CN110794953A - Haptic feedback system using biomimetic ligaments - Google Patents

Haptic feedback system using biomimetic ligaments Download PDF

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CN110794953A
CN110794953A CN201810870436.4A CN201810870436A CN110794953A CN 110794953 A CN110794953 A CN 110794953A CN 201810870436 A CN201810870436 A CN 201810870436A CN 110794953 A CN110794953 A CN 110794953A
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feedback
bionic
ligament
bionic ligament
user
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林家宇
陈志强
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Acer Inc
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Acer Inc
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    • GPHYSICS
    • G06COMPUTING OR CALCULATING; COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/016Input arrangements with force or tactile feedback as computer generated output to the user

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  • General Engineering & Computer Science (AREA)
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Abstract

The invention discloses a touch feedback system applied to virtual reality, which comprises a line concentration device, a feedback point wearing device group, a bionic ligament group, a power device and a micro control unit. The feedback point wearing device set comprises a plurality of wearing devices and is worn on a plurality of feedback parts by a user. The bionic ligament group comprises a plurality of bionic ligaments, wherein the first ends of the bionic ligaments are fixed on a corresponding feedback point wearing device, and the second ends of the bionic ligaments are contained in the line concentration device. The power device is used for applying a plurality of groups of pulling forces to the plurality of bionic ligaments. The micro control unit is used for indicating the power device to adjust a plurality of groups of tensile force values according to the virtual reality situation, and further providing corresponding touch feedback for each feedback part. Therefore, the virtual reality haptic feedback system uses the bionic ligament with light weight, the accuracy of applying the haptic feedback cannot be influenced by sweat, and the body of a user cannot be injured.

Description

使用仿生韧带的触觉回馈系统Haptic feedback system using bionic ligaments

技术领域technical field

本发明涉及一种触觉回馈系统,尤其涉及一种使用仿生韧带的虚拟现实触觉回馈系统。The invention relates to a haptic feedback system, in particular to a virtual reality haptic feedback system using bionic ligaments.

背景技术Background technique

虚拟现实(virtual reality,VR)是利用计算机技术仿真出一个立体且高拟真的三维空间,当用户穿戴特殊显示设备进入后,会产生好像处在现实中的错觉。在这虚拟现实空间中,操作者可以和虚拟对象或其他玩家互动。Virtual reality (VR) uses computer technology to simulate a three-dimensional and high-fidelity three-dimensional space. When a user wears a special display device to enter, it will produce the illusion of being in reality. In this virtual reality space, the operator can interact with virtual objects or other players.

除了虚拟现实头戴装置外,有厂商更推出虚拟现实手套,旨在以更精准手势辨识来取代手把操作控制。另一方面,为了模拟虚拟现实游戏中开枪后座力、提取物品的重量,或赛车时方向盘的回馈力道等情境,有厂商使用肌电流(electrical musclestimulation,EMS)技术来提供虚拟现实触觉回馈。肌电流的原理类似医疗应用中的电疗,利用导电贴片给予肌肉一定程度的刺激产生肌肉收缩的行为,例如当用户在虚拟现实世界中拿取重物时,控制器即发出指令刺激虚拟现实手套中的特定电极以刺激特定区域肌纤维收缩,如此用户便可得到被重物拉扯的触觉回馈。然而,肌电流技术应用在虚拟现实领域有其局限,除了汗水容易造成电极贴片与肌肤之间导电能力改变而影响准确度外,电极贴片的材质对有些人会造成不舒适的过敏反应。此外,由于用户多半会长时间进行虚拟现实游戏,频繁地以肌电流技术来提供触觉回馈可能会对肌肉造成灼伤,对身上有安装植入式心脏去颤器(implantable defibrillator,ICD)等医疗仪器的用户也可能导致意外发生。In addition to virtual reality headsets, some manufacturers have also launched virtual reality gloves, which aim to replace the handlebar operation control with more accurate gesture recognition. On the other hand, in order to simulate situations such as shooting recoil in virtual reality games, extracting the weight of objects, or the feedback force of the steering wheel during racing, some manufacturers use electrical musclestimulation (EMS) technology to provide virtual reality haptic feedback. The principle of myoelectric current is similar to electrotherapy in medical applications. The conductive patch is used to stimulate the muscles to a certain extent to produce muscle contraction behavior. For example, when the user picks up heavy objects in the virtual reality world, the controller sends instructions to stimulate the virtual reality gloves. The specific electrodes in the device stimulate the contraction of muscle fibers in specific areas, so that the user can get the tactile feedback of being pulled by a heavy object. However, the application of myoelectric technology in the field of virtual reality has its limitations. In addition to sweat easily changing the conductivity between the electrode patch and the skin, which affects the accuracy, the material of the electrode patch can cause uncomfortable allergic reactions to some people. In addition, since users are likely to play virtual reality games for a long time, the frequent use of myoelectric technology to provide tactile feedback may cause burns to the muscles. users may also cause accidents.

发明内容SUMMARY OF THE INVENTION

鉴于上述现有技术的问题,本发明的目的在于提供一种重量轻盈。不会因为汗水而影响施加触觉回馈的准确度,以及不会对用户的身体造成任何伤害的触觉回馈系统。In view of the above-mentioned problems of the prior art, an object of the present invention is to provide a light weight. The accuracy of applying haptic feedback will not be affected by sweat, and the haptic feedback system will not cause any harm to the user's body.

为达到上述目的,本发明公开一种使用仿生韧带的触觉回馈系统,其包括一集线装置、一回馈点穿戴装置组、一仿生韧带组、一动力装置,以及一微控制单元。所述回馈点穿戴装置组包括一回馈点穿戴装置,由一用户穿戴在一回馈部位。所述仿生韧带组包括一仿生韧带,其第一端固定在所述回馈点穿戴装置,而其第二端收纳在所述集线装置内。所述动力装置用来对所述仿生韧带施加一拉力。所述微控制单元用来根据一虚拟现实情境来指示所述动力装置调整所述拉力的值,进而对所述回馈部位提供一触觉回馈。In order to achieve the above object, the present invention discloses a tactile feedback system using bionic ligaments, which includes a wire hub device, a feedback point wearing device group, a bionic ligament group, a power device, and a micro-control unit. The feedback point wearing device group includes a feedback point wearing device, which is worn by a user at a feedback part. The bionic ligament group includes a bionic ligament, the first end of which is fixed on the feedback point wearing device, and the second end of which is accommodated in the hub device. The power device is used to exert a pulling force on the bionic ligament. The micro-control unit is used for instructing the power device to adjust the value of the pulling force according to a virtual reality situation, so as to provide a tactile feedback to the feedback part.

附图说明Description of drawings

图1为本发明实施例中一种应用于虚拟现实的触觉回馈系统的功能方块图。FIG. 1 is a functional block diagram of a haptic feedback system applied to virtual reality in an embodiment of the present invention.

图2至图4为本发明实施例中触觉回馈系统实作方式的示意图。2 to 4 are schematic diagrams of the implementation of the haptic feedback system according to the embodiment of the present invention.

图5为本发明实施例中触觉回馈系统中各装置链接方式的示意图。FIG. 5 is a schematic diagram of a linking manner of each device in a haptic feedback system according to an embodiment of the present invention.

图6为本发明实施例中用户在虚拟现实应用中可能手部动作的示意图。FIG. 6 is a schematic diagram of possible hand movements of a user in a virtual reality application according to an embodiment of the present invention.

图7和图8为本发明实施例中中继穿戴装置组实作方式的示意图。FIG. 7 and FIG. 8 are schematic diagrams illustrating an implementation manner of a relay wearable device group in an embodiment of the present invention.

其中,附图标记说明如下:Among them, the reference numerals are described as follows:

5 套管5 casing

6 缝线6 stitches

10 仿生韧带组10 Bionic Ligament Sets

11~18 仿生韧带11~18 Bionic ligament

20 回馈点穿戴装置组20 Feedback Point Wearable Device Set

21 左腕套21 Left wristband

22 右腕套22 Right wristband

23 左踝套23 Left Ankle Sleeve

24 右踝套24 Right Ankle Sleeve

30 中继穿戴装置组30 Relay wearable device group

31 左手肘套31 Left elbow cover

32 右手肘套32 Right Elbow Cover

40 光学尺40 Optical Ruler

50 动力装置50 Powerplant

60 集线装置60 Hubs

70 微控制单元70 Microcontrollers

100 触觉回馈系统100 Haptic Feedback System

S1~S3 箭头S1~S3 Arrow

具体实施方式Detailed ways

图1为本发明实施例中一种应用于虚拟现实的触觉回馈系统100的功能方块图。触觉回馈系统100包括一仿生韧带(bionic tendon)组10、回馈点穿戴装置组20、一中继穿戴装置组30、一光学尺40、一动力装置50、一集线装置60,以及一微控制单元(microcontroller unit,MCU)70。FIG. 1 is a functional block diagram of a haptic feedback system 100 applied to virtual reality according to an embodiment of the present invention. The haptic feedback system 100 includes a bionic tendon set 10 , a feedback point wearable device set 20 , a relay wearable device set 30 , an optical ruler 40 , a power device 50 , a hub device 60 , and a micro-controller Unit (microcontroller unit, MCU) 70 .

回馈点穿戴装置组20可包括多个穿戴装置,由用户穿戴在身上不同回馈部位。仿生韧带组10包括多条仿生韧带,每一仿生韧带的第一端固定在回馈点穿戴装置组20中一相对应的穿戴装置,第二端收纳在集线装置60内。根据虚拟现实的情境,微控制单元70可指示动力装置50去拉扯或放松仿生韧带组10中相对应仿生韧带,搭配不同的频率和力道的拉力便可让用户在身体不同部位感觉到震动/冲击/重量等触觉回馈。中继穿戴装置组30包括多个中继穿戴装置,分别由用户穿戴在身上的不同回馈部位和集线装置60之间,用来让仿生韧带组10能与人体紧贴而不会脱离,但又不会影响到拉扯或放松仿生韧带的过程。在特定拉力下,光学尺40可记录动力装置50和仿生韧带组10之间的受力状态,以让微控制单元70判断用户目前的动作。The feedback point wearable device group 20 may include a plurality of wearable devices, which are worn by the user on different feedback parts of the body. The bionic ligament group 10 includes a plurality of bionic ligaments, the first end of each bionic ligament is fixed to a corresponding wearable device in the feedback point wearable device group 20 , and the second end is stored in the hub device 60 . According to the situation of virtual reality, the micro-control unit 70 can instruct the power device 50 to pull or relax the corresponding bionic ligaments in the bionic ligament group 10 , and the user can feel the vibration/impact in different parts of the body with different frequencies and strengths of tension. /weight and other haptic feedback. The relay wearable device group 30 includes a plurality of relay wearable devices, which are respectively worn by the user between different feedback parts of the body and the hub device 60 , so that the bionic ligament group 10 can be closely attached to the human body without being detached. It will not affect the process of pulling or loosening the bionic ligament. Under a specific pulling force, the optical ruler 40 can record the force state between the power device 50 and the bionic ligament group 10, so that the micro-control unit 70 can judge the current action of the user.

在本发明实施例中,回馈点穿戴装置组20可包括腕套、踝套、或胸带等穿戴装置,而中继穿戴装置组30可包括膝套或肘套等穿戴装置。然而,回馈点穿戴装置组20和中继穿戴装置组30的类型并不限定本发明的范畴。In the embodiment of the present invention, the feedback point wearable device group 20 may include wearable devices such as wrist wraps, ankle wraps, or chest straps, and the relay wearable device group 30 may include wearable devices such as knee wraps or elbow wraps. However, the types of the feedback point wearable device group 20 and the relay wearable device group 30 do not limit the scope of the present invention.

图2至图4为本发明实施例中触觉回馈系统100实作方式的示意图。图2显示了用户穿戴触觉回馈系统100时的正面图,图3显示了用户穿戴触觉回馈系统100时的背面图,而图5显示了用户穿戴触觉回馈系统100时的侧面图。2 to 4 are schematic diagrams of the implementation of the haptic feedback system 100 according to the embodiment of the present invention. 2 shows a front view of the user wearing the haptic feedback system 100 , FIG. 3 shows a rear view of the user wearing the haptic feedback system 100 , and FIG. 5 shows a side view of the user wearing the haptic feedback system 100 .

在图2至图4所示的实施例中,仿生韧带组10包括仿生韧带11~18,回馈点穿戴装置组20包括一左腕套21、一右腕套22、一左踝套23、一右踝套24,以及一胸带25,而中继穿戴装置组30包括一左手肘套31和一右手肘套32。集线装置60可实作成一后背包,并能收纳光学尺40、动力装置50和微控制单元70(未显示于图2至图4)。In the embodiments shown in FIGS. 2 to 4 , the bionic ligament group 10 includes bionic ligaments 11 to 18 , and the feedback point wearing device group 20 includes a left wrist cover 21 , a right wrist cover 22 , a left ankle cover 23 , and a right ankle cover A sleeve 24 and a chest strap 25 , and the relay wearing device group 30 includes a left elbow sleeve 31 and a right elbow sleeve 32 . The hub device 60 can be implemented as a backpack, and can accommodate the optical ruler 40 , the power device 50 and the micro-control unit 70 (not shown in FIGS. 2 to 4 ).

图5为本发明实施例中触觉回馈系统100中各装置链接方式的示意图。仿生韧带11~12的第一端固定于左腕套21,中央部分穿过左手肘套31,而第二端收纳在集线装置60内。仿生韧带13~14的第一端固定于右腕套22,中央部分穿过右手肘套32,而第二端收纳在集线装置60内。仿生韧带15的第一端固定于左踝套23,而第二端收纳在集线装置60内。仿生韧带16的第一端固定于右踝套24,而第二端收纳在集线装置60内。当动力装置50以不同的频率和力道的拉力去拉扯仿生韧带11~16时(如箭头S1~S3所示),即可让用户在左右手和左右腿感觉到震动/冲击/重量等触觉回馈。FIG. 5 is a schematic diagram of a linking manner of each device in the haptic feedback system 100 according to an embodiment of the present invention. The first ends of the bionic ligaments 11 to 12 are fixed to the left wrist cuff 21 , the central part passes through the left elbow cuff 31 , and the second ends are accommodated in the hub device 60 . The first ends of the bionic ligaments 13 to 14 are fixed to the right wrist cuff 22 , the central part passes through the right elbow cuff 32 , and the second ends are accommodated in the hub device 60 . The first end of the bionic ligament 15 is fixed to the left ankle sleeve 23 , and the second end is accommodated in the hub device 60 . The first end of the bionic ligament 16 is fixed to the right ankle sleeve 24 , and the second end is received in the hub device 60 . When the power device 50 pulls the bionic ligaments 11-16 with different frequencies and forces (as indicated by arrows S1-S3), the user can feel vibration/impact/weight and other tactile feedback in the left and right hands and left and right legs.

同理,如图4所示,当动力装置50以不同的频率和力道的拉力去拉扯仿生韧带17~18以改变胸带25对前胸施加的压力时,即可让用户在前胸感觉到震动/冲击/重量等触觉回馈。Similarly, as shown in FIG. 4 , when the power device 50 pulls the bionic ligaments 17 to 18 with different frequencies and forces to change the pressure exerted by the chest belt 25 on the front chest, the user can feel the pressure on the front chest. Haptic feedback such as vibration/shock/weight.

图6为本发明实施例中用户在虚拟现实应用中可能手部动作的示意图。中继穿戴装置组30的左手肘套31和右手肘套32可确保仿生韧带11~14能与用户的左手臂和右手臂紧贴,而不会因为不同手部动作而脱离。FIG. 6 is a schematic diagram of possible hand movements of a user in a virtual reality application according to an embodiment of the present invention. The left elbow cover 31 and the right elbow cover 32 of the relay wearable device group 30 can ensure that the bionic ligaments 11-14 can be closely attached to the left and right arms of the user, and will not be detached due to different hand movements.

图7和图8为本发明实施例中中继穿戴装置组30实作方式的示意图。图7和图8显示了图5的左手肘套31或右手肘套32沿着箭头S1或S2的上视图。为了让仿生韧带11~14可在左手肘套31和右手肘套32内自由移动,因此在中继穿戴装置组30设置内侧具有平滑表面的套管5。在图7所示的实施例中,可将套管5和中继穿戴装置组30以缝线6组合而成,因此仿生韧带11~14可因应动力装置50的拉扯力道在相对应套管5内移动。在图8所示的实施例中,可以采用用嵌入式射出成形的技术将套管5直接埋入中继穿戴装置组30的材料内,因此仿生韧带11~16可因应动力装置50的拉扯力道在相对应套管5内移动。然而,套管5和中继穿戴装置组30的结合方式和材质并不限定本发明的范畴。FIG. 7 and FIG. 8 are schematic diagrams of the implementation manner of the relay wearable device group 30 in the embodiment of the present invention. 7 and 8 show top views of the left elbow cuff 31 or the right elbow cuff 32 of FIG. 5 along the arrow S1 or S2. In order to allow the bionic ligaments 11 to 14 to move freely in the left elbow cuff 31 and the right elbow cuff 32 , a sleeve 5 with a smooth surface is provided in the relay wearing device group 30 . In the embodiment shown in FIG. 7 , the sleeve 5 and the relay wearable device group 30 can be combined with sutures 6 , so the bionic ligaments 11 to 14 can be pulled on the corresponding sleeve 5 according to the pulling force of the power device 50 . move within. In the embodiment shown in FIG. 8 , the sleeve 5 can be directly embedded in the material of the relay wearable device group 30 by using the embedded injection molding technology, so the bionic ligaments 11 to 16 can respond to the pulling force of the power device 50 Move within the corresponding sleeve 5 . However, the combination method and material of the sleeve 5 and the relay wearing device group 30 do not limit the scope of the present invention.

在图2至图4所示的实施例中,中继穿戴装置组30包括左手肘套31和右手肘套32。在本发明其它实施例中,中继穿戴装置组30可另包括一左膝套和一右膝套,由用户分别穿戴在左膝盖和右膝盖上以分别让仿生韧带15和16穿过,进而确保仿生韧带15和16能与用户的左腿和右腿紧贴,而不会因为不同腿部动作而脱离。In the embodiments shown in FIGS. 2 to 4 , the relay wearing device group 30 includes a left elbow cover 31 and a right elbow cover 32 . In other embodiments of the present invention, the relay wearing device group 30 may further include a left knee cover and a right knee cover, which are respectively worn by the user on the left knee and the right knee to allow the bionic ligaments 15 and 16 to pass through respectively, and then Make sure that the bionic ligaments 15 and 16 can fit closely with the user's left and right legs, and will not be detached due to different leg movements.

在本发明实施例中,动力装置50可包括一齿轮组,根据虚拟现实的情境来以不同的频率和力道的拉力去拉扯相对应仿生韧带,进而提供相对应的手部回馈、脚部回馈或胸部回馈。在本发明另一实施例中,动力装置50的齿轮组另可提供阻尼功能,根据虚拟现实的情境来增加或减少用户动作的阻力。举例来说,在虚拟游戏中当玩家受伤或背负重物时,动力装置50可透过阻尼功能来增加用户身体各部分拉扯仿生韧带时受到的阻力。在一实施例中,动力装置50的齿轮组可利用类似自行车变速机构的多组齿轮来提供阻尼功能。在另一实施例中,动力装置50可利用类似机车变速机构的开闭盘来提供阻尼功能。然而,动力装置50提供阻尼功能的方式并不限定本发明的范畴。In the embodiment of the present invention, the power device 50 may include a gear set, which pulls the corresponding bionic ligaments with different frequencies and strengths according to the virtual reality situation, thereby providing corresponding hand feedback, foot feedback or Chest Feedback. In another embodiment of the present invention, the gear set of the power device 50 may further provide a damping function, so as to increase or decrease the resistance of the user's actions according to the virtual reality situation. For example, in a virtual game, when the player is injured or bears a heavy object, the power device 50 can increase the resistance that each part of the user's body receives when pulling the bionic ligament through the damping function. In one embodiment, the gear set of the powerplant 50 may utilize multiple sets of gears similar to a bicycle derailleur to provide the damping function. In another embodiment, the powerplant 50 may utilize an opening and closing plate similar to a locomotive shifting mechanism to provide the damping function. However, the manner in which the power plant 50 provides the damping function does not limit the scope of the present invention.

在本发明实施例中,在特定拉力下,光学尺40可记录动力装置50和仿生韧带组10之间的受力状态,以让微控制单元70执行一校正程序或判断用户目前的动作。In the embodiment of the present invention, under a specific tension, the optical ruler 40 can record the force state between the power device 50 and the bionic ligament group 10, so that the micro-control unit 70 can execute a calibration procedure or determine the current action of the user.

针对不同用户的身型或动作差异,本发明实施例中触觉回馈系统100可先执行一校正程序。当用户穿戴上触觉回馈系统100后,微控制单元70指示动力装置50对仿生韧带组10施加固定拉力,再指示用户作出一些基础动作。光学尺40可记录动力装置50中齿轮刻度以求出不同基础动作下不同部位仿生韧带的形变量,进而在执行虚拟现实应用时依此调整施加触觉回馈时的力道。此外,在执行虚拟现实应用的过程中,微控制单元70也可根据光学尺40记录下的信息和先前校正程序得到的数据来判别用户的动作。For differences in body shapes or movements of different users, the haptic feedback system 100 in the embodiment of the present invention may first perform a calibration procedure. After the user wears the haptic feedback system 100, the micro-control unit 70 instructs the power device 50 to apply a fixed pulling force to the bionic ligament group 10, and then instructs the user to perform some basic actions. The optical scale 40 can record the gear scale in the power device 50 to obtain the deformation amount of the bionic ligament in different parts under different basic movements, and then adjust the force when applying the haptic feedback when executing the virtual reality application. In addition, in the process of executing the virtual reality application, the micro-control unit 70 can also determine the user's action according to the information recorded by the optical scale 40 and the data obtained by the previous calibration program.

综上所述,本发明提供一种使用仿生韧带的触觉回馈系统,多条仿生韧带可透过多个穿戴装置组固定在用户身上不同回馈点,利用动力装置以不同的频率和力道的拉力去拉扯仿生韧带即可让用户在相对应回馈点感觉到震动/冲击/重量等触觉回馈。仿生韧带的重量轻盈,不会因为汗水而影响施加触觉回馈的准确度,也不会对用户的身体造成任何伤害。In summary, the present invention provides a tactile feedback system using bionic ligaments. Multiple bionic ligaments can be fixed to different feedback points on the user's body through multiple sets of wearable devices, and the power device can be used for pulling force with different frequencies and strengths. Pulling the bionic ligament allows the user to feel tactile feedback such as vibration/shock/weight at the corresponding feedback point. The light weight of the bionic ligament will not affect the accuracy of applying tactile feedback due to sweat, nor will it cause any harm to the user's body.

以上所述仅为本发明的优选实施例而已,并不用于限制本发明,对于本领域的技术人员来说,本发明可以有各种更改和变化。凡在本发明的精神和原则之内,所作的任何修改、等同替换、改进等,均应包含在本发明的保护范围之内。The above descriptions are only preferred embodiments of the present invention, and are not intended to limit the present invention. For those skilled in the art, the present invention may have various modifications and changes. Any modification, equivalent replacement, improvement, etc. made within the spirit and principle of the present invention shall be included within the protection scope of the present invention.

Claims (10)

1. A haptic feedback system using a biomimetic ligament, comprising:
a line concentration device;
a feedback point wearing device group which comprises a first feedback point wearing device worn on a first feedback part by a user;
the bionic ligament group comprises a first bionic ligament, wherein a first end of the first bionic ligament is fixed on the first feedback point wearing device, and a second end of the first bionic ligament is accommodated in the line concentration device;
the power device is used for applying a first pulling force to the first bionic ligament; and
the micro control unit is used for indicating the power device to adjust the value of the first pulling force according to a virtual reality situation so as to provide first tactile feedback for the first feedback part.
2. A haptic feedback system as recited in claim 1 wherein said first feedback point wearing device is a wrist band or an ankle band and said first feedback portion is a wrist or an ankle of said user.
3. The haptic feedback system of claim 1 wherein:
the bionic ligament group further comprises a second bionic ligament, the first end of the second bionic ligament is fixed on the first feedback point wearing device, and the second end of the second bionic ligament is accommodated in the line concentration device; and is
The power device is further used for applying the first pulling force to the second bionic ligament.
4. A haptic feedback system as recited in claim 3 wherein said first feedback point wearing device is a wristband or a chest strap and said first feedback portion is a wrist or an anterior chest of said user.
5. A haptic feedback system as in claim 3 further comprising a relay wearing device worn by the user at a relay location for providing a first channel and a second channel for passing the first and second biomimetic ligaments, respectively, wherein the relay location is located between the first feedback location and the hub device.
6. A haptic feedback system as recited in claim 5 wherein said first feedback point wearing device is a wrist or ankle cuff, said relay wearing device is an elbow or knee cuff, and said first feedback point is a wrist or ankle of said user.
7. The haptic feedback system of claim 5 further comprising a first sleeve and a second sleeve sewn to the relay-donning device to provide the first channel and the second channel, respectively, or embedded in the material of the relay-donning device to provide the first channel and the second channel, respectively, by an insert injection molding technique.
8. The haptic feedback system of claim 1 wherein:
the feedback point wearing device set further comprises a second feedback point wearing device which is worn on a second feedback part by the user;
the bionic ligament group further comprises a second bionic ligament, the first end of the second bionic ligament is fixed on the second feedback point wearing device, and the second end of the second bionic ligament is accommodated in the line concentration device;
the power device is used for applying a second pulling force to the second bionic ligament; and is
The micro control unit is further used for instructing the power device to adjust the value of the second pulling force according to the virtual reality situation, and further providing a second tactile feedback for the second feedback part.
9. A haptic feedback system as in claim 1 wherein the power device includes a gear set that uses multiple sets of gears or an open and close disk configuration to provide a damping.
10. The haptic feedback system of claim 9 further comprising:
and the optical ruler is used for recording the scales of the gear set so as to obtain the deformation quantity of the first bionic ligament.
CN201810870436.4A 2018-08-02 2018-08-02 Haptic feedback system using biomimetic ligaments Pending CN110794953A (en)

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