What kind of thing—what type of music, what category of experience—is Chris Williams’ Odu: Vibration II? Depending where you find yourself in the six-track suite’s 39-minute sprawl, it might resemble a drone piece, an improvisation, or a group meditation; perhaps a ritual, a seance, or a lament. Descending into its hidden depths, you might decide that it’s an exercise in deep listening or an explosion of linear timekeeping. As boundaries dissolve between instruments and players, you might even wonder if you’ve caught a glimpse of ego death.
Williams is a trumpet player and electroacoustic composer working in the overlap between disciplines and traditions. On the 2021 album Sans Soleil, with saxophonist Patrick Shiroishi, he broke free improv down to a language of refracted light and rustling stalks, harnessing the smallest sounds that could come from a horn. In the Remembrance Quartet, he’s thrown himself into the collective maelstrom of a spiritual quest. On 2022’s ‘Live’, he followed Jeff Parker’s studio-savvy lead, distilling live ensemble recordings into a concentrated dose of groove-forward jazz. But Odu: Vibration II is Williams’ strongest statement as a composer to date—an expansive and enveloping longform fusion of ambient atmospheres, otherworldly soundscaping, and some of the cleanest, purest tones that brass and reeds can produce.
Williams and his collaborators—saxophonist Shiroishi and trombonist Kalia Vandever—recorded the bulk of the album live at New York’s Roulette Intermedium, but Odu: Vibration II doesn’t particularly sound like a live recording. Perhaps that’s due to the extensive effects processing that all three players use; perhaps it’s simply because it’s hard to square the idea of this airy, ethereal sound with anything as prosaic as a concert venue, even one as welcoming as Roulette, with its gracefully arched proscenium and wooden floors. Williams has described the shape of the album as a metaphorical descent into a cave—an experience whose mythic dimensions feel much more in keeping with the vastness the players conjure.
