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NILAI-NILAI MORAL YANG TERDAPAT DALAM KABA PADA KESENIAN RABAB (Studi pada Sebuah Pertunjukan Kesenian Rabab di Nagari Duku Kecamatan Koto XI Tarusan Kabupaten Pesisir Selatan Sumatera Barat) Anita, Yesi; Nurman, Nurman; Frinaldi, Aldri
Humanus Vol 11, No 1 (2012)
Publisher : Pusat Kajian Humaniora FBS Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (234.142 KB) | DOI: 10.24036/jh.v11i1.623

Abstract

This research aims to reveal religious and moral values in kaba (a type of Saga in Minangkabau literature) and rabab Pasisie (a type of percussion in Minangkabau particularly the one from Pesisir Selatan regency). The research is qualitative descriptive. The data, primary and secondary, is collected by observation, interview, and documentation. The interviewees are selected through purposive sampling. The data is then tested by triangulation of the sources, and then analysed using selection, reduction, classification, and presentation of data, which is later concluded. The result shows that rabab Pasisie is still fancied by the communities in Nagari Duku Kecamatan Koto XI of Tarusan District. The research concludes that kaba and rabab Pasisie embodies moral values that can be applied in the daily life of the community. We suggest that the leader of Nagari Duku Kecamatan Koto XI of Tarusan District promulgate the traditional rabab as a consideration to make it cultural tourism, while the Minangkabau society can implement moral values in kaba, and it is important that the district’s youth continue to learn and play rabab to maintain the traditional arts. Key words: Minangkabau kaba, rabab Pasisie, moral values, arts
BIMBINGAN TEKNIS IMPLEMENTASI DAN PENILAIAN KURIKULUM 2013 BAGI GURU SDN 26 DAN 28 AIR TAWAR TIMUR PADANG UTARA KOTA PADANG Eliyasni, Rifda; Harni, Harni; Habibi, Muhammad; Anita, Yesi
JURNAL PENGABDIAN KEPADA MASYARAKAT Vol 26, No 1 (2020): JANUARI - MARET
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24114/jpkm.v26i1.15006

Abstract

Kegiatan ini dilatarbelakangi minimnya pengetahuan guru SDN 26 dan 28 Air Tawar Timur Padang Utara Kota Padang terkait implementasi Kurikulum 2013. Berdasarkan hal tersebut, maka kegiatan ini bertujuan untuk: (1) membimbing guru mengidentifikasi hakikat Kurikulum 2013, (2) membimbing guru mengidentifikasi sistem pembelajaran Kurikulum 2013, (3) membimbing guru menyusun perangkat pembelajaran Kurikulum 2013, (4) membimbing guru mempelajari dan merancang sistem penilaian Kurikulum 2013. Pelaksanaan kegiatan menggunakan teknik bimbingan dengan memvariasikan berbagai macam metode, yaitu ceramah, diskusi, tanya jawab, dan pelatihan/penugasan. Dari kegiatan bimbingan diperoleh hasil sebagai berikut: (1) guru telah mengetahui hakikat Kurikulum 2013 dan tertarik melaksanakannya, (2) guru telah mengetahui tata cara pelaksanaan pembelajaran Kurikulum 2013, (3) guru telah mengetahui jenis-jenis perangkat pembelajaran dan mampu menyusun Rencana Pelaksanaan Pembelajaran Kurikulum 2013, (4) sistem penilaian Kurikulum 2013 memang cukup rumit, namun secara keseluruhan guru cukup memahami dan mampu merancang penilaian autentik Kurikulum 2013 walaupun tetap membutuhkan bimbingan tidak langsung.Kata Kunci: Bimbingan Teknis; Implementasi dan Penilaian; Kurikulum 2013.AbstractThis activity is motivated by the lack of knowledge of SDN 26 and 28 Air Tawar Timur teachers in North Padang, Padang City related to the implementation of the 2013 curriculum. Based on this, this activity aims to: (1) assist teachers in understanding the nature of the 2013 curriculum, (2) assisting teachers in identifying procedures learning curriculum 2013, (3) assisting teachers to develop learning tools for the 2013 curriculum, (4) assisting teachers in learning the 2013 curriculum assessment system. Implementation of activities uses mentoring techniques by varying various methods, namely lectures, discussions, questions and answers, and training / assignments. From the mentoring activities, the following results were obtained: (1) the teacher understood the nature of the 2013 curriculum and was interested in implementing it, (2) the teacher knew the procedures for implementing the 2013 curriculum, (3) the teacher knew the types of learning tools for the 2013 curriculum, but still further assistance is needed in preparing the Learning Implementation Plan (RPP) and teaching materials, (4) the 2013 Curriculum assessment system is indeed quite complicated, but overall teachers have understood even though it still requires indirect assistance.Keywords: Technical Assistance; Implementation and Assessment; Curriculum 2013.
Game Elektronik Edukasi sebagai Multimedia Interaktif Untuk Sekolah Dasar di Pedesaan Indonesia Abidin, Zainal; Chandra, Chandra; Anita, Yesi; Zulmiyetri, Zulmiyetri; Kharisma, Annisa
Jurnal Basicedu Vol. 5 No. 2 (2021)
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v5i2.855

Abstract

Anak-anak di wilayah pedesaan Indonesia sebagian sudah mengenal cara menggunakan internet. Banyak di antara mereka kecanduan game online yang membawa pengaruh negatif. Praktisi pendidikan berusaha keras untuk memunculkan secara dominan pengaruh positif internet. Tujuan penelitian ini dilakukan untuk mengembangkan media pembelajaran yang cocok berupa game edukasi masa depan untuk siswa kelas lima sekolah dasar di wilayah pedesaan Indonesia. Penelitian dilakukan dengan model pengembangan 4-D: define, design, develop, dan disseminate.data diolah dengan bantuan SPSS type 22 untuk uji N-Gain. Penelitian dilakukan di kelas V SD Negeri 46 Kuranji, Kota Padang, provinsi Sumatra Barat, Indonesia. Hasil penelitian menunjukkan bahwa media pembelajaran berupa game edukasi masa depan untuk siswa kelas lima sekolah dasar di wilayah pedesaan Indonesia layak dan efektif untuk digunakan. Anak-anak sangat antusias menggunakan game edukasi. Media game edukasi perlu dikembangkan lebih lanjut untuk digunakan di lingkungan pedesaan Indonesia. Hal ini untuk menghilangkan kekakuan anak terhadap teknologi dan membiasakan anak menggunakan game edukasi dalam proses pembelajaran.
Pengembangan Bahan Ajar Elektronik Berbasis Social and Emotional Learning untuk Meningkatkan Nilai Profil Pelajar Pancasila Siswa Sekolah Dasar Anita, Yesi; Waldi, Atri; Akmal, Atika Ulya; Kenedi, Ary Kiswanto; Hamimah, Hamimah; Arwin, Arwin; Masniladevi, Masniladevi
Jurnal Basicedu Vol. 6 No. 4 (2022)
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v6i4.3280

Abstract

Perlunya proses pembelajaran yang sesuai dengan harapan pendidikan 4.0 yang selaras dengan perkembangan siswa sekolah dasar yang dapat meningkatkan profil pelajar pancasila menjadi latarbelakang penelitian ini. Penelitian ini memfokuskan kepada pengembangan bahan ajar berbasis social and emotional learning yang valid serta efektif dalam meningkatkan profil pelajar pancasila siswa sekolah dasar. Penelitian ini menggunakan jenis penelitian pengembangan dengan model pengembangan 4-D. Penelitian in difokuskan kepada 30 orang siswa sekolah dasar. Penelitan ini menggunakan lembar observasi analisis konsep, lembar dokumentasi analisis siswa, lembar observasi materi, angket validasi dan soal tes profil pelajar pancasila sebagai alat pengumpulan data. Teknik analisis Miles dan Huberman menjadi cara menganalisis data kualitatif. Analisis data validasi dilakukan dengan pengskoran angka validasi sedangkan untuk uji efektivitas dilakukan dengan perhitungan N-Gain. Hasil penelitian menyatakan bahwa penilaian pakar ahli mendapatkan skor 87.36 dengan kategori sangat valid. Hasil penelitian juga mendapatkan nilai N-Gain untuk penggunaan bahan ajar berbasis social and emotional learning sebesar 0.71 dengan kategori sangat tinggi. Hal ini menyatakan bahwa telah dihasilkannya bahan ajar elektronik berbasis social and emotional learning yang valid serta efektif untuk meningkatkan profil pelajar pancasila siswa sekolah dasar. Hasil Penelitian ini dapat dikembangkan sebagai referensi guru dalam meningkatkan profil pelajar pancasila siswa sekola dasar.
Pengembangan Media Menggunakan Aplikasi Book Creator pada Pembelajaran Pendidikan Pancasila di Sekolah Dasar Sulastri, Juliana; Anita, Yesi; Reinita, Reinita; Ahmad, Syafri
Asian Journal of Early Childhood and Elementary Education Vol 2 No 3 (2024): Asian Journal of Early Childhood and Elementary Education
Publisher : Darul Yasin Al Sys

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58578/ajecee.v2i3.3212

Abstract

This research is motivated by the use of technology in the learning process which can provide a positive influence that can increase teaching effectiveness and learning achievements. Media Book Creator can increase students' learning motivation and can create a meaningful and enjoyable learning atmosphere for students. The aim of this research is to develop media using the Book Creator Application for Learning Pancasila Education in Elementary Schools that is valid, practical and effective. The type of research used is Research and Development (R&D) with the ADDIE model which consists of five stages, namely Analysis, Design, Development, Implementation and Evaluation. The subjects of this research were class IV students at SDN 11 Bukit Apit Puhun for the trial school and SDN 02 Pilot Bukittinggi for the research school. Data from this research were obtained from validation sheets, practicality sheets, and pretest-posttest scores. The validation results were 90% for material experts, 95% for language experts and 90% for media experts in the very valid category. The results of the practicality test at the trial school on the teacher response questionnaire got a percentage of 95% in the very practical category and the results of the practicality test of the student response questionnaire got a percentage of 95.9% in the very practical category. Meanwhile, the results of the practicality test in the research school on the teacher response questionnaire got a percentage of 97.5% in the very practical category and the practicality test results of the student response questionnaire got a percentage of 96.6% in the very practical category. The effectiveness test results obtained a result of 90.2% in the very high category. Thus it can be concluded that the media using the Book Creator application in Pancasila Education Learning in Elementary Schools is valid, practical and effective in use.
STEM-based digital disaster learning model for disaster adaptation ability of elementary school students Arwin, Arwin; Kenedi, Ary Kiswanto; Anita, Yesi; Hamimah, Hamimah; Handrianto, Ciptro; Zainil, Melva
International Journal of Evaluation and Research in Education (IJERE) Vol 13, No 5: October 2024
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/ijere.v13i5.29616

Abstract

Efforts are required to enhance community resilience to disasters, especially among elementary school students who are highly vulnerable to losses caused by natural disasters. In previous research, a science, technology, engineering, and mathematics (STEM) based digital disaster learning model was developed for elementary school students, so further research is needed to determine its effect on the adaptability of elementary school students. This study aimed to assess the impact of the STEM-based digital disaster learning model on the disaster adaptation abilities of elementary school students. This research is a quasi-experimental. The data collection instrument is the disaster adaptation ability essay test questions. The data analysis process uses the help of the SPSS 26 application. The findings found an average difference in students' disaster adaptation abilities between STEM-based digital learning models and conventional learning models. This finding was also reinforced by the post-test average scores of students who studied using STEM-based digital disaster learning models, which were higher than those with conventional learning models. So overall, the STEM-based digital disaster learning model increases elementary school students' disaster adaptation abilities. The implications of this research can be used as a reference in developing elementary school students' disaster adaptation abilities.
Game Elektronik Edukasi sebagai Multimedia Interaktif Untuk Sekolah Dasar di Pedesaan Indonesia Abidin, Zainal; Chandra, Chandra; Anita, Yesi; Zulmiyetri, Zulmiyetri; Kharisma, Annisa
Jurnal Basicedu Vol. 5 No. 2 (2021)
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v5i2.855

Abstract

Anak-anak di wilayah pedesaan Indonesia sebagian sudah mengenal cara menggunakan internet. Banyak di antara mereka kecanduan game online yang membawa pengaruh negatif. Praktisi pendidikan berusaha keras untuk memunculkan secara dominan pengaruh positif internet. Tujuan penelitian ini dilakukan untuk mengembangkan media pembelajaran yang cocok berupa game edukasi masa depan untuk siswa kelas lima sekolah dasar di wilayah pedesaan Indonesia. Penelitian dilakukan dengan model pengembangan 4-D: define, design, develop, dan disseminate.data diolah dengan bantuan SPSS type 22 untuk uji N-Gain. Penelitian dilakukan di kelas V SD Negeri 46 Kuranji, Kota Padang, provinsi Sumatra Barat, Indonesia. Hasil penelitian menunjukkan bahwa media pembelajaran berupa game edukasi masa depan untuk siswa kelas lima sekolah dasar di wilayah pedesaan Indonesia layak dan efektif untuk digunakan. Anak-anak sangat antusias menggunakan game edukasi. Media game edukasi perlu dikembangkan lebih lanjut untuk digunakan di lingkungan pedesaan Indonesia. Hal ini untuk menghilangkan kekakuan anak terhadap teknologi dan membiasakan anak menggunakan game edukasi dalam proses pembelajaran.
Pengembangan Bahan Ajar Elektronik Berbasis Social and Emotional Learning untuk Meningkatkan Nilai Profil Pelajar Pancasila Siswa Sekolah Dasar Anita, Yesi; Waldi, Atri; Akmal, Atika Ulya; Kenedi, Ary Kiswanto; Hamimah, Hamimah; Arwin, Arwin; Masniladevi, Masniladevi
Jurnal Basicedu Vol. 6 No. 4 (2022)
Publisher : Universitas Pahlawan Tuanku Tambusai

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/basicedu.v6i4.3280

Abstract

Perlunya proses pembelajaran yang sesuai dengan harapan pendidikan 4.0 yang selaras dengan perkembangan siswa sekolah dasar yang dapat meningkatkan profil pelajar pancasila menjadi latarbelakang penelitian ini. Penelitian ini memfokuskan kepada pengembangan bahan ajar berbasis social and emotional learning yang valid serta efektif dalam meningkatkan profil pelajar pancasila siswa sekolah dasar. Penelitian ini menggunakan jenis penelitian pengembangan dengan model pengembangan 4-D. Penelitian in difokuskan kepada 30 orang siswa sekolah dasar. Penelitan ini menggunakan lembar observasi analisis konsep, lembar dokumentasi analisis siswa, lembar observasi materi, angket validasi dan soal tes profil pelajar pancasila sebagai alat pengumpulan data. Teknik analisis Miles dan Huberman menjadi cara menganalisis data kualitatif. Analisis data validasi dilakukan dengan pengskoran angka validasi sedangkan untuk uji efektivitas dilakukan dengan perhitungan N-Gain. Hasil penelitian menyatakan bahwa penilaian pakar ahli mendapatkan skor 87.36 dengan kategori sangat valid. Hasil penelitian juga mendapatkan nilai N-Gain untuk penggunaan bahan ajar berbasis social and emotional learning sebesar 0.71 dengan kategori sangat tinggi. Hal ini menyatakan bahwa telah dihasilkannya bahan ajar elektronik berbasis social and emotional learning yang valid serta efektif untuk meningkatkan profil pelajar pancasila siswa sekolah dasar. Hasil Penelitian ini dapat dikembangkan sebagai referensi guru dalam meningkatkan profil pelajar pancasila siswa sekola dasar.
Peningkatan Hasil Belajar Peserta Didik pada Pembelajaran Pendidikan Pancasila Menggunakan Model Problem Based Learning (PBL) Berbantuan Wordwall Kelas IV SDN 076/II Tenam Candi Kabupaten Bungo Rizki, Dwi; Waldi, Atri; Anita, Yesi; Indrawati, Tin
Asian Journal of Early Childhood and Elementary Education Vol 3 No 2 (2025): Asian Journal of Early Childhood and Elementary Education
Publisher : Darul Yasin Al Sys

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58578/ajecee.v3i2.4967

Abstract

The research aims to improve the learning outcomes of students in the Pancasila Education subject in the fourth grade of SDN 076/II Tenam Candi, Bungo Regency, through the implementation of the Problem Based Learning (PBL) model assisted by Wordwall. This study employs Classroom Action Research (CAR) conducted in two cycles. Each cycle consists of planning, implementation, observation, and reflection. The results of the study show a significant improvement in student learning outcomes from the first cycle to the second cycle. The class average score increased from 67 in the first cycle to 86.15 in the second cycle, with the percentage of students achieving completeness rising from 54% to 92%. The PBL model has proven effective in enhancing student engagement and problem-solving skills through interactive learning that is relevant to daily life.
Peningkatan Hasil Belajar Peserta Didik pada Pembelajaran Pendidikan Pancasila Menggunakan Model Cooperative Learning Tipe Course Review Horray di Kelas IV SDN 101100 Gunung Tua Kabupaten Padang Lawas Utara Putri, Siti Gahara; Waldi, Atri; Anita, Yesi; Iraqi, Hana Shilfia
Asian Journal of Early Childhood and Elementary Education Vol 3 No 2 (2025): Asian Journal of Early Childhood and Elementary Education
Publisher : Darul Yasin Al Sys

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58578/ajecee.v3i2.5103

Abstract

This study aims to improve student learning outcomes in Pancasila Education learning in class IV SDN 101100 Gunung Tua, North Padang Lawas Regency by using the Cooperative Learning learning model of the Course Review Horray (CRH) type. This study is a Classroom Action Research (CAR) which is carried out in two cycles, each consisting of the planning, implementation, observation, and reflection stages. The subjects of this study were 23 class IV students. Data were collected through assessment of teaching modules, implementation processes and learning outcomes. The results showed that the application of the CRH learning model was able to improve student learning outcomes. In cycle I, the teaching module aspect obtained an average of 87% (B) increasing in cycle II to 92% (SB). While in the teacher aspect, it obtained an average of 82% (B) and increased in cycle II to 93% (SB). In the student aspect, it obtained an average of 82% (B) increasing in cycle II to 93% (SB). And the learning outcomes of cycle I obtained an average of 77% (C), increasing in cycle II to 84% (B). It can be concluded that the Cooperative Learning model of the Course Review Horray type can improve student learning outcomes in Pancasila Education learning.