In multithreading, synchronization is important to make sure multiple threads safely work on shared resources. Without synchronization, data can become inconsistent or corrupted if multiple threads access and modify shared variables at the same time. In Java, it is a mechanism that ensures that only one thread can access a resource at any given time. This process helps prevent issues such as data inconsistency and race conditions when multiple threads interact with shared resources.
Example: Below is a Java Program to demonstrate synchronization.
Java
class Counter {
private int c = 0; // Shared variable
// Synchronized method to increment counter
public synchronized void inc() {
c++;
}
// Synchronized method to get counter value
public synchronized int get() {
return c;
}
}
public class Geeks {
public static void main(String[] args) {
Counter cnt = new Counter(); // Shared resource
// Thread 1 to increment counter
Thread t1 = new Thread(() -> {
for (int i = 0; i < 1000; i++) {
cnt.inc();
}
});
// Thread 2 to increment counter
Thread t2 = new Thread(() -> {
for (int i = 0; i < 1000; i++) {
cnt.inc();
}
});
// Start both threads
t1.start();
t2.start();
// Wait for threads to finish
try {
t1.join();
t2.join();
} catch (InterruptedException e) {
e.printStackTrace();
}
// Print final counter value
System.out.println("Counter: " + cnt.get());
}
}
Explanation:
- Two threads (t1 and t2) access a shared counter variable concurrently.
- The inc() and get() methods are marked as synchronized.
- synchronized ensures that only one thread can execute these methods at a time.
- This prevents race conditions during concurrent updates.
- The use of synchronization ensures the counter is accurately and consistently updated by both threads.
- Final output reflects the correct cumulative result of all increments.
Synchronized Blocks in Java
Synchronized blocks in Java are marked with the synchronized keyword. All synchronized blocks synchronize on the same object and can only have one thread executed inside them at a time. All other threads attempting to enter the synchronized block are blocked until the thread inside the synchronized block exits the block. If you want to master concurrency and understand how to avoid common pitfalls,
synchronized(sync_object)
{
// Access shared variables and other shared resources
}
Example: Below is an example of synchronization using Synchronized Blocks.
Java
class Counter {
private int c = 0; // Shared variable
// Method with synchronization block
public void inc() {
synchronized(this) { // Synchronize only this block
c++;
}
}
// Method to get counter value
public int get() {
return c;
}
}
public class Geeks {
public static void main(String[] args) {
Counter cnt = new Counter(); // Shared resource
// Thread 1 to increment counter
Thread t1 = new Thread(() -> {
for (int i = 0; i < 1000; i++) {
cnt.inc();
}
});
// Thread 2 to increment counter
Thread t2 = new Thread(() -> {
for (int i = 0; i < 1000; i++) {
cnt.inc();
}
});
// Start both threads
t1.start();
t2.start();
// Wait for threads to finish
try {
t1.join();
t2.join();
} catch (InterruptedException e) {
e.printStackTrace();
}
// Print final counter value
System.out.println("Counter: " + cnt.get());
}
}
Types of Synchronization
There are two type of synchronizations in Java which are listed below:
- Process Synchronization
- Thread Synchronization
1. Process Synchronization in Java
Process Synchronization is a technique used to coordinate the execution of multiple processes. It ensures that the shared resources are safe and in order.
Example: Here is a popular example of Process Synchronization in Java
Java
class BankAccount {
private int balance
= 1000; // Shared resource (bank balance)
// Synchronized method for deposit operation
public synchronized void deposit(int amount)
{
balance += amount;
System.out.println("Deposited: " + amount
+ ", Balance: " + balance);
}
// Synchronized method for withdrawal operation
public synchronized void withdraw(int amount)
{
if (balance >= amount) {
balance -= amount;
System.out.println("Withdrawn: " + amount
+ ", Balance: " + balance);
}
else {
System.out.println(
"Insufficient balance to withdraw: "
+ amount);
}
}
public int getBalance() { return balance; }
}
// Main class
public class Geeks {
public static void main(String[] args)
{
BankAccount account
= new BankAccount(); // Shared resource
// Thread 1 to deposit money into the account
Thread t1 = new Thread(() -> {
for (int i = 0; i < 3; i++) {
account.deposit(200);
try {
Thread.sleep(50); // Simulate some delay
}
catch (InterruptedException e) {
e.printStackTrace();
}
}
});
// Thread 2 to withdraw money from the account
Thread t2 = new Thread(() -> {
for (int i = 0; i < 3; i++) {
account.withdraw(100);
try {
Thread.sleep(
100); // Simulate some delay
}
catch (InterruptedException e) {
e.printStackTrace();
}
}
});
// Start both threads
t1.start();
t2.start();
// Wait for threads to finish
try {
t1.join();
t2.join();
}
catch (InterruptedException e) {
e.printStackTrace();
}
// Print final balance
System.out.println("Final Balance: "
+ account.getBalance());
}
}
OutputWithdrawn: 100, Balance: 900
Deposited: 200, Balance: 1100
Deposited: 200, Balance: 1300
Withdrawn: 100, Balance: 1200
Deposited: 200, Balance: 1400
Withdrawn: 100, Balance: 1300
Final Balance: 1300
Explanation:
- Demonstrates process synchronization using a shared BankAccount object.
- Two threads operate concurrently: one for depositing, one for withdrawing.
- Both deposit() and withdraw() methods are marked as synchronized.
- synchronized ensures mutual exclusion only one thread can access the balance at a time.
- Prevents race conditions when threads access or modify the balance simultaneously.
- Ensures thread safety and maintains a consistent, accurate account balance.
2. Thread Synchronization in Java
Thread Synchronization is used to coordinate and ordering of the execution of the threads in a multi-threaded program. There are two types of thread synchronization are mentioned below:
Example: Java Program to demonstrate thread synchronization for Ticket Booking System.
Java
class TicketBooking {
private int availableTickets = 10; // Shared resource (available tickets)
// Synchronized method for booking tickets
public synchronized void bookTicket(int tickets) {
if (availableTickets >= tickets) {
availableTickets -= tickets;
System.out.println("Booked " + tickets + " tickets, Remaining tickets: " + availableTickets);
} else {
System.out.println("Not enough tickets available to book " + tickets);
}
}
public int getAvailableTickets() {
return availableTickets;
}
}
public class Geeks {
public static void main(String[] args) {
TicketBooking booking = new TicketBooking(); // Shared resource
// Thread 1 to book tickets
Thread t1 = new Thread(() -> {
for (int i = 0; i < 2; i++) {
booking.bookTicket(2); // Trying to book 2 tickets each time
try {
Thread.sleep(50); // Simulate delay
} catch (InterruptedException e) {
e.printStackTrace();
}
}
});
// Thread 2 to book tickets
Thread t2 = new Thread(() -> {
for (int i = 0; i < 2; i++) {
booking.bookTicket(3); // Trying to book 3 tickets each time
try {
Thread.sleep(40); // Simulate delay
} catch (InterruptedException e) {
e.printStackTrace();
}
}
});
// Start both threads
t1.start();
t2.start();
// Wait for threads to finish
try {
t1.join();
t2.join();
} catch (InterruptedException e) {
e.printStackTrace();
}
// Print final remaining tickets
System.out.println("Final Available Tickets: " + booking.getAvailableTickets());
}
}
OutputBooked 2 tickets, Remaining tickets: 8
Booked 3 tickets, Remaining tickets: 5
Booked 3 tickets, Remaining tickets: 2
Booked 2 tickets, Remaining tickets: 0
Final Available Tickets: 0
Explanation:
- Uses a shared TicketBooking class with a synchronized bookTicket() method.
- Ensures only one thread can book tickets at a time, preventing race conditions.
- Multiple threads try booking tickets in a loop.
- availableTickets is safely accessed and updated through synchronization.
- Prevents overbooking and ensures thread-safe ticket allocation.
- The program prints the remaining available tickets after all booking attempts.
Mutual Exclusion
Mutual Exclusion helps keep threads from interfering with one another while sharing data. There are three types of Mutual Exclusive mentioned below:
- Synchronized method.
- Synchronized block.
- Static synchronization.
Example: Below is the implementation of the Java Synchronization.
Java
.import java.io.*;
// A Class used to send a message
class Sender {
public void send(String msg)
{
System.out.println("Sending " + msg); // Changed to print without new line
try {
Thread.sleep(100);
}
catch (Exception e) {
System.out.println("Thread interrupted.");
}
System.out.println(msg + "Sent"); // Improved output format
}
}
// Class for sending a message using Threads
class ThreadedSend extends Thread {
private String msg;
Sender sender;
// Receives a message object and a string message to be sent
ThreadedSend(String m, Sender obj)
{
msg = m;
sender = obj;
}
public void run()
{
// Only one thread can send a message at a time.
synchronized (sender)
{
// Synchronizing the send object
sender.send(msg);
}
}
}
// Driver class
class Geeks {
public static void main(String args[])
{
Sender send = new Sender();
ThreadedSend S1 = new ThreadedSend("Hi ", send);
ThreadedSend S2 = new ThreadedSend("Bye ", send);
// Start two threads of ThreadedSend type
S1.start();
S2.start();
// Wait for threads to end
try {
S1.join();
S2.join();
}
catch (Exception e) {
System.out.println("Interrupted");
}
}
}
OutputSending Hi
Hi Sent
Sending Bye
Bye Sent
Explanation:
- Sender is synchronized inside run() to ensure thread safety.
- Alternatively, making send() a synchronized method achieves the same.
- This removes the need to synchronize Sender in run().
- Both prevent concurrent access and ensure safe message sending.
We do not always have to synchronize a whole method. Sometimes it is preferable to synchronize only part of a method. Java synchronized blocks inside methods make this possible.
Example: Below is the Java program shows the synchronized method using an anonymous class
Java
import java.io.*;
class Test {
synchronized void test_func(int n)
{
// synchronized method
for (int i = 1; i <= 3; i++) {
System.out.println(n + i);
try {
Thread.sleep(100);
}
catch (Exception e) {
System.out.println(e);
}
}
}
}
// Driver Class
public class Geeks {
// Main function
public static void main(String args[])
{
// only one object
final Test O = new Test();
Thread a = new Thread() {
public void run() { O.test_func(15); }
};
Thread b = new Thread() {
public void run() { O.test_func(30); }
};
a.start();
b.start();
}
}
Explanation:
- The Test class defines a synchronized method test_func() to ensure thread safety.
- Two threads are created using anonymous classes, each calling test_func() with different input values.
- The synchronized keyword ensures only one thread accesses test_func() at a time.
- This prevents interleaved output and ensures consistent execution of the number sequence.
Volatile Keyword
The volatile keyword in Java ensures that all threads have a consistent view of a variable's value. It prevents caching of the variable's value by threads, ensuring that updates to the variable are immediately visible to other threads.
Working of Volatile Modifier:
- It applies only to variables.
- volatile guarantees visibility i.e. any write to a volatile variable is immediately visible to other threads.
- It does not guarantee atomicity, meaning operations like count++ (read-modify-write operations) can still result in inconsistent values
Example: Java program to demonstrate the volatile keyword.
Java
class Counter {
private volatile boolean running = true;
public void stop() {
running = false;
}
public void start() {
new Thread(() -> {
while (running) {
System.out.println("Running...");
try {
Thread.sleep(200);
} catch (InterruptedException e) {
Thread.currentThread().interrupt();
}
}
System.out.println("Stopped.");
}).start();
}
}
public class Geeks {
public static void main(String[] args) throws InterruptedException {
Counter counter = new Counter();
counter.start();
Thread.sleep(600); // Let it run briefly
counter.stop(); // Then stop the thread
}
}
OutputRunning...
Running...
Running...
Stopped.
Explanation:
- running is marked volatile to ensure changes are visible across threads.
- start() creates a thread that prints "Running..." while running is true.
- Thread.sleep(200) slows the loop to simulate work.
- main() waits briefly, then calls stop() to set running to false.
- The thread sees the change and exits the loop, printing "Stopped.
Volatile vs Synchronized
Features | Synchronized | Volatile |
|---|
Applies to | It applies only to blocks or methods. | It applies to variables only. |
|---|
Purpose | It ensures mutual exclusion and visibility | It ensures visibility of changes to variables across threads |
|---|
Performance | Performance is relatively low compared to volatile because of the acquisition and release of the lock. | Performance is relatively high compared to synchronized Keyword. |
|---|
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