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Sat, Oct 18

Itms added a comment to D5101: don't show the option to abort order when there's no order to abort.

Ported to #8470.

Sat, Oct 18, 9:38 AM
Itms abandoned D5101: don't show the option to abort order when there's no order to abort.
Sat, Oct 18, 9:38 AM

Sat, Oct 11

Itms abandoned D5093: Suppress implicit function declaration error in zip-lib for MacOS.

Fixed by premake updates on main.

Sat, Oct 11, 6:50 PM

Thu, Oct 9

Itms abandoned D4987: Access Control Lists (ACLs) for hosted games.

This would be better fixed by #6824.

Thu, Oct 9, 11:50 AM
Itms abandoned D4871: Moderation system improvements - mute, helper and allowlist only.

Moved to #8423.

Thu, Oct 9, 11:46 AM

Sep 17 2025

Stan changed the visibility for D65: Immunize multiplayer mode against quit and colorization simulation commands from r11671, refs #2755, #3551..
Sep 17 2025, 10:14 PM

Aug 24 2025

phosit abandoned D4808: Find a texture.

Superseeded by: https://gitea.wildfiregames.com/0ad/0ad/pulls/8308

Aug 24 2025, 11:54 AM

Jul 27 2025

phosit abandoned D5323: Remove the class ColorMixer.

Continued as https://gitea.wildfiregames.com/0ad/0ad/pulls/8237

Jul 27 2025, 4:09 PM

Jul 12 2025

Itms abandoned D4753: Fix VS2022 build.

Ported to #8176.

Jul 12 2025, 4:11 PM

Jun 4 2025

Stan abandoned D2540: Make rallypoints moddable..

Moved to https://gitea.wildfiregames.com/0ad/0ad/pulls/8038

Jun 4 2025, 5:32 PM

May 30 2025

Itms abandoned D1702: GUI addon to animate objects proprieties.
May 30 2025, 1:19 PM
Itms added a comment to D1702: GUI addon to animate objects proprieties.

Superseded by #7677.

May 30 2025, 1:19 PM

May 8 2025

Itms abandoned D2455: Add clang-format configuration for auto-formatting C++ code.

Superseded by #7809.

May 8 2025, 10:02 AM
Itms abandoned D570: Automated script to generate the documentation.

Superseded by #7052, missing coverage (added in rP24520, needing an update).

May 8 2025, 10:01 AM
Itms abandoned D485: Add clean-workspace.bat for Windows.

Superseded by git clean after the migration.

May 8 2025, 9:52 AM
Itms abandoned D2490: Style linting in c++ with Artistic Style.
May 8 2025, 9:52 AM

Apr 22 2025

Itms added a comment to D4816: Reschudule GC alternitive patch for single threaded builds.

Part of this is superseded by #7239, we can review the moving of some GC calls to LimitFPS.

Apr 22 2025, 4:48 PM
Itms abandoned D4758: Rearrange GC scheduling for reduced lag.

Superseded by #7239.

Apr 22 2025, 4:46 PM

Apr 21 2025

phosit added a comment to D4935: New input handler system.

Continued at https://gitea.wildfiregames.com/0ad/0ad/pulls/7770

Apr 21 2025, 10:40 AM

Apr 9 2025

phosit abandoned D5088: Move the CCmpTemplateManager inside the ComponentManager.

This was split from D4842.

Apr 9 2025, 4:34 PM
phosit abandoned D5086: Split header and source of CCmpTemplateManager.

This was split from D4842.

Apr 9 2025, 4:31 PM

Apr 3 2025

vladislavbelov abandoned D5025: Restores minimap entity size to A25.

Moved to https://gitea.wildfiregames.com/0ad/0ad/pulls/7732.

Apr 3 2025, 8:32 PM

Apr 2 2025

vladislavbelov abandoned D5292: Adds half float extension to GL backend.

Committed in https://gitea.wildfiregames.com/0ad/0ad/commit/eecc5a8fea55df3740552436ea6f16aaf12b279d.

Apr 2 2025, 6:55 PM

Mar 9 2025

phosit abandoned D4844: [POC] Static NonSystem-Component.

See D4842.

Mar 9 2025, 2:07 PM
phosit abandoned D4842: [POC] Static SystemComponents.

I'm not motivated to continue this in the forseable future.
I wrote a ticket to keep track.

Mar 9 2025, 2:06 PM

Feb 4 2025

tuxayo added a comment to D2573: Fix AI OOS on rejoin related to random calls.

Patch migrated to a git branch and rebased by @phosit
https://gitea.wildfiregames.com/0ad/0ad/commits/branch/ai-serialize

Feb 4 2025, 9:17 PM

Feb 3 2025

phosit abandoned D5174: [Maps] Add 'Coast Range' a new random map.

Continued (and merged) as https://gitea.wildfiregames.com/0ad/0ad/pulls/7112.

Feb 3 2025, 1:46 PM

Jan 25 2025

Stan changed the visibility for P293 Find broken animated meshes.
Jan 25 2025, 10:07 PM

Jan 24 2025

phosit abandoned D5276: Remove deprecated Engine functions in map generation.

Continued at https://gitea.wildfiregames.com/0ad/0ad/pulls/7544.

Jan 24 2025, 8:21 PM

Jan 20 2025

phosit abandoned D4575: Implement ES6 Module Loading.

Continued at https://gitea.wildfiregames.com/0ad/0ad/pulls/7514

Jan 20 2025, 6:53 PM

Jan 11 2025

Itms abandoned D5297: Enable players to flare after winning.

Superseded by https://gitea.wildfiregames.com/0ad/0ad/pulls/7042

Jan 11 2025, 11:47 PM

Jan 9 2025

vladislavbelov abandoned D5106: Uses per-vertex lighting for translucent objects until they are fixed.

Migrated to https://gitea.wildfiregames.com/0ad/0ad/pulls/7488.

Jan 9 2025, 1:52 AM

Dec 21 2024

Stan abandoned D3507: Trailer hacks [not for commit].

Moved to https://gitea.wildfiregames.com/0ad/0ad/pulls/7358

Dec 21 2024, 9:07 PM
Stan abandoned D4813: Additional default colors after D4811.
Dec 21 2024, 6:28 PM

Dec 11 2024

Norse_Harold abandoned D5259: Fix translation message extraction for gamesettings.
Dec 11 2024, 4:04 AM
Norse_Harold added a comment to D5259: Fix translation message extraction for gamesettings.

Related commit: 9d4fa75f8e.

Dec 11 2024, 4:03 AM

Dec 10 2024

real_tabasco_sauce abandoned D4964: [Gameplay] non-random Building AI.

continued at: https://gitea.wildfiregames.com/0ad/0ad/pulls/7298

Dec 10 2024, 3:59 AM

Dec 1 2024

Stan abandoned D3286: Allow removing player entities when starting a match.

Ported and rebased to https://gitea.wildfiregames.com/0ad/0ad/pulls/7271

Dec 1 2024, 1:00 PM
wraitii abandoned D4646: Parse autostart arguments in Javascript.
Dec 1 2024, 10:33 AM
wraitii abandoned D3057: Do not use g_FrequencyFilter to calculate the real frame time..
Dec 1 2024, 10:14 AM

Nov 30 2024

phosit abandoned D5061: Multicast chat messages.

Continued as https://gitea.wildfiregames.com/0ad/0ad/pulls/7264

Nov 30 2024, 11:26 AM

Nov 26 2024

Stan added a comment to D2938: GL_ARB instancing to reduce draw calls.

I've been trying to rebase this here: https://gitea.wildfiregames.com/Stan/0ad/src/branch/GL_ARB_Instancing without success. Anyone can feel free to pick it up.

Nov 26 2024, 9:20 AM

Nov 24 2024

Stan abandoned D5027: Minor AI optimisations.
Nov 24 2024, 12:01 AM
Stan abandoned D5016: Implement specific QueryInterface call for scripts.

Moved to https://gitea.wildfiregames.com/0ad/0ad/pulls/7244

Nov 24 2024, 12:01 AM
Stan abandoned D5029: Speedup AI Interface part of map generation..

Moved to https://gitea.wildfiregames.com/0ad/0ad/pulls/7242

Nov 24 2024, 12:01 AM
Stan added a comment to D5027: Minor AI optimisations.

Moved to https://gitea.wildfiregames.com/0ad/0ad/pulls/7241

Nov 24 2024, 12:00 AM
Stan abandoned D5037: Try to anticipate unit collisions to improve pathing.

Moved to https://gitea.wildfiregames.com/0ad/0ad/pulls/7240

Nov 24 2024, 12:00 AM

Nov 23 2024

Stan abandoned D5023: Stop running shrinking gcs - simplify logic..

Moved to https://gitea.wildfiregames.com/0ad/0ad/pulls/7239

Nov 23 2024, 11:59 PM
Stan abandoned D5004: Rewrite handling of JS component wrappers - No PersistentRooted, more caching..

Moved to https://gitea.wildfiregames.com/0ad/0ad/pulls/7238

Nov 23 2024, 11:59 PM
Stan abandoned D5013: ScriptRequest optimisations - remove member variables & fast path for JSNative..

Moved to https://gitea.wildfiregames.com/0ad/0ad/pulls/7237

Nov 23 2024, 11:59 PM
Stan abandoned D5007: Speed up ChainPlacer.js::Place.

Moved to https://gitea.wildfiregames.com/0ad/0ad/pulls/7236

Nov 23 2024, 11:58 PM

Nov 19 2024

Stan accepted rP19264: Update Lobby Bot README..

No longer accurate.

Nov 19 2024, 11:15 AM
Stan removed 1 auditor(s) for rP18916: Allow .Deleted to work on directories. Fixes #2641. Patch by leper.: leper.

Moved to https://gitea.wildfiregames.com/0ad/0ad/issues/7233

Nov 19 2024, 10:58 AM

Nov 18 2024

phosit planned changes to D5222: Don't use a ScriptContext on the server.

Acording to this issue JSON.parse will be useable without a context.

Nov 18 2024, 8:32 PM
Stan removed 1 auditor(s) for rP16533: new button in diplomacy to request an attack to allies, works also for AIs, fixโ€ฆ: elexis.

Moved to https://gitea.wildfiregames.com/0ad/0ad/issues/7229

Nov 18 2024, 7:52 PM
Stan removed 1 auditor(s) for rP22003: Add "mul_round" op to template parsing to support multiplying-then-rounding.: elexis.
Nov 18 2024, 7:48 PM
Stan accepted rP19247: Add spying to the game.

Moved to https://gitea.wildfiregames.com/0ad/0ad/issues/7230

Nov 18 2024, 7:46 PM
Stan accepted rP22351: Prevent UnitMotion from stopping on its own, and rename "MoveCompleted" toโ€ฆ.

Issue's been fixed, hard to write a test for something that no longer exists.

Nov 18 2024, 7:11 PM
Stan accepted rP15813: Makes the bot more lenient on case sensitivity due to inconsistencies in caseโ€ฆ.

PR has been merged.

Nov 18 2024, 7:04 PM
real_tabasco_sauce abandoned D5129: [Random Maps] New Migration map, rename old one to 'Land Grab'.

continued on gitea: https://gitea.wildfiregames.com/0ad/0ad/pulls/7225

Nov 18 2024, 7:42 AM

Nov 17 2024

Stan abandoned D5028: Cache resource gatherer max distance.

Moved to https://gitea.wildfiregames.com/0ad/0ad/pulls/7224

Nov 17 2024, 11:29 PM
Itms abandoned D5227: Tentative support for building sm91 with py3.12.

This is superseded by Osomon's Debian fix (https://salsa.debian.org/games-team/0ad/-/merge_requests/5) which has landed in Ubuntu Oracular (https://bugs.launchpad.net/ubuntu/+source/0ad/+bug/2071550) and may be picked up by other distros.

Nov 17 2024, 9:28 PM
Itms abandoned D5002: [WIP] Upgrade to ESR SM102.

This is continued at #7222.

Nov 17 2024, 9:23 PM
Stan removed 1 auditor(s) for rP22817: Optimise MakeGoalReachable and FindNearestNavcellInRegions (D53 outtake): elexis.
Nov 17 2024, 6:13 PM
Stan accepted rP24312: Fix rP24306 - actually speed up MP/lobby chat..

Moved to https://gitea.wildfiregames.com/0ad/0ad/issues/7220

Nov 17 2024, 6:11 PM
Stan accepted rP18140: Network cleanup, fixes #3953..
Nov 17 2024, 6:03 PM
Stan accepted rP19703: STUN + XMPP ICE implementation..
Nov 17 2024, 6:02 PM
Stan accepted rP10878: Added TILE_CENTERED_HEIGHT_MAP flag to the mapgen scripts. This allows easyโ€ฆ.

And https://gitea.wildfiregames.com/0ad/0ad/issues/4825

Nov 17 2024, 5:57 PM
Stan accepted rP20381: Migrate to premake5, fixes #3729..

Moved to #7219

Nov 17 2024, 5:56 PM
Stan accepted rP9141: Optimise some matrix operations, based on patch from ortalo..

Moved to https://gitea.wildfiregames.com/0ad/0ad/issues/7217

Nov 17 2024, 5:45 PM
Stan removed 1 auditor(s) for rP25182: Add a simple 'pushing' logic to unit motion to improve movement.: Langbart.

Moved to #6486

Nov 17 2024, 5:38 PM
Stan accepted rP25634: Allow mods to say they should be ignored in replay/MP compatibility checks.

Concern moved to #6201

Nov 17 2024, 5:37 PM
Stan accepted rP24668: Format hotkey tooltip when an alternate key-name is used.

Moved to Gitea.

Nov 17 2024, 5:30 PM
Stan removed 1 auditor(s) for rP25832: Fix foundation and corpses phenotypes being different than the source entity.: Freagarach.
Nov 17 2024, 5:28 PM
phosit abandoned D5039: Allow changing lobby password inside 0 A.D..

Continued at https://gitea.wildfiregames.com/0ad/0ad/pulls/7214

Nov 17 2024, 1:32 PM

Nov 16 2024

Stan accepted rP27277: Additional default colors after D4811.
Nov 16 2024, 3:55 PM

Nov 15 2024

phosit abandoned D4570: Use return values instead of out-parameters in source/graphics/Camera.cpp.

Continued at https://gitea.wildfiregames.com/0ad/0ad/pulls/7210

Nov 15 2024, 8:44 PM

Nov 14 2024

phosit abandoned D4805: Update PageStack on demand.

Finally this would be a simpler solution but it requires more work.

Nov 14 2024, 7:32 PM
phosit abandoned D5207: Allow the future request stop from the task.

Continued (and finished) in https://gitea.wildfiregames.com/0ad/0ad/pulls/7125.

Nov 14 2024, 7:22 PM
Stan removed 1 auditor(s) for rP25534: Clip rendered text correctly: Langbart.

Moved to https://gitea.wildfiregames.com/0ad/0ad/issues/6340#issuecomment-104568

Nov 14 2024, 5:05 PM
Stan removed 1 auditor(s) for rP27673: Don't poll territory in Position component: vladislavbelov.

Ported to https://gitea.wildfiregames.com/0ad/0ad/issues/7208

Nov 14 2024, 2:16 PM
Stan added a comment to rP27928: Fix serialization test following rP27673 - Fix CalculateTerritories afterโ€ฆ.

Ported to https://gitea.wildfiregames.com/0ad/0ad/issues/7208

Nov 14 2024, 2:16 PM

Nov 13 2024

Stan added a comment to rP10878: Added TILE_CENTERED_HEIGHT_MAP flag to the mapgen scripts. This allows easyโ€ฆ.

Reported at https://gitea.wildfiregames.com/0ad/0ad/issues/7206

Nov 13 2024, 11:09 PM
Stan removed 1 auditor(s) for rP27722: Pull Diplomacy out of cmpPlayer.: wraitii.
Nov 13 2024, 2:21 PM
Stan accepted rP27786: Make the space in 0 A.D. non-breaking throughout the codebase..
Nov 13 2024, 2:21 PM
Stan accepted rP27910: [Art][Gameplay] A slightly larger chicken model to improve gameplay.
Nov 13 2024, 2:21 PM
Stan accepted rP27958: [Gameplay] New Mauryan paired food techs..
Nov 13 2024, 2:20 PM
Stan removed 1 auditor(s) for rP27958: [Gameplay] New Mauryan paired food techs.: phosit.
Nov 13 2024, 2:20 PM
Stan accepted rP28145: Get a promise when starting a GUIpage.
Nov 13 2024, 2:18 PM
Stan removed 1 auditor(s) for rP28020: Split the FSM-transitions and put them in an unordered_map: vladislavbelov.
Nov 13 2024, 2:17 PM
Stan accepted rP28020: Split the FSM-transitions and put them in an unordered_map.
Nov 13 2024, 2:17 PM

Nov 3 2024

Itms abandoned D4891: Adds --with-lto premake parameter.

Continued at #7143

Nov 3 2024, 9:32 PM
Stan abandoned D2934: Enable link-time optimisation (LTO).

Moved to https://gitea.wildfiregames.com/0ad/0ad/pulls/7143

Nov 3 2024, 11:18 AM
Stan edited P301 (An Untitled Masterwork).
Nov 3 2024, 10:53 AM
Stan created P301 (An Untitled Masterwork).
Nov 3 2024, 12:35 AM

Nov 2 2024

Itms abandoned D1581: Mod Interface: Enable setting territory visibility.
Nov 2 2024, 11:22 PM
Itms abandoned D3127: Change when system-provided mozjs headers are searched.

This is superseded by #7156.

Nov 2 2024, 6:49 PM
Itms abandoned D5041: Increase maximum number of units that can be selected at once.

This was ported to #7144 by paczek.

Nov 2 2024, 6:21 PM
Stan changed the visibility for P296 Find broken tokens.
Nov 2 2024, 2:30 PM
Stan changed the visibility for P295 Get root templates data through rl interface headlessly.
Nov 2 2024, 2:29 PM