Top new questions this week:
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the vines in animal well display pixel perfect deformation when the pc moves through them. they also display rope physics but do not appear to be implemented by jointed segments of physics rigidbodies ...
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Greatest hits from previous weeks:
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I'm confused about these two methods in the Unity framework. Both make the player object move, stop, change direction, etc. When should one be used over the other and when is one appropriate?
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I am creating an ability system in Unity and it is currently able to update base values of stats and keep track of persistent buffs/debuffs while taking operation order into account (Add, Increase, ...
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I am having some trouble understanding Math.tan() and Math.atan() and Math.atan2().
I have ...
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I have been trying a little bit the new TileMap system in Unity and I was looking for a way to access the tiles as a List or 2D array but I can't find anything ...
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Should a game loop be based on fixed or variable time steps? Is one always superior, or does the right choice vary by game?
Variable time step
Physics updates are passed a "time elapsed since last ...
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I have a cube created in Unity scaled 5 times. The pivot of the cube is by default in center.
I would like to change the pivot to the one of the vertices.
How to do that ?
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While using Unity I export an Android game as an APK. When the APK is run, the first thing that is displayed is the Unity splash screen. I worked out that I could replaced that image by opening the ...
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