dengan teknik pengamatan, kuesioner, dan wawancara. Teknik analisis data dilakukan dengan membaca dan mendengarkan isi data, mengidentifikasi isi data, mengklasifikasi isi data, menginterpretasi isi data, menganalisis isi data, dan menyimpulkan hasil penelitian. Hasil penelitian menunjukkan beberapa hal, yaitu (1) dalam pemakaiannya, kata sapaan kekerabatan dalam bahasa Aceh memiliki banyak variasi; (2) variasi kata sapaan kekerabatan dalam bahasa Aceh disebabkan oleh jenis kelamin lawan bicara, usia lawan bicara, status sosial lawan bicara, garis keturunan, garis perkawinan, dan perbedaan daerah; (4) terdapat beberapa kata sapaan yang bentuknya sama, tapi pemakaiannya berbeda. Hal ini disebabkan oleh daerah penggunaan atau strata sosial pengguna kata sapaan. Hasil penelitian dapat memberikan sumbangsih yang besar terhadap kelestarian bahasa Aceh bidang kata penyapa hubungan kekerabatan. sehingga kelak akan menjadi acuan bagi para peneliti yang akan melihat kondisi sosiolinguitik bahasa Aceh.
The Use of Politeness Strategies by Indonesian Vs Malaysian Student Debaters in the 2018 World Schools Debating Championship (WSDC) Nurrahmah, Nurrahmah; Rukmini, Dwi; Yuliasri, Issy
English Education Journal Vol 10 No 3 (2020): September 2020
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/eej.v10i1.36310

Abstract

The aims of this study were to analyze the types of politeness strategies realized by student debaters and how the Indonesian Vs Malaysian student debaters used politeness strategies in the debate competition. The data of this research were taken from youTube that video series of debate competition “WSDC 2018 R2: Indonesia VS Malaysia.” The study used a descriptive qualitative method which was analyzed using the politeness strategies propossed by (Brown and Levinson, 1987). The subjects in this study were 6 student debaters (2 teams) from Malaysia and Indonesia who participated in the 2018 World Schools Debating Championship (WSDC). This study found that most of the student debaters used positive politeness strategies to deliver their arguments appropriately. There were four types of politeness strategies realized by the debaters. Sub-strategies of positive politeness were mostly used by Indonesian debaters. They used sub-strategies of positive politeness to keep the hearer's positive face, to safe opinions when delivering arguments clearly as the opposition team and make the preposition team agreed with their insight. Malaysians used off-record strategy dominantly. They used inviting implicatures to imply meanings.
The Use of Politeness Strategies by Indonesian Vs Malaysian Student Debaters in the 2018 World Schools Debating Championship (WSDC) Nurrahmah, Nurrahmah; Rukmini, Dwi; Yuliasri, Issy
English Education Journal Vol 10 No 3 (2020): September 2020
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/eej.v10i1.36310

Abstract

The aims of this study were to analyze the types of politeness strategies realized by student debaters and how the Indonesian Vs Malaysian student debaters used politeness strategies in the debate competition. The data of this research were taken from youTube that video series of debate competition “WSDC 2018 R2: Indonesia VS Malaysia.” The study used a descriptive qualitative method which was analyzed using the politeness strategies propossed by (Brown and Levinson, 1987). The subjects in this study were 6 student debaters (2 teams) from Malaysia and Indonesia who participated in the 2018 World Schools Debating Championship (WSDC). This study found that most of the student debaters used positive politeness strategies to deliver their arguments appropriately. There were four types of politeness strategies realized by the debaters. Sub-strategies of positive politeness were mostly used by Indonesian debaters. They used sub-strategies of positive politeness to keep the hearer's positive face, to safe opinions when delivering arguments clearly as the opposition team and make the preposition team agreed with their insight. Malaysians used off-record strategy dominantly. They used inviting implicatures to imply meanings.
Permainan Tradisional Edukatif “Mpaá Ncimi” Sebagai Metode Untuk Meningkatkan Kemampuan Motorik Dan Perilaku Sosial Anak Hardiningsih, Sri; Akbar, Muhammad Rijalul; Nurrahmah, Nurrahmah
Jurnal Golden Age Vol 4, No 01 (2020): Jurnal Golden Age
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/goldenage.v4i01.2181

Abstract

In stimulating a child's motor development, both fine and gross motor skills can use games. Games in learning for children can also foster pleasure, happiness and develop social behavior. Research on the "Educational Traditional Game" Mpaá Ncimi "as a Method for Improving Motor Skills and Social Behavior for Children in An-Nur Kindergarten PGRI Bima City" aims to: (1) Grow and appreciate again traditional games in general, especially in the City of Bima ; (2) Creating a learning method for teachers; (3) Developing motor skills and social behavior in early childhood. This research uses a descriptive qualitative approach. Data collection techniques used are, observation, interview and documentation. The conclusion of this study is that traditional educational games that are applied can provide stimulus or stimulation for motor skills and social behavior of children.
RELIGION AND LOCAL WISDOM AS SOCIAL CAPITAL TO FACING RECESSION DUE TO PANDEMIC Noorbani, Muhammad Agus; Nur, Mahmudah; Nurrahmah, Nurrahmah; Iswanto, Agus
Analisa: Journal of Social Science and Religion Vol 7, No 2 (2022): Analisa: Journal of Social Science and Religion
Publisher : Balai Penelitian dan Pengembangan Agama Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.18784/analisa.v7i2.1790

Abstract

The Covid-19 pandemic has impacted to various fields of human life, including social and economic. The government has made various efforts to stimulate the community's economy, initiating various groups and individuals with various values of wisdom to revive their economy. This study aims to determine local wisdom and religious values that have an impact on community efforts in dealing with the Covid-19 pandemic; the process of using religious wisdom in the local realm in handling a pandemic; The impact of local wisdom and religion on the development of social capital in various aspects of people's lives. Based on qualitative data collected through interviews and observation in four provinces; West Java, Centra Java, DI Yogyakarta, and Bali this study found that the local wisdom behind various sharing activism during the pandemic comes from traditional values that have long been practiced by residents in various research areas. Their shared activism is a form of their ability to adapt various noble and traditional values in today's highly chaotic situation. Various sharing activism during the pandemic has established relationships among fellow citizens.
TINJAUAN SUSPEN, SURPRISE, DAN NILAI MORAL DALAM KISAH “CERITA TAK BERUJUNG” KARYA ABDUL AZIZ ABDUL MAJID Alamsyah, Teuku; Taib, Rostina; Armia, Armia; Nurrahmah, Nurrahmah
Jurnal Dedikasi Pendidikan Vol 6, No 2 (2022): JULI 2022
Publisher : Center for Research and Community Service (LPPM) University of Abulyatama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30601/dedikasi.v6i2.3120

Abstract

This study aims to describe suspense, surprise, and moral values in the story “Cerita Tak Berujung” by Abdul Aziz Abdul Majid (2002). The data source of this research is "Cerita Tak Berujung” in the book "Mendidik dengan Cerita" by Abdul Aziz Abdul Majid (2002) with the original title Al-Qissah fi al-Tarbiyah. Data collection is carried out in the form of reviewing theories or relevant research results and developing theories in accordance with the aspects of the study. Data analysis was carried out in the form of content analysis following steps (1) reading/studying the story of "Cerita Tak Berujung" in detail, (2) determining the part of the text of the story that contains suspense and surprise referring to the results of theoretical studies and relevant research findings regarding these two things, (3 ) determine the moral values contained in the story which are stated implicitly refer to the theory of values in literary works, (4) describe the data from the analysis, and (5) draw conclusions from the results of the analysis. The results showed (1) the suspense of the story has begun to be woven by the author when choosing the diction for the title of the story and so it can be found at the beginning, middle, and towards the end of the story, (3) the strongest suspense is found near the end of the story, (4) surprise is found at the beginning of the story, in the middle of the story and like the suspense, the strongest surprise is found towards the end of the story, and (5) the dominant moral values found are honesty, respect for others, patience, and keeping promises.
GAYA BAHASA PERSUASIF SELEBGRAM ACEH Nurrahmah, Nurrahmah; Wirduna, Wirduna; Alfurqan, Alfurqan; Zulfadhli, Zulfadhli
Jurnal Dedikasi Pendidikan Vol 6, No 1 (2022): Januari 2022
Publisher : Center for Research and Community Service (LPPM) University of Abulyatama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30601/dedikasi.v6i1.2677

Abstract

Persuasive language style is a style of language that is used with the aim of influencing the interlocutor. This style of language can be found in the speech of Acehnese celebrities when they endorse a product. This style of language is used to conjure up Instagram users or so-called followers to be interested in the goods and services offered by the celebgram. Even though they only rely on language style, in fact the celebrities are able to increase the turnover of online business people who use their services. This is because the language style used is unique, interesting, and creative. In addition, the language style is also combined with persuasive techniques owned by each celebrity. For this reason, this study aims to describe the style of persuasive language and persuasive techniques used by Acehnese celebrities as a strategy in endorsement. The data source of this research is the celebgram speech taken from the Aceh celebrity instagram story which consists of four accounts, namely 1) @cutbul-real, 2) @herlinkenza, 3) @devi.dean , 4) @kakaalfarisi, and 5) @khalidamakmoer . The five accounts were chosen because of the large number of followers and the five celebgrams are the most phenomenal celebs today. The data in this study are in the form of verbal and verbal data, namely the construction of sentences in the celebgram speech that shows a persuasive language style. The data collection was carried out in several stages, namely recording the speech of the Acehnese celebrity, recording the speech in the form of persuasive language, classifying the data, analyzing the data, and drawing conclusions. Furthermore, data analysis was carried out with steps of data reduction, data presentation, and drawing conclusions. The results show that the style of language used is in the form of affirmation, comparison, and satire. The persuasion technique used, rationalization technique, compensation technique, and suggestion
Pengembangan Media Pembelajaran Gambar Berseri untuk Meningkatkan Keterampilan Menulis Narasi Siswa Sekolah Dasar Mata Pelajaran Bahasa Indonesia Dian Islamiah; Nurrahmah, Nurrahmah; Muh. Rijalul Akbar; Hairunisa, Hairunisa
JURNAL PENDIDIKAN BAHASA Vol 12 No 1 (2022): JURNAL PENDIDIKAN BAHASA
Publisher : STKIP Taman Siswa Bima

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Penelitian ini dilatarbelakangi oleh kemampuan siswa dalam memilih kata, mengembangkan kalimat, dan menggunakan ejaan dalam mengarang masih sangat kurang. Hal ini ditunjukkan dengan ketercapaian KKM dari 26 siswa yang bisa mencapai KKM hanya 22% dalam menulis karangan berupa narasi, sedangkan yang belum mencapai KKM 78%. Salah satu penyebabnya adalah guru belum menggunakan media pembelajaran sehingga siswa kurang semangat dalam belajar dan terlihat pasif karena pembelajaran terlihat monoton. Hal ini menyebabkan rendahnya hasil belajar siswa. Untuk memperbaiki pembelajaran menulis narasi di kelas, digunakan media gambar berseri sebagai upaya merangsang siswa aktif dan semangat dalam mengikuti pembelajaran. Penelitian ini bertujuan untuk mengembangkan media gambar berseri serta menguji keefektifannya dalam meningkatkan keterampilan menulis narasi siswa. Jenis penelitian ini adalah metode Research and Development (R&D), dengan mengacu pada model pengembangan ADDIE. Hasil penelitian ini adalah: 1) Pengembangan media pembelajaran gambar berseri menghasilkan bagian cover, pendahuluan dan petunjuk penggunaan media, data individu, contoh gambar berseri, gambar berseri, lembar jawaban, dan profil penulis, dengan ukuran kertas A5 dan 8 halaman 2) Hasil analisis angket respon siswa menunjukan skor rata-rata 88% sehingga media pembelajaran gambar berseri yang dikembangkan mendapat respon positif dan dapat digunakan sebagai salah satu bahan ajar siswa kelas IV SD.