0
\$\begingroup\$

I have connected the meta quest 3 to my computer via USB cable and allowed debugging on the device.

I have opened the default VR template from Unity Hub, without any alterations.

In Unity I select "build and run" for the default scene. This gives the following messages:

  • Application installed to device "2G0Y...ZK [Quest 3]".
  • Build completed with a result of 'Succeeded' in 11 seconds (10622 ms).

The problem is that the app does not appear on the Meta Quest at all...! The quest does not respond at all. There are no error messages.

\$\endgroup\$
2
  • \$\begingroup\$ I am facing the same issue. Have you tried "adb logcat -s Unity" , "adb shell setprop debug.oculus.openxr 1" or "adb logcat -s Unity OculusNative OpenXR" to get more information on what could be wrong? \$\endgroup\$
    – shanji97
    Commented Mar 13 at 10:21
  • \$\begingroup\$ I assume this happened because the app was not removed properly from the meta quest. For me the only solution was a factory reset on the meta quest. I am sure there must be some adb command to find the faulty files. \$\endgroup\$
    – Kokodoko
    Commented Mar 13 at 22:09

0

You must log in to answer this question.

Start asking to get answers

Find the answer to your question by asking.

Ask question

Explore related questions

See similar questions with these tags.