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Questions tagged [import]

Questions involving import-compatibility with other graphics software. Importing involves converting an external file type into a Blender file, for the purpose of editing or otherwise manipulating that file.

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How can I separate the 2 wheels in this model into individual objects?

I had imported a model of a Tesla Model S to blender for editing before using it in unity. My goal is to combine all the wheel related meshes and end up with 4 separate meshes for the 4 wheels. The ...
doubtfullCuriosity's user avatar
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0 answers
40 views

Importing Garry's Mod Map with Textures in 2025? [closed]

I wasn't entirely sure whether to ask this at the video games stackexchange or here, but since it mostly has to do with Blender rather than Gmod itself, I figured here was the better choice. I've ...
Demon's user avatar
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1 answer
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Using inverted hull method for a character outline that is going to be imported to Unreal/unity

I'm doing a model in NPR style, and when using the inverted hull method for the lineart it goes from this: to this: Is this fine or would I have problems using the models in Unreal or Unity?
yuushishi's user avatar
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1 answer
28 views

Imported OBJ file resulting in pink textures through python api but not when imported through the GUI

I have been writing a script to import models from a folder. These models when imported using the bpy.ops.wm.obj_import() command will successfully import however ...
teeemmess's user avatar
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0 answers
25 views

How would I rotate all bones in an armature 90 degrees using python?

When importing game models, they bones are always rotated 90 degrees, so I want to make a script that automatically rotates them. I am not very good at code as I am just starting so if someone could ...
Edamame's user avatar
1 vote
0 answers
22 views

meshes change shape after being joined together [closed]

I'm working with meshes from imported FBX geometry(exported from Bricscad), but all the meshes are made up of several different parts which need joing together. When I join them however, all meshes ...
Snigel's user avatar
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0 answers
57 views

How to import SLPK data into Blender?

Do someone knows how to import .SLPK files into Blender? Or do you know a free converter tool to use .slpk files to be converted into Blender compatible mesh files? Thank you
Christoph Werner's user avatar
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27 views

Why does my Collada file not import into Blender? [duplicate]

I have taken a look at some of the answers to this question in previous posts but I cannot find the answer. I exported a collada file from Sketch up pro 2025 and tried to import this into Blender (I ...
Vanessa DZ's user avatar
1 vote
0 answers
69 views

How to import a stack of 2D images and overlay 3D models on them?

I have ~2000 2D images (.tif format) and want to import them into Blender, so I can overlay 3D models on individual 2D planes to make animations (examples are shown in the image and video below). Does ...
ShavanieP's user avatar
1 vote
1 answer
42 views

Batch Importing .SVG Files as Filled Curves

I’m using Blender 4.4, and while I know how to import individual SVG files as filled curves, the problem is that I’m working with larger quantities. I’m creating NPC images as 3D standees for a 3D ...
Nysha Hekkat's user avatar
1 vote
0 answers
40 views

Imported Assets permanently linked and un-editable. how to fix?

Youtuber Chuck_CG has some beautiful assets that he gives out for free. I've downloaded some of them, and they come in a Blender file as a collection. I've taken that file and put it in the file path ...
BCash's user avatar
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2 votes
1 answer
124 views

How can I fix an SVG mesh that creates conflicting compound paths? [duplicate]

When I import this SVG from Illustrator and convert it to a mesh -> join as one object -> merge by distance -> limited dissolve, it always results in a ~dozen edges that interrupt compound ...
brett gering's user avatar
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0 answers
56 views

Custom armature not working on Imported model

In summary, I was trying to import a model into another program, and while it initially failed due to the model having too many bones, I later successfully importing it by deleting the original ...
Raonic's user avatar
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1 vote
1 answer
63 views

Why does my rig become huge when trying to scale my animation?

So I am trying to rescale my rig in order to export it and import it to unreal Engine. I have changed my unit scale to .01 and have scaled up my rig and then applied the scale to my rig and meshes. ...
stephen bisinger's user avatar
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39 views

Weird spots on material

I'm getting these weird spots and I dont know how to fix it. I've marked it out in red and its not on the texture itself so I cant paint over it. I've tried Clear Custom Spilt Normals Data, normals to ...
ert rt's user avatar
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