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Questions tagged [unreal-5]

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How to Implement Ray Casting and Aim Assist Scaling in UE5 Using C++ for FPS Mechanics?

I'm developing an FPS shooter in Unreal Engine 5 and currently working on the aiming mechanics for keyboard and mouse (KBM). I want to implement an aim assist system that uses ray casting to detect ...
Eric Wright's user avatar
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clouds are blurry

Unreal Engine 5 First Person BLUEPRINT default level Basic The default cloud VolumetricCloud looks blurry in the sky can someone tell me step by step how to fix this m_SimpleVolumetricCloud_Inst I ...
witch's user avatar
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When should I use (or avoid using) RPC Functions in Unreal Engine?

I'm currently working with replication in Unreal Engine and am wondering whether I'm using RPC Functions too much. Most of my functions that are called on the server are unreliable. For example, I was ...
ZevDev's user avatar
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How to add flashlight to player in map downloaded from Fab?

I tried adding flashlight to my player downloaded from Fab, but I don't see any dynamic light from it: I tried tweaking global illumination and rebuilding the level, but there was no effect. The map ...
Anup khatri's user avatar
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The game world is like a planet [closed]

I'm new to games, but I'm quite aware of the logic behind building games. I have an idea for the game, but already at the stage of the idea and thinking over the mechanic. I understand that the game ...
Сергей Иванов's user avatar
1 vote
1 answer
136 views

Processing an image of land and water into a stylized map

First please excuse my English, it's not my first language! I'm trying to process an existing image to create a game map, to be clear, this is not a procedurally-generated image. However, I would like ...
ma1169's user avatar
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What to do about server and client state desync when client prediction gets too far ahead?

Im implementing my own version of client prediction and server reconciliation for a custom pawn in unreal engine 5, since i couldnt use the default unreal character for my needs, as it forces you into ...
DustyDre's user avatar
1 vote
1 answer
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DataAsset Blueprint that is set up by my EditorUtilityObject gets reset every time I restart Unreal Editor

How to make my modification from my EditorUtilityObject to my DataAsset blueprint permanent? I have my custom C++ class for my DataAsset, and also another C++ one for my custom EditorUtilityObject. I ...
JiaChen ZENG's user avatar
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1 answer
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Post process effect with sphere mask is offset until the window is resized

I am having a weird issue with the position of my sphere mask. Here is what it looks like currently: The white disc should be directly under the player character, not shifted off to the side. ...
Juicef's user avatar
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UE5 Animation / Motion Matching Issues

UE5 noob here, So I am following a tutorial for how to do motion matching and when I import the animations, only the head gets animated while the rest of the body is in a T-pose. It is very comical ...
Pyrotechn1cs's user avatar
2 votes
1 answer
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Second URP Lit material shows pink on FBX model exported from Unreal 5

I'm trying to get materials working on a model imported into Unity 6, from Unreal Engine 5, but for some reason one of them isn't showing. I have played around with a few of the settings with no ...
Jason Crosby's user avatar
1 vote
2 answers
174 views

Build project on VSCode unnecessarilly covers the code of Unreal Engine itself

Problem VSCode on my env from a project, setting of which is auto-generated from Unreal Engine, tries to build the code of Unreal Engine itself, which includes more ...
IsaacS's user avatar
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1 vote
1 answer
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Is there a way to determine if a Nav Link Proxy is encountered while finding a path between two points in Unreal Engine?

Problem definition: I have an AI (zombie) that is destroying a special object to reach a specific location. The object is stored as a blackboard value and is a child actor of a NavLink(To trigger ...
Imantion's user avatar
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1 answer
226 views

Unreal Engine not taking any function key inputs

Unreal Engine utilizes f (function) keys. On a textfield on the config window e.g. "Editor Preferences -> General -> Keyboard Shortcuts -> Possess or ...
IsaacS's user avatar
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1 answer
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UMG Drawing Delay

Is there any way to delay the re-rendering of a widget when you clear its children? I am trying to clear my inventory widget of all the children widgets, then re-add them (sort of a clear and refresh ...
illmortem's user avatar

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