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Questions tagged [physics]

Questions pertaining to Blender's internal physics or the Game Engine physics.

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3 votes
1 answer
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How to simulate a particle sliding along a curve under gravity in Geometry Nodes?

I’m trying to simulate a particle sliding along a rail (Bezier curve) in Geometry Nodes using forces instead of just manually keyframing position. My setup idea is: Store the particle’s arc length 's'...
Ruben O'Connor's user avatar
1 vote
1 answer
38 views

Why does my model with physics keep exploding?

The proxy model keeps exploding once I press play. The physics work fine until I mess with the pressure settings. I've tried using multiple addons, and I've tried multiple tutorials; nothing works. ...
EuphoriaBird's user avatar
0 votes
0 answers
15 views

Recreating 3ds Max Cloth Simulation (Bread Bag) in Blender [closed]

I'm trying to recreate the bread bag packaging effect from a 3ds Max tutorial in Blender. I've set up a cloth object (the bag), and two collision objects (the bread and the ring). My process: Bag ...
Marko Petrusevski's user avatar
0 votes
0 answers
16 views

Stop breast/hair/cloth physics after deleting animations?

I’m working with a character model I downloaded that comes pre-animated. I’ve managed to delete all the animation keyframes by clearing out the Actions folder, but I’m still running into a problem: ...
jin098's user avatar
  • 93
0 votes
0 answers
20 views

Space Softbody Sim

I am trying to create a soft body simulation that reacts as if there is no atmosphere, the issue with simply turning off gravity is that the softbody will still flail around as if in wind when moving. ...
bricky bob's user avatar
0 votes
0 answers
56 views

How to get conveyor belt to continuously loop?

I'm confused on how to get the conveyor to continuously loop instead of going down the y axis. Once I apply the array or curve modifier the mesh turns just straight.
asunney's user avatar
  • 51
0 votes
0 answers
27 views

Displacing objects using liquids

I want to begin by saying that I am fairly new to Blender. I'm trying to simulate a bottle being pushed off a table by a wave of fluid, not floating, but forcefully displaced by the flow. I'm using an ...
Antonio Darius Bratoiu's user avatar
1 vote
0 answers
29 views

How to make clothing follow along with physics

I’m animating a character that has a cloth physics cage attached. For clothing, I normally use a Surface Deform modifier so the clothes follow both the body and the physics cage nicely. The issue is ...
Brand DuJu's user avatar
0 votes
0 answers
29 views

Can we offset frames in Physics simulation to avoid waiting for the end result?

Is it possible to "offset" Physics simulation by say 100 frames, so that Blender would not have to compute previous frames if I am only interested in the end result? Currently, my workaround ...
Celdor's user avatar
  • 178
3 votes
1 answer
72 views

Rigid body Phys Lifespan Way Too Short cant expand full timeline

so basically im making one of those satisfying renders with like a marble that hits music notes using a rigid body and for some reason the physics of it falling stops at 251 frames? weird but my time ...
Eliable's user avatar
  • 105
2 votes
1 answer
376 views

Applying good physics to cables

I am trying to make a cable follow physics while attached to two points in Blender 4.2.5. Unlike some tutorials this cable is not to dangle under the "body", but is to rest on top of the &...
Edward's user avatar
  • 410
0 votes
0 answers
23 views

How to make fluid inflow radius increase as it flows downward in Blender?

I'm working on a fluid simulation in Blender using the inflow. I want to create an inflow where the fluid stream becomes wider (increased radius or scale) as it moves downward or forward — like a ...
taher's user avatar
  • 1
1 vote
1 answer
41 views

Why does my model shatter into pieces when physics is turned on?

When I turn on the Rigid Body, Cloth and Collisions, my 3d model falls apart. I would like to end up with a realistic model lying on the ground like in the real world. Link to the file - https://drive....
ghetto's user avatar
  • 11
0 votes
1 answer
30 views

Cloth going through mannequin ignoring collisions while sewing

Cloth going through mannequin ignoring collisions while sewing. I don't understand why it's happening, I looked at the YouTube tutorials and at these videos all goes good, but I have a problem with ...
Kanasi's user avatar
  • 1
0 votes
1 answer
36 views

How to add pivot point for rigid body

I am trying to make a newton's cradle, the first ball is in the air and is tied by a rope. In real life the rope makes the ball go down and sideways, how would I do this in blender. I tried this with ...
Player_X_YT's user avatar

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