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Questions tagged [car]

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My car keeps flipping over (or drifting uncontrollably)

I am experimenting with 3D car physics in Unity and want a good car for a racing game. I've been trying to implement turning (and drifting) for this car. I want the car to automatically drift at high ...
ak64_k15's user avatar
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Wheel collider making my car jump in Unity

I’m making a racing game in Unity and every time the car touches the ground, it just jumps. I’ve seen people complaining about it multiple times, but usually adding mass of about 2000 to the car or ...
Lumoš Lumošovský's user avatar
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Softbody Vehicle Physics Like Beamng

I want to implement softbody vehicle damage like Beamng for my Burnout inspired game. The softbody physics dosen't need to be 100% accurate. The problem is that I don't understand how to implementing ...
Nabir14's user avatar
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Does DMCA apply to material that isn't for sale to the general public?

My favorite game was threatened with DMCA takedown for using real car models without a license. They haven't actually received a takedown notice, they were threatened with one. I suggested of making ...
Alex Daniel's user avatar
1 vote
1 answer
90 views

Powertrain modeling for video games

I have been working on a driving game in Unity for some time now, mostly working on the tyre model. I have essentially "completed" the tyre model and I have a relatively realistic model that ...
YaBoyShredderson's user avatar
1 vote
1 answer
153 views

How can I simulate locking or limited-slip differentials in Unity?

I have been developing a racing game in Unity for a few months and I can't find any information on how to simulate a car differential. Right now I just split the torque generated by the engine 50-50 ...
Jorge Cambero Mogena's user avatar
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387 views

Suspension vector direction of a raycast vehicle

I'm working on a raycast-based vehicle in a 3D world using a physics engine. It's basically a chassis object that contains a transform (translation, rotation, scale), a dynamic rigid body (with mass, ...
Splo's user avatar
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Making vehicle using WheelColliders faster

I have a driving game and use wheel colliders to control cars, but whatever I change with the WheelCollider components it doesn't get faster and is way too slow. The code of the controller: ...
DraftedDev's user avatar
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Simple racing car steering?

I want to make a simple 2d top-down racing game, something like Mario Kart in 2d, but I am really struggling with the car steering. The only resources I find are complicated and involve a lot of ...
VCoder12345's user avatar
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482 views

What is causing my wheel collider's raycast to fail?

I'm making custom car suspension(Custom wheelcollider etc), now I encountered a problem where if car gets dropped from a certain height, raycast will fail to detect collision and wheels intersect with ...
Nick's user avatar
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272 views

How do I correct the turning effects on my car in order for it to turn properly?

In my game, I'm currently working on a Physics-based car driving game in Unity from scratch. My problem is that whenever I press the input controls used for turning, instead of turning, my car does ...
CobraCoder's user avatar
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Problem with calculating velocity for a car with multiple gear ratios

I hope this is the right place for this but I have a problem with calculating velocity for my car game. The higher the gear, and therefore lower the gear ratio, the lower the top speed. Given that ...
biner1999's user avatar
2 votes
1 answer
228 views

How can one achieve the mechanic of hitting cars or bumping into them like in Burnout games' takedown modes?

In Burnout games there's this game mode where the player can trash other cars by bumping into them or bumping them into walls. As you can see in this video link This is known as a takedown. I'm ...
Kofiro's user avatar
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69 views

Simple Car Animation Acceleration Too Slow

I am trying to make a very simple car animation where using the arrow keys, I can make a car move around. I am using wheel colliders and some code that goes like this: ...
DragonflyRobotics's user avatar
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1 answer
1k views

Wheel rotation for a raycast car in Unity?

I've been learning unity and 3d modelling over the last couple of months and I'm trying to set up a basic car game using raycasts, as the wheel colliders in unity aren't great. Right now I'm trying to ...
John 545's user avatar

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