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How do I in game dev build debug console:

  • list scene meshes
  • remove exact mesh causing perfomance hit?

tried:

ue 4.25

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  • \$\begingroup\$ Is there another way, like setting RenderOpacity to 0? How? \$\endgroup\$
    – jonny
    Commented Jul 12, 2023 at 18:55

1 Answer 1

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getall actor
destroyall <actor_name_or_class>
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