Tunjungsari Sekaringtyas
Universitas Negeri Jakarta

Published : 3 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 3 Documents
Search

PENGEMBANGAN POSTER INTERAKTIF BERBASIS ANDROID PADA MUATAN IPA KELAS IV SEKOLAH DASAR Fatimah Az' Zahra; Tunjungsari Sekaringtyas; Uswatun Hasanah
OPTIKA: Jurnal Pendidikan Fisika Vol. 5 No. 2 (2021): OPTIKA: Jurnal Pendidikan Fisika
Publisher : Program Studi Pendidikan Fisika, Fakultas Keguruan dan Ilmu Pendidikan, Universitas Flores

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37478/optika.v5i2.1066

Abstract

Penelitian ini bertujuan untuk menghasilkan poster interaktif berbasis android sebagai media pembelajaran pada muatan IPA di kelas IV sekolah dasar. Jenis penelitian yaitu Research and Development (R&D) dengan model penelitian ADDIE. Tahapan pada penelitian ini terdiri dari analisis, desain, pengembangan, implementasi, dan evaluasi. Subjek pada penelitian ini meliputi tiga orang validator ahli, yaitu ahli media, ahli materi, dan ahli bahasa, serta peserta didik kelas IV sekolah dasar berjumlah 3 orang untuk evaluasi satu lawan satu dan 5 orang untuk evaluasi kelompok kecil. Hasil validasi menunjukkan poster interaktif berbasis android dinyatakan valid dengan persentase 97% oleh ahli media, 91,66% oleh ahli materi, dan 90% oleh ahli bahasa. Berdasarkan hasil rekapitulasi penilaian ahli, kualitas poster interaktif berbasis android dapat dikategorikan “Sangat Baik”. Adapun hasil penilaian rata-rata dari uji coba satu lawan satu menunjukkan persentase sebesar 100% dan persentase sebesar 97,5% dari uji coba kelompok kecil sehingga poster interaktif berbasis android dapat dikategorikan “Sangat Baik”.
PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF BERBASIS WEB ARTICULATE STORYLINE PADA PEMBELAJARAN IPA DI KELAS V SEKOLAH DASAR Arum Donna Safira; Iva Sarifah; Tunjungsari Sekaringtyas
Prima Magistra: Jurnal Ilmiah Kependidikan Vol. 2 No. 2 (2021): Volume 2 Nomor 2 Tahun 2021
Publisher : Program Studi PGSD Universitas Flores

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1269.08 KB) | DOI: 10.37478/jpm.v2i2.1109

Abstract

Based on the needs analysis, it is necessary to develop interactive learning media. This research and development aims to produce products in the form of articulate storyline web-based interactive learning media for natural science learning and to find out the validation of web articulated storyline-based interactive learning media for science learning in grade V Elementary School. The samples in this study were 9 grade 5 elementary school students in the neighborhood around the researcher's house. The development model used in this study is the ADDIE development model (analyze, design, development, implementation and evaluation). Data collection techniques were carried out by interviews and questionnaires. Data analysis using Miles and Huberman model analysis. The trial results of developing interactive learning media based on web articulate storylines with media experts, materials experts, and learning design experts obtained an average value of 95% with the criteria "very feasible". The results of the one to one trial get an average score of 98.8% and the results of the small group trial get an average value of 99.4%. Referring to the results of data analysis of the Miles and Huberman’s model, the articulate storyline web-based interactive learning media is very suitable for use by fifth grade students in science learning in elementary schools.
PENGEMBANGAN MEDIA PERMAINAN CATUR RANGKA MATERI SISTEM GERAK MANUSIA MUATAN IPA KELAS V SEKOLAH DASAR Rachmadina Tri Kencana; Herlina Usman; Tunjungsari Sekaringtyas
Prima Magistra: Jurnal Ilmiah Kependidikan Vol. 2 No. 2 (2021): Volume 2 Nomor 2 Tahun 2021
Publisher : Program Studi PGSD Universitas Flores

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (874.821 KB) | DOI: 10.37478/jpm.v2i2.1122

Abstract

The use of media is one of the essential aspects of the learning process, because, it will provide a different and certainly more varied learning experience so that it will attract students and make it easier to understand the learning material. This research and development aims to produce a learning media to make it easier for students to understand learning material, especially on the material of  human locomotor organs system  in a fun way. Learning will be meaningful for students if the media used is the appropriate one. The methodology in this research is Research an Development (RND). The type of model used in the ASSURE development model, which consist of 6 stages including analyze learner; state objectives; select methods, media and materials; utilize media and materials; require learner participation; and evaluate and revise. The final results of this research produces a learning media that is useful to support the learning process on the material of human movement organs. The data collection technique used in this study was through observation, interviews, and questionnaires. This research was conducted only to the stage of expert validation to test the feasibility of the product. The product feasibility test involves 3 experts, namely media experts, material experts, and language experts. The results obtained from the three experts if the average is 4.5 from the maximum value of 5, or if converted in percentage is 90%, which means the media is included in the very good category. This shows that the framework of the chess game media is suitable for use in science learning material for human llocomotor organs system.