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Unanswered Questions

4,317 questions with no upvoted or accepted answers
10 votes
1 answer
3k views

How can I Implement spin in billiard game?

I'm not sure that you played billiard or snooker before.if you played you should know about spin. but anyway if you don't know about it you can see it in this video I want to Implement spin like this ...
9 votes
2 answers
2k views

Creating a curved mesh on inside of sphere based on texture image coordinates

In Blender, I have created a sphere with a panoramic texture on the inside. I have also manually created a plane mesh (curved to match the size of the sphere) that sits on the inside wall where I can ...
9 votes
1 answer
1k views

Using PhysX, how can I predict where I will need to generate procedural terrain collision shapes?

In this situation, I have terrain height values I generate procedurally. For rendering, I use the camera's position to generate an appropriate sized height map. For collision, however, I need to have ...
8 votes
1 answer
420 views

How to move a portion of bezier/spline curve along its complete bezier/spline curve?

Based on the image below, I have a curve (orange) which is a bezier sub-curve of an original curve (longer black curve). The original curve consists of a number of cubic bezier curves joined together. ...
8 votes
1 answer
250 views

How to create an illustrator/photoshop-like pentool for creating bezier curves in Unity

I found a very useful bezier curve creation code here, which I am using. I need to create complex segmented bezier curves so I want update the code to create illustrator/photoshop-like pen tool bezier ...
8 votes
4 answers
11k views

Handling movement on sloped surfaces - clamping character to sloped surface

I've noticed that a lot of people seem to have this issue but I've yet to find an actual working solution - when a rigidbody-based character controller (I'm not using Unity's character controller) ...
7 votes
1 answer
2k views

Unity 5.3.5 - How to setup a lobby with general game settings?

I am currently working on the lobby for my game. I have followed these tutorials (https://www.youtube.com/watch?v=jklWlm5v21k), which were very helpful, and was able to setup my lobby like this. The ...
7 votes
2 answers
1k views

Aligning pathfinding to the center of tiles?

I'm looking to achieve tile by tile movement in a project I'm working on. I employed the use of the asset Simply A* Path-finding to allow a unit to navigate the terrain. Since the tiles are simply ...
6 votes
0 answers
821 views

Procedurally generated paths with intersections

The Problem I've been attempting to create some procedurally generated paths for a while now, but I've reached a problem when it comes to generating the intersections of the paths. The paths are ...
6 votes
1 answer
679 views

Orthographic Camera is not Occlusion Culling?

In the scene where the occlusion culling is done as desired, When I change the camera to orthographic, occlusion culling is not done. (Look at the sphere the red arrow points to on the right) What ...
6 votes
0 answers
213 views

How can I create a set of collision points for an arbitrary mesh?

In my project I am working on automatically deforming an arbitrary mesh with respect to another arbitrary mesh, within the context of user generated content, similar to this deformer being developed ...
6 votes
1 answer
3k views

How do I reduce overdraw in a forest scene with lots of foliage?

Unity comes with an overdraw view that looks something like this: We've probably all seen it, and have probably been advised to check for overdraw. How do you go about actually doing anything about it?...
6 votes
2 answers
8k views

Unity - Water Cube (to 2D game)

I wonder if you can create a cube of water within the unity! I'm starting to use the Unity, and took a sought as to whether there was already something like this ... but have not found any tutorial ...
5 votes
2 answers
1k views

Positioning items / clothes on character

I'm aware that in Unity, when you want to add (e.g.) a weapon to a character, you parent it to the "hand" bone of the character etc... Well I'm trying to add a hat to a character in unity when it's ...
5 votes
1 answer
1k views

How to rotate a parent object while rotating a child object to a certain angle using coroutines

I have a semicircle like game object which I made by putting two arcs in an empty game object (SCircle) and rotating the 15° (for left arc) and -15° (for right arc) as seen below. ...

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