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TEACHING ENGLISH TO YOUNG LEARNERS (PENGAJARAN BAHASA INGGRIS PADA ANAK USIA DINI) Nurhadi, Achmad
Educate Vol 1, No 1 (2012): EDUCATE
Publisher : Educate

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (44.95 KB)

Abstract

Achmad Nurhadi Universitas Pesantren Tinggi Darul Ulum Jombang fiais_noha@yahoo.co.id   Abstract Early childhood education essentially aims at providing stimulation in all aspects of child development including physical, intellectual, social, emotional and language development to develop optimally. To provide good education in early childhood we have to understand their characteristics and know their needs according to their developmental level. So we need to provide activities that meet the students needs and present them in a proper way as well. In accordance with the world of early childhood, children learn through play (learning through play) and play is a learning process for them (playing is learning). Therefore we have to give them activities which are appropriate with their world: playing. Keywords: early childhood education, developmental level, learning through play  Abstrak Pendidikan anak usia dini pada dasarnya bertujuan untuk memberikan rangsangan dalam semua aspek perkembangan anak termasuk perkembangan fisik, intelektual, sosial, emosional dan bahasa untuk berkembang secara optimal. Untuk memberikan pendidikan yang baik pada anak usia dini kita harus memahami karakteristik dan kebutuhan mereka sesuai dengan tingkat perkembangan anak. Jadi kita harus menyediakan kegiatan yang sesuai dengan kebutuhan anak didik dan menyampaikannya dengan cara yang tepat pula. Sesuai dengan dunia anak usia dini, anak belajar melalui bermain (learning through play) dan bermain adalah proses belajar bagi mereka (playing is learning). Oleh karena itu kita harus memberi mereka kegiatan dengan cara yang sesuai dengan dunia mereka: bermain.Kata kunci: pendidikan anak usia dini, tingkat perkembangan, belajar dengan bermain
TEACHING ENGLISH TO YOUNG LEARNERS (PENGAJARAN BAHASA INGGRIS PADA ANAK USIA DINI) Nurhadi, Achmad
Educate Vol 1, No 1 (2012): Jurnal Educate
Publisher : Educate

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (44.95 KB)

Abstract

Achmad Nurhadi Universitas Pesantren Tinggi Darul Ulum Jombang fiais_noha@yahoo.co.id   Abstract Early childhood education essentially aims at providing stimulation in all aspects of child development including physical, intellectual, social, emotional and language development to develop optimally. To provide good education in early childhood we have to understand their characteristics and know their needs according to their developmental level. So we need to provide activities that meet the students needs and present them in a proper way as well. In accordance with the world of early childhood, children learn through play (learning through play) and play is a learning process for them (playing is learning). Therefore we have to give them activities which are appropriate with their world: playing. Keywords: early childhood education, developmental level, learning through play  Abstrak Pendidikan anak usia dini pada dasarnya bertujuan untuk memberikan rangsangan dalam semua aspek perkembangan anak termasuk perkembangan fisik, intelektual, sosial, emosional dan bahasa untuk berkembang secara optimal. Untuk memberikan pendidikan yang baik pada anak usia dini kita harus memahami karakteristik dan kebutuhan mereka sesuai dengan tingkat perkembangan anak. Jadi kita harus menyediakan kegiatan yang sesuai dengan kebutuhan anak didik dan menyampaikannya dengan cara yang tepat pula. Sesuai dengan dunia anak usia dini, anak belajar melalui bermain (learning through play) dan bermain adalah proses belajar bagi mereka (playing is learning). Oleh karena itu kita harus memberi mereka kegiatan dengan cara yang sesuai dengan dunia mereka: bermain.Kata kunci: pendidikan anak usia dini, tingkat perkembangan, belajar dengan bermain
Apriori Algorithm On Car Rental Analysis With The Most Popular Brands Panjaitan, Leo Fernando; Handrianto, Yopi; Nurhadi, Achmad
Sinkron : Jurnal dan Penelitian Teknik Informatika Vol 4 No 2 (2020): SinkrOn Volume 4 Number 2, April 2020
Publisher : Politeknik Ganesha Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (619.086 KB) | DOI: 10.33395/sinkron.v4i2.10506

Abstract

Nowadays, vehicle rental has become a common function for companies that have busy operational activities. Every company in carrying out operational activities requires a vehicle that is always there when needed. PT. Agung Solusi Trans is a vehicle rental company that rents various vehicle brands commonly used by customers to rent vehicles. In addition, PT. Agung Solusi Trans is also difficult to get updated information regarding the level of sales per period. Therefore, we need a decision support system and a method that can be used to design a business strategy that can provide an efficient and effective information, namely data mining using the a priori algorithm association method. The researcher specializes in taking only vehicle types as research material by selecting fifteen brands, including Agya, Yaris, Sienta, Calya, Avanza, Innova, Rush, Vios, Altis, Camry, Fortuner, Alphard, Hi Ace, Voxy, and Hilux. In analyzing the data, the writer uses a priori algorithm calculation by testing the hypothesis of two variables between the value of support and the value of confidence. After that, apriori algorithm is calculated using Tanagra. Based on the analysis done by the author, that the brands most sought after by customers are Calya, Avanza, Hilux. From these results can be used by PT. Agung Solusi Trans to prepare vehicle brands that are widely leased by customers and increase brand inventory.
TEACHING ENGLISH TO YOUNG LEARNERS (PENGAJARAN BAHASA INGGRIS PADA ANAK USIA DINI) Achmad Nurhadi
Educate Vol 1, No 1 (2012): Jurnal Educate
Publisher : Universitas Pesantren Tinggi Darul Ulum Jombang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Achmad Nurhadi Universitas Pesantren Tinggi Darul Ulum Jombang fiais_noha@yahoo.co.id   Abstract Early childhood education essentially aims at providing stimulation in all aspects of child development including physical, intellectual, social, emotional and language development to develop optimally. To provide good education in early childhood we have to understand their characteristics and know their needs according to their developmental level. So we need to provide activities that meet the students needs and present them in a proper way as well. In accordance with the world of early childhood, children learn through play (learning through play) and play is a learning process for them (playing is learning). Therefore we have to give them activities which are appropriate with their world: playing. Keywords: early childhood education, developmental level, learning through play  Abstrak Pendidikan anak usia dini pada dasarnya bertujuan untuk memberikan rangsangan dalam semua aspek perkembangan anak termasuk perkembangan fisik, intelektual, sosial, emosional dan bahasa untuk berkembang secara optimal. Untuk memberikan pendidikan yang baik pada anak usia dini kita harus memahami karakteristik dan kebutuhan mereka sesuai dengan tingkat perkembangan anak. Jadi kita harus menyediakan kegiatan yang sesuai dengan kebutuhan anak didik dan menyampaikannya dengan cara yang tepat pula. Sesuai dengan dunia anak usia dini, anak belajar melalui bermain (learning through play) dan bermain adalah proses belajar bagi mereka (playing is learning). Oleh karena itu kita harus memberi mereka kegiatan dengan cara yang sesuai dengan dunia mereka: bermain.Kata kunci: pendidikan anak usia dini, tingkat perkembangan, belajar dengan bermain
Penerapan Metode Waterfall Dalam Cetak Desain Produk Pada CV. Thomi Putra Sejahtera Jakarta Achmad Nurhadi; Elly Indrayuni - UBSI
SPEED - Sentra Penelitian Engineering dan Edukasi Vol 11, No 4 (2019): Speed 2019
Publisher : APMMI - Asosiasi Profesi Multimedia Indonwsia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1046.174 KB) | DOI: 10.55181/speed.v11i4.622

Abstract

Abstrak— CV.Thomi Putra Sejahtera yang saat ini begerak pada bidang percetakan dan desain produk, masih menggunakan cara yang konvensional yaitu pembeli harus datang secara langsung kedalam toko untuk melakukan pemesanan sehingga pembeli yang jauh dari toko kesulitan untuk melakukan pemesanan, begitu juga untuk melakukan pemasaran pihak toko masih menggunakan brosur yang membutuhkan biaya yang cukup besar, lalu penulisan laporan transaksi yang masih menggunakan buku kas yang memungkinkan buku itu menjadi rusak maupun hilang, dibutuhkan suatu perubahan sistem agar sistem menjadi lebih efesien yaitu menggunakan website dimana memudahkan pihak toko maupun pembeli untuk melakukan pemesanan, pemasaran maupun pembuatan laporan yang nantinya akan tersimpan kedalam database. Penelitan ini menggunakan beberapa tahapan metode waterfall yaitu: analisis kebutuhan perangkat lunak, desain, dan pembuatan kode program. Kata kunci— Desain produk, website, waterfall  Abstract—CV. Thomi Putra Sejahtera, which is currently working in the field of printing and product design, still uses a conventional method, namely the buyer must come directly into the store to place an order so that buyers far from the store have difficulty making orders, as well as shop marketing still using brochures that require considerable costs, then writing transaction reports that still use cash books that allow the book to be damaged or lost, a system change is needed so that the system becomes more efficient that is using a website that makes it easier for the store and the buyer to place an order. Marketing and making reports that will later be stored in the database. This research uses several stages of the waterfall method, namely: software requirements analysis, design, and programming code. Keywords— Product design, website, waterfall
Sentiment Analysis About COVID-19 Booster Vaccine on Twitter Using Deep Learning Elly Indrayuni; Achmad Nurhadi
Sinkron : jurnal dan penelitian teknik informatika Vol. 6 No. 3 (2022): Article Research Volume 6 Number 3, July 2022
Publisher : Politeknik Ganesha Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33395/sinkron.v7i3.11485

Abstract

The rapid spread of COVID-19 cases to various countries has made the COVID-19 outbreak a global pandemic by the World Health Organization (WHO). The effect of the designation of COVID-19 as a pandemic has prompted the government to take preventive action against vaccination, as well as the WHO which has asked the public to immediately get a third or booster dose of vaccine. Various responses regarding the COVID-19 booster vaccine continue to emerge on social media such as Twitter. Twitter is often used by its users to express emotions about something either positive or negative. People tend to believe what they find on social networks, which makes them vulnerable to rumors and fake news. Sentiment analysis or opinion mining is one solution to overcome the problem of automatically classifying opinions or reviews into positive or negative opinions. In this study, the Deep Learning algorithm was used to analyze public opinion sentiment regarding the COVID-19 booster vaccine on Twitter. The data collection method used is crawling data using an access token obtained from the Twitter API. Meanwhile, to evaluate the model, the K-fold Cross-Validation method is used. The results of testing the model obtained the highest accuracy value at iterations = 10, which is 82.78% with AUC value = 0.836, precision = 83.33% and recall = 95.89%.
Coffee Quality Prediction with Light Gradient Boosting Machine Algorithm Through Data Science Approach Putra, Adya Zizwan; Harahap, Mawaddah; Achmad Nurhadi; Andro Eriel Tambun; Syahmir Defha
Sinkron : jurnal dan penelitian teknik informatika Vol. 7 No. 1 (2023): Articles Research Volume 7 Issue 1, 2023
Publisher : Politeknik Ganesha Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33395/sinkron.v8i1.12169

Abstract

In increasing sales by increasing consumer satisfaction with the quality of coffee sold. A way is needed to make it easier to predict the determination of quality coffee so as to increase the efficiency of the coffee sorting process which does not take a long time and can increase the productivity of companies that have competitiveness. Several developments have been made to improve the performance of the algorithm which has the potential to produce good quality predictions. Import Copy Data into a format that can be processed to a later stage or with a Machine Learning algorithm. Copy data that can be processed is then modified in such a way as to ensure that the data is suitable for use in Data Science or Machine Learning processes. By using coffee data specifications from the plantation to the coffee beans produced, it is expected that coffee quality can be predicted quickly without the need for manual calculations or analysis by humans. The working procedures for selecting the quality of coffee beans are coffee import data, coffee data processing, split test-train coffee data, light gradient enhancement machine, yield prediction, and Performance Prediction Evaluation. The amount of data used is 1,339 data. The dependent variable in this data is Coffee Quality while the rest will be cleaned and processed to serve as an independent variable. The accuracy rate of the algorithm in predicting coffee quality is 72%.