Gutierrez, 2016 - Google Patents
Pro Spring BootGutierrez, 2016
- Document ID
- 7065467590437497370
- Author
- Gutierrez F
- Publication year
External Links
Snippet
A no-nonsense guide containing case studies and best practices for Spring Boot — Felipe
Gutierrez Page 1 Pro Spring Boot A no-nonsense guide containing case studies and best
practices for Spring Boot — Felipe Gutierrez THE EXPERT’S VOICE® IN SPRING Page 2 Pro …
- 239000007858 starting material 0 description 44
Classifications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for programme control, e.g. control unit
- G06F9/06—Arrangements for programme control, e.g. control unit using stored programme, i.e. using internal store of processing equipment to receive and retain programme
- G06F9/44—Arrangements for executing specific programmes
- G06F9/445—Programme loading or initiating
- G06F9/44521—Dynamic linking or loading; Link editing at or after load time, e.g. Java class loading
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for programme control, e.g. control unit
- G06F9/06—Arrangements for programme control, e.g. control unit using stored programme, i.e. using internal store of processing equipment to receive and retain programme
- G06F9/44—Arrangements for executing specific programmes
- G06F9/4443—Execution mechanisms for user interfaces
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for programme control, e.g. control unit
- G06F9/06—Arrangements for programme control, e.g. control unit using stored programme, i.e. using internal store of processing equipment to receive and retain programme
- G06F9/44—Arrangements for executing specific programmes
- G06F9/455—Emulation; Software simulation, i.e. virtualisation or emulation of application or operating system execution engines
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F8/00—Arrangements for software engineering
- G06F8/30—Creation or generation of source code
- G06F8/36—Software reuse
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F8/00—Arrangements for software engineering
- G06F8/30—Creation or generation of source code
- G06F8/38—Implementation of user interfaces
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F11/00—Error detection; Error correction; Monitoring
- G06F11/36—Preventing errors by testing or debugging software
- G06F11/3668—Software testing
- G06F11/3672—Test management
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F9/00—Arrangements for programme control, e.g. control unit
- G06F9/06—Arrangements for programme control, e.g. control unit using stored programme, i.e. using internal store of processing equipment to receive and retain programme
- G06F9/46—Multiprogramming arrangements
- G06F9/54—Interprogramme communication; Intertask communication
- G06F9/541—Interprogramme communication; Intertask communication via adapters, e.g. between incompatible applications
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F8/00—Arrangements for software engineering
- G06F8/70—Software maintenance or management
- G06F8/71—Version control; Configuration management
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F8/00—Arrangements for software engineering
- G06F8/30—Creation or generation of source code
- G06F8/34—Graphical or visual programming
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F8/00—Arrangements for software engineering
- G06F8/40—Transformations of program code
- G06F8/51—Source to source
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F8/00—Arrangements for software engineering
- G06F8/30—Creation or generation of source code
- G06F8/31—Programming languages or programming paradigms
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F17/00—Digital computing or data processing equipment or methods, specially adapted for specific functions
- G06F17/30—Information retrieval; Database structures therefor; File system structures therefor
- G06F17/30861—Retrieval from the Internet, e.g. browsers
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F8/00—Arrangements for software engineering
- G06F8/60—Software deployment
- G06F8/61—Installation
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F8/00—Arrangements for software engineering
- G06F8/60—Software deployment
- G06F8/65—Update
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F11/00—Error detection; Error correction; Monitoring
- G06F11/36—Preventing errors by testing or debugging software
- G06F11/362—Software debugging
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F17/00—Digital computing or data processing equipment or methods, specially adapted for specific functions
- G06F17/20—Handling natural language data
- G06F17/21—Text processing
- G06F17/22—Manipulating or registering by use of codes, e.g. in sequence of text characters
- G06F17/2247—Tree structured documents; Markup, e.g. Standard Generalized Markup Language [SGML], Document Type Definition [DTD]
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F8/00—Arrangements for software engineering
- G06F8/20—Software design
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F8/00—Arrangements for software engineering
- G06F8/10—Requirements analysis; Specification techniques
-
- G—PHYSICS
- G06—COMPUTING; CALCULATING; COUNTING
- G06F—ELECTRICAL DIGITAL DATA PROCESSING
- G06F21/00—Security arrangements for protecting computers, components thereof, programs or data against unauthorised activity
Similar Documents
| Publication | Publication Date | Title |
|---|---|---|
| Gutierrez | Pro Spring Boot | |
| Varanasi et al. | Introducing Maven | |
| Cheng et al. | Build Mobile Apps with Ionic 4 and Firebase | |
| Cosmina et al. | Pro Spring 5: An in-depth guide to the Spring framework and its tools | |
| Gutierrez et al. | Pro Spring Boot 2 | |
| Späth | Beginning Java MVC 1.0 | |
| Rajput | Spring 5 Design Patterns: Master efficient application development with patterns such as proxy, singleton, the template method, and more | |
| US20250272636A1 (en) | Systems and methods for creating automation processes based on process event data | |
| García et al. | Learn Microservices with Spring Boot | |
| Price | Apps and Services with. NET 8: Build practical projects with Blazor,. NET MAUI, gRPC, GraphQL, and other enterprise technologies | |
| Jaber et al. | A high-level modeling language for the efficient design, implementation, and testing of Android applications | |
| Ciliberti | ASP. NET Core Recipes: A Problem-Solution Approach | |
| Paz | Beginning ASP. NET MVC 4 | |
| Peres | Modern Web Development with ASP. NET Core 3: An end to end guide covering the latest features of Visual Studio 2019, Blazor and Entity Framework | |
| Soni | Full stack angularJS for java developers: Build a full-featured web application from scratch using angularJS with spring RESTful | |
| Rozentals | Mastering TypeScript 3: Build enterprise-ready, industrial-strength web applications using TypeScript 3 and modern frameworks | |
| Bretet | Spring mvc cookbook | |
| Stancapiano | Mastering Java EE development with WildFly | |
| Duldulao et al. | Spring Boot and Angular: Hands-on full stack web development with Java, Spring, and Angular | |
| Rojas | Building Native Web Components | |
| Van Der Leun | Introduction to JVM Languages | |
| Benoit | NW. js Essentials | |
| Murugesan | Microservices Deployment Cookbook | |
| Lenz et al. | Python Continuous Integration and Delivery | |
| Segala | Svelte 3 Up and Running: A fast-paced introductory guide to building high-performance web applications with SvelteJS |