Blender 4.5 LTS: Corrective Releases¶
Blender 4.5.2¶
Released on August 20th 2025, Blender 4.5.2 features 111 bug fixes:
- Cleanup
bpy
builds on PyPI and archive them on Download. (infrastructure/meta#146) - Vertex/Weight Paint Mask issues with subdivision. (#143317)
- Regression: Shading Issue transforming a object with custom normals. (#142485)
- Missnamed Built-In Shader. (#143485)
- Asset browser capture screenshot preview does not capture Cycles rendered preview. (#141732)
-
Usd
World uses wrong output node. (#143291)
- Vertex Weight Proximity sets Normalize Weights checkbox to default state after options switch. (#143360)
-
Ui
grey-out NDOF orbit center settings in "Fly mode". (98596c9bcc)
- Fix: Grease Pencil: Remove fill guide attribute in
remove_fill_guides
. (5c1e9125b9) - Tool gizmo disappears when resizing regions & areas. (#143629)
- Pivot to Active Vertex in Mesh Sculpt mode not working. (#143630)
- Fix:
SculptSession#last_active_vert
uses incorrect value. (fa3bebbbd6) bpy.ops.grease_pencil.join_selection(type='JOIN')
makes existing strokes broken. (#142325)- Action editor with playhead snapping crash. (#143154)
- macOS complains about being unable to use Vulkan if a user reuses Vulkan user preferences. (#143304)
- (blender/blender@Clipping Region) Multi 3D Views & Alt+B enabled - click selection picks mesh outside region before target in mesh edit mode. (#142800)
- Attribute node (Type: View Layer) is not updated during playback in EEVEE when nothing is animated. (#143323)
- OpenGL: --debug-gpu doesn't work in background mode. (#142620)
- Field Nodes not outputing values from node groups. (#142202)
- Old AMD Drivers: Crashes on startup (4.4.0 and above). (#143087)
- Error "Selected faces required" When Using 'K' Knife Cut After Confirming Previous Cut with 'Shift+K' in Edit Mode. (#143439)
- Hydra Storm: Error in console when rendering. (#143722)
- Fix: Nodes: restore active node after copy-pasting nodes. (0a37bba5a9)
- Dot dash modifier makes grease pencil disappear. (#143870)
- Solidify Algorithm Behaves Strange/Different in 4.5. (#143789)
- Vulkan: Assert when sliding vertex. (#143685)
- Blender displays a crash popup when OSL camera references oso file that doesn't exist. (#143907)
- Fix: Cycles: Show correct minimum OptiX GPU driver in preferences. (c1c735dd5a)
- Repeated deletion & Ctrl+Z on a linked library may cause crash. (#143888)
- Broken Normals when realizing Instances with Geometry Nodes that have an Object with WeightedNormal Modifier (and mirrored). (#143708)
- Regression: Crash in Vertex & Weight Paint when applying deform modifier. (#143238)
- Fix: Poll function for asset screenshot operator. (7a1ad217c6)
- Intel Arc OpenGL: GPU compositor infill is inconsistent. (#141173)
- Volume shader masked by shader with alpha blend transparency. (#143294)
- NVIDIA Vulkan: Blender 4.5 crash on startup with MSI Afterburner/RivaTuner Statistic Server. (#141806)
- Fix: VSE: Wrong context used when dropping audio files. (d648f12475)
- Cryptomatte: Precision issues with matte output. (#143775)
- Bevel & Join Geometry crash. (#143450)
- Viewport: Blender crashes when entering sculpting mode. (#142093)
- Problem with edit lines display on grease pencil object. (#143952)
- 4.5 LTS: Fix: armature "Auto-Name by Axis" creating invalid UTF8 names. (b670fad9cb)
- Cleanup: No longer require VSE Strip struct memory layout to never change (blender/[email protected]). (c4c612ba53)
- Intel Windows OpenGL: Dilate node feather mode does not work. (#141436)
- Curves in EDIT mode appear thinner than in OBJECT mode on HiDPi displays. (#141980)
- Vertex Paint: Subtract blending mode is broken. (#143399)
- Regression: Frustum culling is incorrect in Blender 4.5 with older AMD GPU drivers. (#143336)
- Transparent background is not fully transparent in Workbench Render Engine. (#144040)
- Curves Edit Mode: Redo duplicate move broken. (#143739)
- Fix #144014: Driver for data.shape_keys path fails with GPU subdivision. (#144030)
- Weight Painting Stroke Falloff Not Rounding. (#134160)
- Sculpt: Repeatedly Remeshing causes out of memory crash. (#143257)
- Nuked my C: drive accidentally using Blender. (#139585)
- Assert browsing a non UTF8 render output path. (#143018)
- Creating a face between two edges can result in a bow-tie quad. (#143905)
- Running New Scene in an Empty file crashes blender. (#144086)
- ASAN error when viewing collection in the spreadsheet. (#143532)
- Eevee World Sun Shadow no longer works in 4.5. (#142046)
- “Clear Keyframes” Affects All Bones. (#143818)
- Compositor Keying node "Feather Size" and "Dilate Size" inputs do nothing when given negative values. (#144070)
- Fix: Assert in Keying node with no input. (d117ef4af3)
- VSE video thumbnails performance / UI smoothness issues (since 4.3?). (#142912)
- Animation FPS progressively slower from Blender 4.3 to 4.5. (#140706)
- Assertion: BLI_string_ref.hh operator, at 'index < size_'. (#143539)
- Eevee World Sun Shadow no longer works in 4.5. (#142046)
- Fix: EEVEE: VolumeProbeModule do_full_update_. (20f7bc6750)
- Cryptomatte picker does not work with sequences. (#144107)
- Vulkan AMD: Wireframe overlay renders without occlusion culling when smooth wires is turned off. (#142537)
- Grease Pencil Bezier Curves, doesn't respect Overlay Guides when Grid Snapping is on. (#143534)
- Blender has stopped working when copying a Grease-Pencil stroke in Edit-mode. (#142700)
- VSE proxies for image sequences do not work (since 4.5). (#144254)
- Node tool crashes under specific scenario. (#144126)
- 4.5 Grease Pencil Light feature doesn't work anymore. (#144170)
- Sculpting Dynotopo R Button display artifact (NOT Critical). (#142927)
-
Eevee
Shadows are missing if trasparency of a material is set by Instance or Object attributes. (#144054)
- Mesh transforms do not show up in the viewport if Blender is run with --debug-gpu-force-workounds. (#144174)
- Blender Project Instant Crash Upon Opening. (#143720)
- Grease Pencil 3 Moving Strokes to other layers cause them the lose Parenting. (#139258)
- Calling 'bpy.ops.object.lineart_bake_strokes' through the Python API in 4.5+ causes the UI to stop responding. (#144392)
- Edge slide misbehaves when sliding towards triangle. (#144270)
-
Vse
Scopes sometimes stop updating during playback. (#144432)
- Return value of
bpy.app.translations.locales
changed in 4.5. (#144306) - Vulkan: Disable descriptor buffers. (84d0840f0c)
- Vulkan: Destroy resources in submission thread. (3b081259ef)
- Fix: Compositor: Wrong tooltip for Crop Node. (3c2bd8cde6)
- Removing and then redefining override causes a crash. (#144373)
- Fix #144408: Crash when cancelling primitive tool with automerge on empty drawing. (#144470)
- Grease Pencil:
Convert Curve Type
operator always creates Bézier curves with free handles. (#144369) - Crash when setting default_value for a color socket on a material node group. (#143551)
- Fix: GL Compilation Subprocess race condition. (05b26ef4eb)
- Compositor crash cycling between inputs in compositor. (#144411)
- Crash in texture drawing. (#143691)
- Fix: Grease Pencil: Attribute interpolate with randomization. (1b6c73b091)
- Reprojcting Bezier Grease Pencil Strokes doesn't move the handles with the strokes. (#131108)
- Fix: Grease Pencil: Bézier handles not effected by
Snap To Grid
. (0c6941eee3) - Fix #139094: Grease Pencil: Primitive Tools not initializing
u_scale
attribute. (72bf515e58) - Fix: Grease Pencil:
SVG
andPDF
bounding box size bug. (118fe9cd24) - Cycles: oneAPI: Disable L0 copy optimization for several dGPUs. (4bc473807f)
- grease pencil 3.0 subdivision pinches at the stroke's start point. (#142644)
- FBX exporter encounters error when exporting meshes with tangents. (#144592)
- Fix: execute_node_group only accepting positive values for arguments. (bc6bc8f5d5)
- Animation & Overrides; Keyframe insertion should result in warning/error?. (#144371)
- Build: Only link to librt on Linux. (41539e4fa8)
- Fix: Build failure on riscv64 platform. (9745245933)
- Blender crashes opening certain file. (#144749)
- ACES 1.3 errors in Blender 4.5.1. (#144681)
- LineArt: Backport thickness to radius conversion. (ae8a273c7a)
- Can't Keyframe or add driver to UV Map active render property. (#142780)
- Vulkan Backend Renders Control Points Incorrectly. (#143231)
- Vulkan: Swap to system memory for device local memory. (92cb40fd2e)
- Vulkan: Displaying Bone Keys in Graph Editor Causes VRAM Leak. (#142305)
- Fix: Vulkan: Use after free when switching scenes. (960e0dae10)
Blender 4.5.1¶
Released on July 29th 2025, Blender 4.5.1 features 89 bug fixes:
- Fix: Only last tangents layer is exported to fbx when mesh has multiple uv layers. (3a16c4995a)
- LibraryOverride bug because of Hair Curves. (#139527)
- Sculpting "Surface Smooth" causes decimation of Geometry. (#141753)
- Back side of rotate gizmo appears when approaching small object. (#111060)
- Crash when using cryptomatte node with image sequence having different sizes. (#141810)
- Unexpected Behavior on Closed Grease Pencil Curves with Connected Proportional Editing. (#142025)
- Geo Nodes Input Panel crashing when name is deleted. (#141911)
- Manifold boolean with plane is offset. (#142326)
- Light Temperature's Animate property button keyframes the wrong property. (#142103)
- Armature: Copy to Selected not working on Editbone "lock" unlocking. (#141940)
- Armature EditBone RNA paths incomplete. (#142062)
- Adaptie Subdivision Simple breaks UV. (#142060)
- Asset Library : Creating new pose library asset keyframes everything. (#141909)
- When reloading a linked character, while a NLA strip is in edit mode, the base action gets un-slotted. (#139509)
- Issue building blender 4.5-pre on linux with external manifold 3.1.1. (#141943)
- Critical error when importing animation data from previous versions. (#142106)
batch_for_shader
with custom glsl shader very slow when inputs are optimized out of the shader program. (#137429)- Blender had a crash after exporting Grease Pencil to PDF. (#142183)
- Consistent crash: 2 image sequence materials playing from video files. (#141918)
- Bevel (selection including border edges) crashes. (#142045)
- Broken USD skeletal animation rotations because of quaternion discontinuity. (#141718)
- Importing certain USD files crashes Blender. (#142084)
- MeshSequenceCache modifier does not read Edge Creases. (#141633)
- Blender crashes switching to sculpt mode on a hidden mesh. (#141827)
- Memory leak when exporting object(s) with subdivision modifier to FBX. (#128169)
- 4.5.0 - EEVEE 3D viewport Smudgy animation playback. Different results when multiple 3D viewports are open. (#142217)
- Material preview lighting changed between 4.5 and 4.4.3 on old Intel hardware. (#141781)
- Crash when skipping outside of simulation cache with Vector Display enabled. (#142259)
- Crashes when Scaling a Video and Audio Strip in VSE. (#142291)
- Blender crashes switching to sculpt mode. (#142328)
- Cycles: oneAPI: Compile only needed device binaries in multi-GPU case. (0b5f1491e7)
- Blender crashes on exit closing a non-focused window (OpenGL backend + Wayland?). (#141777)
- Crash adding subsurf with invalid material indices. (#142245)
- Manifold Boolean Subtraction causes crash. (And is not retaliative). (#142494)
- Blur Attribute after Manifold Boolean crashing, exaggerated by sample nearest surface. (#142454)
- New 4.5 FBX importer produces broken rotation curves in some cases (when angle between two keyframes is large). (#142333)
- Fix #142647: Don't create preset that has the same name as built-in ones. (#142652)
- Grease Pencil wrong fill shape when removing fill guides. (#142649)
- Release scripts: Packaged test data is missing folders. (#142489)
- VSE Retiming and Speed Control are not automatically updating Sene strip subframes while previewing. (#141709)
- Crash if Realized Instance Contains some weird stored named attribute. (#142163)
- Crash when use geonode tool on multiple objects. (#142648)
- Transfer Mesh Data - Always giving warning even though the operator works as intended. (#140376)
- Vulkan, change view to wireframe crash. (#142097)
- Vulkan crash when displaying texture on a point generated from geometry node with cycles and eevee views at the same time. (#142255)
- Regression: UV Editor - Show Faces - no more working. (#142557)
- 4.5 - Grease Pencil - Color Jitter still not working. (#142006)
- Windows: graphical crash report appears in background mode. (#142314)
- Assets Browsers's Capture Screenshot preview area are not correct on macOS. (#141982)
- Regression: Custom Node Socket Types in Node Tree Interface Not Possible in Blender 4.5.0 LTS. (#142630)
- Removing keymaps with default names. (#118035)
- Regression: UV edit cage no longer has corner scale points. (#142811)
- Adaptive Subdivision in the viewport recalculates when the camera moves. (#142603)
- 4.5 - Grease Pencil - Color Jitter still not working. (#142006)
- CompositorNodeVecBlur's
use_curved
property crashes Blender. (#141970) - Cycles Render: Volume (Before Baked Simulation Starts) still trying to be rendered. (#105546)
- Fix: Crash when group node has no Group Output node. (a1c9bbc17a)
- Hard crash when using bmesh.ops.split (unreachable code @ bmesh_py_types.cc:4372). (#142633)
- Vulkan Fails on Windows ARM with Qualcomm Adreno 31.0.112.0+ Driver. (#142859)
- PyDoc: Document all app handler arguments. (73b2f639a0)
- When Subdiv is enabled, the size in dimension remain the same (GPU Subdiv off). (#142399)
- Can't add snap points when only using
Grid
as a target. (#139530) - VSE Adding a new effect displays stale frame (since 4.5). (#142853)
- Win: Disable bug report button on crash dialog. (4d5328d5da)
- 4.5 backport: Fix: crash displaying negative numbers in WM_cursor_time. (74102188b6)
- Crash using Cycles with two Intel GPUs. (#138384)
- OSL camera fails camera in volume check if the ray is offset too far from the camera. (#139718)
- Cycles: Lightgroup passes for environment shaders are incorrect. (#142953)
- Fix: Grease Pencil interpolation on cyclic curves shifts end point. (bf9579e359)
- Blender 4.5 FBX import crash. (#142972)
- Utilities: Add batch files to help launch Blender with different GPU backends. (8208e58308)
- Opening a specific 4.4 file crashes Blender 4.5. (#142954)
- 4.5 Particle Brushes Lost X-Ray Capability. (#141741)
- Blender 4.5 shader nodes is no longer able to read undisplaced normals. (#142022)
- Fix: VSE: Copy to selected would interfere with dual handles. (1df47953ce)
- Fix: VSE: Cannot ignore connected strips' handles with alt if already selected. (c63b96e14c)
- Multiresolution: Smooth Mask filter creates patterns. (#142186)
- Scrape to Plane brush type versioning handles "Plane Offset" incorrectly. (#142151)
- Crash selecting an armature with over 65k objects. (#143161)
- Ctrl + H "Hide Other Collections" Pie Menu – Shift to Extend Not Working. (#140548)
- The "offset even" option in Extrude Individual Faces and Move does nothing. (#135908)
- Fix #143156: "RGB to BW" node not found in link drag search. (#143174)
- Fix #142724: Mesh used by boolean modifier missing subdivision in edit mode. (#143135)
- Fix #143127: UI: Shading UI shows inactive settings in Matcap mode. (#142863)
- Normal Edit Modifier is not behaving predictably in 4.5. (#143142)
- Cycles crash on macOS (reproducer blend file included). (#143128)
- Fix: Vector.to_tuple didn't accept precision of -1. (3e8fbfab71)
- Grease Pencil: Dot-dash modifier crash with high Gap values. (#143420)
- Cycles OSL: Shader thumbnail generation leads to crash popups. (#142876)