WO2023285856A1 - Toy for demonstrating arm strength - Google Patents

Toy for demonstrating arm strength Download PDF

Info

Publication number
WO2023285856A1
WO2023285856A1 PCT/IB2021/056269 IB2021056269W WO2023285856A1 WO 2023285856 A1 WO2023285856 A1 WO 2023285856A1 IB 2021056269 W IB2021056269 W IB 2021056269W WO 2023285856 A1 WO2023285856 A1 WO 2023285856A1
Authority
WO
WIPO (PCT)
Prior art keywords
toy
airbag
scores
demonstrating
floor
Prior art date
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Ceased
Application number
PCT/IB2021/056269
Other languages
French (fr)
Inventor
Thanh TRI
Current Assignee (The listed assignees may be inaccurate. Google has not performed a legal analysis and makes no representation or warranty as to the accuracy of the list.)
Individual
Original Assignee
Individual
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed by Individual filed Critical Individual
Priority to US18/263,125 priority Critical patent/US20240299858A1/en
Priority to PCT/IB2021/056269 priority patent/WO2023285856A1/en
Publication of WO2023285856A1 publication Critical patent/WO2023285856A1/en
Anticipated expiration legal-status Critical
Ceased legal-status Critical Current

Links

Classifications

    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B15/00Clubs for gymnastics or the like, e.g. for swinging exercises
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H33/00Other toys
    • A63H33/18Throwing or slinging toys, e.g. flying disc toys
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63HTOYS, e.g. TOPS, DOLLS, HOOPS OR BUILDING BLOCKS
    • A63H33/00Other toys
    • A63H33/26Magnetic or electric toys
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B2071/065Visualisation of specific exercise parameters
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B21/00Exercising apparatus for developing or strengthening the muscles or joints of the body by working against a counterforce, with or without measuring devices
    • A63B21/008Exercising apparatus for developing or strengthening the muscles or joints of the body by working against a counterforce, with or without measuring devices using hydraulic or pneumatic force-resisters
    • A63B21/0085Exercising apparatus for developing or strengthening the muscles or joints of the body by working against a counterforce, with or without measuring devices using hydraulic or pneumatic force-resisters using pneumatic force-resisters
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/17Counting, e.g. counting periodical movements, revolutions or cycles, or including further data processing to determine distances or speed
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/20Distances or displacements
    • A63B2220/24Angular displacement
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/50Force related parameters
    • A63B2220/51Force
    • A63B2220/53Force of an impact, e.g. blow or punch
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/80Special sensors, transducers or devices therefor
    • A63B2220/805Optical or opto-electronic sensors
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B2220/00Measuring of physical parameters relating to sporting activity
    • A63B2220/80Special sensors, transducers or devices therefor
    • A63B2220/83Special sensors, transducers or devices therefor characterised by the position of the sensor
    • A63B2220/833Sensors arranged on the exercise apparatus or sports implement
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B60/00Details or accessories of golf clubs, bats, rackets or the like
    • A63B60/0081Substantially flexible shafts; Hinged shafts
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B60/00Details or accessories of golf clubs, bats, rackets or the like
    • A63B60/46Measurement devices associated with golf clubs, bats, rackets or the like for measuring physical parameters relating to sporting activity, e.g. baseball bats with impact indicators or bracelets for measuring the golf swing
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B60/00Details or accessories of golf clubs, bats, rackets or the like
    • A63B60/50Details or accessories of golf clubs, bats, rackets or the like with through-holes
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63BAPPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
    • A63B71/00Games or sports accessories not covered in groups A63B1/00 - A63B69/00
    • A63B71/06Indicating or scoring devices for games or players, or for other sports activities
    • A63B71/0619Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
    • A63B71/0622Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F9/00Games not otherwise provided for
    • A63F9/0079Games using compressed air, e.g. with air blowers, balloons, vacuum
    • A63F2009/0087Games using compressed air, e.g. with air blowers, balloons, vacuum with means for producing an air current

Definitions

  • the invention relates to the field of toy, and in particular to a toy that show arms strength.
  • Such toys are not suitable for playing at home or for traveling.
  • the present invention provides a toy that demonstrating arms strength to solve the foregoing problems.
  • the toy that demonstrating arms strength. It is shaped like a long bar, comprises a handle connected to a digital display and connected to an air duct and the last part an airbag.
  • the player used the hand to hold the handle of toy. and then hits the airbag of end other side to floor and then the scores will be displayed on the digital screen.
  • the firstly player hits the airbag on the floor, and records the scores show on the toy’s screen
  • the secondly player hits the airbag on the floor, and records the scores show on the toy’s screen.
  • Fig.1 is a player and the toy that demonstrating arms strength.
  • Fig.2 and 3 is a side view and cut half of the side to show inside of the toy demonstrating arms strength.
  • Fig.4 is an exploded view to show inside actuator that converts between air pressure and counter.
  • Fig.5 is an exploded view and also cut body to show more detail inside of actuator that converts between air pressure and counter.
  • Fig.6 is the electrical diagram of the counter circuit. (It is already market available)
  • Fig.7 is a perspective view of the toy that demonstrating arms strength.
  • Fig.8 is a front view of the toy that demonstrating arms strength.
  • Fig.9 is the side view of the toy that demonstrating arms strength.
  • the player stands in the pose like the shadow 101 of fig.1 , the hand holding on the handle 102 of the toy that demonstrating strength arms, the airbag 103 is in location 104 and then the player hits the airbag 103 forward in the direction of the arrow 105.
  • the airbag goes along the dotted line 106 passing through the locations 107 and 108, finally the airbag 103 touches the floor 109 at the location of the arrow 110.
  • the airbag 103 moves quickly and it has the ability to elastic, so when touches the floor then the top half of the airbag is pressed down causing the pressure inside the airbag to increase and the air begins to move from the inside of airbag 103 of Fig.2 and Fig.3 through the air duct 111 in the direction of the arrow 112 and the air continues to travel along the dotted line 113 and to the mouth
  • the infrared light of the LED 120 shines through the hole 119 of the round disc and into the infrared receiver LED 121, causing the counter to count up one digit, and the hole continues to rotate one more round, then the counter also count to up one more digit, and the hole keeps spinning and the counter keeps counting until the hole stopped then the counter stops too. That is, for every rotation of the hole, the counter will count up one digit.
  • the counter will count as 250.
  • the firstly player hits the airbag on the floor, and records the scores show on the toy’s screen
  • the secondly player hits the airbag on the floor, and records the scores show on the toy’s screen.
  • Button 125 of Fig. 7 is to reset all digits on display 122 return to zero.
  • Fig.6 is the electrical diagram of the counter circuit. (It is already market available), wherein 120 is the infrared illuminator LED. 121 is the infrared receiver LED. 122 is digits screen. 123 is power supply. 125 is reset button.

Landscapes

  • Health & Medical Sciences (AREA)
  • General Health & Medical Sciences (AREA)
  • Physical Education & Sports Medicine (AREA)
  • Toys (AREA)

Abstract

The toy that demonstrating arms strength, shaped like a long bar, comprises a handle connected to digital display and connected to an airduct and the last part an airbag. Operate of the toy that demonstrating arms strength: The player using the hand to hold the handle of toy and then hits the airbag of end other side to floor and then the scores will be displayed on the digital screen. If player hits the airbag on floor stronger, then the scores will be higher. To play: Two players play together: First, the firstly player hits the airbag on the floor and records the scores show on the toy's screen, and then the secondly player hits the airbag on the floor and records the scores show on the toy's screen. Then compare the two scores of the two players. If someone's scores is higher, mean that person wins.

Description

TITLE OF THE INVENTION
TOY FOR DEMONSTRATING ARM STRENGTH
FIELD OF THE INVENTION
The invention relates to the field of toy, and in particular to a toy that show arms strength. BACKGROUND OF THE INVENTION
There are many types of arms strength toys available in the market, they are often large, bulky or heavy or require a large amount of space when playing.
Such toys are not suitable for playing at home or for traveling.
Accordingly, the present invention provides a toy that demonstrating arms strength to solve the foregoing problems.
SUMMARY OF THE INVENTION
The toy that demonstrating arms strength. It is shaped like a long bar, comprises a handle connected to a digital display and connected to an air duct and the last part an airbag.
Operate of the toy that demonstrating arms strength:
The player used the hand to hold the handle of toy. and then hits the airbag of end other side to floor and then the scores will be displayed on the digital screen.
If player hit the airbag on floor harder, then the scores will be higher.
How to play:
Two players play together:
First, the firstly player hits the airbag on the floor, and records the scores show on the toy’s screen, and then the secondly player, hits the airbag on the floor, and records the scores show on the toy’s screen.
Then compare the two scores of the two players. If someone’s score is higher, mean that person wins.
BRIEF DESCRIPTION OF THE DRAWINGS
Fig.1 is a player and the toy that demonstrating arms strength.
Fig.2 and 3 is a side view and cut half of the side to show inside of the toy demonstrating arms strength.
Fig.4 is an exploded view to show inside actuator that converts between air pressure and counter.
Fig.5 is an exploded view and also cut body to show more detail inside of actuator that converts between air pressure and counter.
Fig.6 is the electrical diagram of the counter circuit. (It is already market available)
Fig.7 is a perspective view of the toy that demonstrating arms strength.
Fig.8 is a front view of the toy that demonstrating arms strength.
Fig.9 is the side view of the toy that demonstrating arms strength. DETAILED DESCRIPTION OF THE INVENTION
How to play and operation of the toy that demonstrating arms strength are described in detail below:
First, the player stands in the pose like the shadow 101 of fig.1 , the hand holding on the handle 102 of the toy that demonstrating strength arms, the airbag 103 is in location 104 and then the player hits the airbag 103 forward in the direction of the arrow 105. The airbag goes along the dotted line 106 passing through the locations 107 and 108, finally the airbag 103 touches the floor 109 at the location of the arrow 110.
Because the airbag 103 moves quickly and it has the ability to elastic, so when touches the floor then the top half of the airbag is pressed down causing the pressure inside the airbag to increase and the air begins to move from the inside of airbag 103 of Fig.2 and Fig.3 through the air duct 111 in the direction of the arrow 112 and the air continues to travel along the dotted line 113 and to the mouth
114 of the air duct and blow into the propeller 116 of the round disc 117 in the direction of the arrow
115 causing the round disc 117 to spin up in the direction of the arrow 118 and at the same time the hole 119 in round disc 117 also rotates.
When the hole 119 of round disc 117 rotates to the position show in Fig.4, the infrared light of the LED 120 shines through the hole 119 of the round disc and into the infrared receiver LED 121, causing the counter to count up one digit, and the hole continues to rotate one more round, then the counter also count to up one more digit, and the hole keeps spinning and the counter keeps counting until the hole stopped then the counter stops too. That is, for every rotation of the hole, the counter will count up one digit.
For example, if the hole rotates 250 revolutions, then the counter will count as 250.
The digits that the counter is counted and show on the screen of the toy that demonstrating arms strength. It is called the scores and the unit is called point.
If the player hits the airbag on floor stronger, then the pressure in the airbag will be higher and the air blowing into the propeller will be stronger and cause the round disc to spin more revolutions and the counter, will be count higher. Mean, the stronger hit are higher scores.
How to play:
Two players play together:
First, the firstly player hits the airbag on the floor, and records the scores show on the toy’s screen, and then the secondly player, hits the airbag on the floor, and records the scores show on the toy’s screen.
Then compare the two scores of the two players.
If someone’s scores are higher, mean that person wins.
Button 125 of Fig. 7 is to reset all digits on display 122 return to zero.
Fig.6 is the electrical diagram of the counter circuit. (It is already market available), wherein 120 is the infrared illuminator LED. 121 is the infrared receiver LED. 122 is digits screen. 123 is power supply. 125 is reset button.

Claims

1.The toy that demonstrating arms strength, it is shaped like a long bar, comprises a handle connected to a digital display and connected to an air duct and the last part an airbag.
2. The toy that demonstrating arms strength of claim 1 : wherein the air duct 111 of Fig.7 it is ability elastic.
3. The toy that demonstrating arms strength of claim 2: wherein the airbag 103 of Fig.7 it is ability elastic.
PCT/IB2021/056269 2021-07-13 2021-07-13 Toy for demonstrating arm strength Ceased WO2023285856A1 (en)

Priority Applications (2)

Application Number Priority Date Filing Date Title
US18/263,125 US20240299858A1 (en) 2021-07-13 2021-07-13 Toy for demonstrating arm strength
PCT/IB2021/056269 WO2023285856A1 (en) 2021-07-13 2021-07-13 Toy for demonstrating arm strength

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
PCT/IB2021/056269 WO2023285856A1 (en) 2021-07-13 2021-07-13 Toy for demonstrating arm strength
CANONE 2021-10-16

Publications (1)

Publication Number Publication Date
WO2023285856A1 true WO2023285856A1 (en) 2023-01-19

Family

ID=77300937

Family Applications (1)

Application Number Title Priority Date Filing Date
PCT/IB2021/056269 Ceased WO2023285856A1 (en) 2021-07-13 2021-07-13 Toy for demonstrating arm strength

Country Status (2)

Country Link
US (1) US20240299858A1 (en)
WO (1) WO2023285856A1 (en)

Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US2035579A (en) * 1934-06-19 1936-03-31 Hans G Wieker Amusement device
DE20019348U1 (en) * 2000-11-14 2002-03-28 Ballon, Mirjam, 40721 Hilden Sports equipment
US20150094191A1 (en) * 2013-10-02 2015-04-02 Daniel Fradin Punching Bag Force Measurement System
US20190388758A1 (en) * 2018-01-10 2019-12-26 Beijing 30Min Media Co., Ltd. Sandbag and operation method and system of the sandbag

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US4759219A (en) * 1987-05-15 1988-07-26 Swingspeed, Inc. Swing parameter measurement system
US5056783A (en) * 1989-10-18 1991-10-15 Batronics, Inc. Sports implement swing analyzer
US6173610B1 (en) * 1998-12-23 2001-01-16 Robert L. Pace Sports swing impact speed indicator
US6695670B1 (en) * 1999-03-15 2004-02-24 Robert W. Driscoll Electronic yo-yo games
US7445550B2 (en) * 2000-02-22 2008-11-04 Creative Kingdoms, Llc Magical wand and interactive play experience
US6716034B2 (en) * 2000-12-01 2004-04-06 Manuel M. Casanova, Jr. Grip pressure detector assembly
WO2003009680A1 (en) * 2001-07-24 2003-02-06 The Regents Of The University Of Michigan Electronic measurement of the motion of a moving body of sports equipment
US7140248B1 (en) * 2002-01-22 2006-11-28 Scott Brundage Speed measuring device and method
US7618041B1 (en) * 2008-09-23 2009-11-17 Monte Quenten Sterling Fist powered amusement game
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US10343077B2 (en) * 2012-05-29 2019-07-09 SynCon InVentures, LLC Variable sound generator
US20140256213A1 (en) * 2013-03-07 2014-09-11 Steve Copeland Soft body toy with pressure sensing
US20180339209A1 (en) * 2017-05-24 2018-11-29 Agustin Gonzalez Apparatus and methodology for improving an athletic swing via direct impact training or non-impact weighted resistance
US10792578B2 (en) * 2017-10-20 2020-10-06 Thinker-Tinker, Inc. Interactive plush character system
US11712609B2 (en) * 2018-11-19 2023-08-01 Abigail C Dunford Training apparatus and method for ball hitting
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Patent Citations (4)

* Cited by examiner, † Cited by third party
Publication number Priority date Publication date Assignee Title
US2035579A (en) * 1934-06-19 1936-03-31 Hans G Wieker Amusement device
DE20019348U1 (en) * 2000-11-14 2002-03-28 Ballon, Mirjam, 40721 Hilden Sports equipment
US20150094191A1 (en) * 2013-10-02 2015-04-02 Daniel Fradin Punching Bag Force Measurement System
US20190388758A1 (en) * 2018-01-10 2019-12-26 Beijing 30Min Media Co., Ltd. Sandbag and operation method and system of the sandbag

Also Published As

Publication number Publication date
US20240299858A1 (en) 2024-09-12

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