I'm writing a Perlin noise generator in C++ for terrain generation but the generator produces weird JPEG-like artifacts instead of proper noise.
I've tried doing it using C# in Unity and confirmed the results are the same. When I swap the generator for Unity's, it generates correctly. The FBM function is working properly with the Unity implementation. It must be the Perlin noise itself then. This is the code:
public class Perlin
{
private static float Grad(int hash, float x, float y)
{
return ((hash & 1) == 0 ? x : -x) + ((hash & 2) == 0 ? y : -y);
}
private static float Fade(float v)
{
return v * v * v * (v * (v * 6.0f - 15.0f) + 10.0f);
}
public static float ImprovedPerlin(float x, float y)
{
int X = (int)Mathf.Floor(x) & 255;
int Y = (int)Mathf.Floor(y) & 255;
x -= Mathf.Floor(x);
y -= Mathf.Floor(y);
float U = Fade(x);
float V = Fade(y);
int A = (Perms[X] + Y) & 255;
int B = (Perms[X + 1] + Y) & 255;
return Mathf.Lerp(V,
Mathf.Lerp(U,
Grad(Perms[A], x, y),
Grad(Perms[B], x - 1.0f, y)
),
Mathf.Lerp(U,
Grad(Perms[A + 1], x, y - 1.0f),
Grad(Perms[B + 1], x - 1.0f, y - 1.0f)
)
);
}
private static int[] Perms = new int[257] {
151, 160, 137, 91, 90, 15, 131, 13, 201, 95, 96, 53, 194, 233, 7, 225,
140, 36, 103, 30, 69, 142, 8, 99, 37, 240, 21, 10, 23, 190, 6, 148,
247, 120, 234, 75, 0, 26, 197, 62, 94, 252, 219, 203, 117, 35, 11, 32,
57, 177, 33, 88, 237, 149, 56, 87, 174, 20, 125, 136, 171, 168, 68, 175,
74, 165, 71, 134, 139, 48, 27, 166, 77, 146, 158, 231, 83, 111, 229, 122,
60, 211, 133, 230, 220, 105, 92, 41, 55, 46, 245, 40, 244, 102, 143, 54,
65, 25, 63, 161, 1, 216, 80, 73, 209, 76, 132, 187, 208, 89, 18, 169,
200, 196, 135, 130, 116, 188, 159, 86, 164, 100, 109, 198, 173, 186, 3, 64,
52, 217, 226, 250, 124, 123, 5, 202, 38, 147, 118, 126, 255, 82, 85, 212,
207, 206, 59, 227, 47, 16, 58, 17, 182, 189, 28, 42, 223, 183, 170, 213,
119, 248, 152, 2, 44, 154, 163, 70, 221, 153, 101, 155, 167, 43, 172, 9,
129, 22, 39, 253, 19, 98, 108, 110, 79, 113, 224, 232, 178, 185, 112, 104,
218, 246, 97, 228, 251, 34, 242, 193, 238, 210, 144, 12, 191, 179, 162, 241,
81, 51, 145, 235, 249, 14, 239, 107, 49, 192, 214, 31, 181, 199, 106, 157,
184, 84, 204, 176, 115, 121, 50, 45, 127, 4, 150, 254, 138, 236, 205, 93,
222, 114, 67, 29, 24, 72, 243, 141, 128, 195, 78, 66, 215, 61, 156, 180,
151
};
}